Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver III
PHENOM DONO
Neith
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,043 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Tauntingbeef420
Kuzenbo
Silver II
Level 107
God Stats
0W - 5L
1,055 SR
Queue Stats
46W - 73L
1,167 MMR
Solo
Hel
Hel
Silver I
kM_HAZARD
Hel
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,206 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,411 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,567 SR
1,295 MMR
Kali
Kali
Silver IV
 
Kali
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
FRIALL1
Poseidon
Gold III
Level 124
God Stats
30W - 24L
1,556 SR
Queue Stats
49W - 50L
1,429 MMR
Party 1
Cerberus
Cerberus
Silver I
Perikoss
Cerberus
Silver I
Level 155
God Stats
5W - 4L
1,566 SR
Queue Stats
354W - 360L
1,219 MMR
Solo
Danzaburou
Danzaburou
Gold IV
lRealForcel
Danzaburou
Gold IV
Level 144
God Stats
11W - 5L
1,671 SR
Queue Stats
57W - 60L
1,399 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
mojosodopebro15
Kumbhakarna
Silver III
Level 205
God Stats
5W - 3L
1,542 SR
Queue Stats
168W - 194L
930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 0
6,950
632
10,244
9,617
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
 
Arachne
10
1 / 1 / 0
5,463
497
1,870
8,266
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 4 / 0
5,446
495
2,493
7,338
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 0
5,350
486
1,257
9,457
7,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
4,957
451
1,767
7,922
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
HeraThanatosCthulhuSkadiSurtr

VS

Bans
AgniZhong KuiAo KuangRavanaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
0 / 0 / 1
6,114
556
2,610
8,152
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
FRIALL1
Poseidon
12
4 / 1 / 1
7,193
654
7,092
3,750
1,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Perikoss
Cerberus
11
1 / 2 / 0
6,470
588
5,464
12,462
5,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
lRealForcel
Danzaburou
13
4 / 0 / 1
8,207
746
6,102
5,196
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
mojosodopebro15
Kumbhakarna
10
2 / 0 / 2
6,680
607
2,398
9,154
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
11
11
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
0
2
L
Arachne
 
Arachne
1
1
0
1
W
Kali
 
Kali
0
0
1
0.5
W
Poseidon
FRIALL1
Poseidon
4
1
1
4.5
L
0
4
0
0
W
Cerberus
Perikoss
Cerberus
1
2
0
0.5
L
0
1
0
0
L
0
4
0
0
W
Danzaburou
lRealForcel
Danzaburou
4
0
1
4.5
W
Kumbhakarna
mojosodopebro15
Kumbhakarna
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
23,666
42,600
Taken
38,714
20,129
Mitigated
17,398
11,955
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,244
3,255
0
2,350
9,617
5,331
0
5,474
4,143
0
58,363
L
Arachne
 
Arachne
1,870
1,396
0
3,066
8,266
2,805
0
948
7,318
0
34,765
W
Kali
 
Kali
2,610
1,114
0
5,008
8,152
2,736
0
126
8,026
0
49,538
W
Poseidon
FRIALL1
Poseidon
7,092
1,816
0
1,580
3,750
1,135
59
1,346
2,404
58,500
1,407
L
2,493
724
0
1,695
7,338
2,036
0
317
7,021
0
35,651
W
Cerberus
Perikoss
Cerberus
5,464
294
0
6,045
12,462
5,334
0
36
12,426
39,637
0
L
1,257
553
0
1,792
9,457
7,491
0
3,272
6,185
15,990
0
L
1,767
220
693
2,359
7,922
2,466
0
4,754
3,168
25,742
1,056
W
Danzaburou
lRealForcel
Danzaburou
6,102
2,526
0
2,829
5,196
1,940
835
406
4,790
0
60,111
W
Kumbhakarna
mojosodopebro15
Kumbhakarna
2,398
270
0
2,096
9,154
6,253
0
1,237
7,917
13,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
34,664
306
Minions Killed
426
0
Camps Cleared
0
1,119,061
Distance Traveled
1,154,030
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,950
632
99
9
0
227,740
0
L
Arachne
5,463
497
65
6
0
239,736
2
W
Kali
6,114
556
80
7
0
250,998
3
W
Poseidon
7,193
654
105
10
0
227,230
4
L
Neith
5,446
495
73
7
0
201,509
0
W
Cerberus
6,470
588
115
10
0
214,690
1
L
Kuzenbo
5,350
486
21
2
0
233,765
6
L
Hel
4,957
451
48
4
0
216,311
0
W
Danzaburou
8,207
746
108
10
0
213,280
4
W
Kumbhakarna
6,680
607
18
2
0
247,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role