Player Matchup

Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
Crowland11
Mercury
Diamond IV
Level 149
God Stats
66W - 49L
1,640 SR
Queue Stats
219W - 205L
2,209 MMR
Solo
Chaac
Chaac
Platinum V
Migbrhue
Chaac
Platinum V
Level 201
God Stats
1W - 1L
1,547 SR
Queue Stats
65W - 61L
1,734 MMR
Solo
Xbalanque
Xbalanque
Masters
rDeni
Xbalanque
Masters
Level 176
God Stats
4W - 2L
1,816 SR
Queue Stats
109W - 84L
2,637 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,600 SR
1,916 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,577 SR
1,784 MMR
Susano
Susano
Diamond III
 
Susano
Diamond III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
Lzanoo
Hercules
Gold III
Level 81
God Stats
7W - 3L
1,644 SR
Queue Stats
14W - 13L
1,575 MMR
Solo
Tiamat
Tiamat
Masters
siylvia
Tiamat
Masters
Level 188
God Stats
20W - 8L
1,742 SR
Queue Stats
239W - 145L
2,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 2
3,485
697
1,045
3,862
1,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
 
Scylla
7
0 / 1 / 0
3,465
693
632
2,395
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Crowland11
Mercury
6
1 / 2 / 0
3,403
681
246
3,159
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Migbrhue
Chaac
6
0 / 3 / 0
3,470
694
2,206
5,441
2,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
rDeni
Xbalanque
6
2 / 1 / 1
3,497
699
1,368
1,927
468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
CerberusFenrirAnhur

VS

Bans
GebKuzenboAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
4 / 0 / 2
4,254
851
1,760
3,522
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
 
Apollo
6
0 / 1 / 1
3,632
726
1,464
2,186
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
 
Tyr
6
1 / 2 / 2
3,495
699
2,373
4,130
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Lzanoo
Hercules
7
1 / 0 / 2
4,169
834
2,983
3,489
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
siylvia
Tiamat
8
2 / 0 / 0
4,501
900
1,463
1,451
463
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
2
1
L
Scylla
 
Scylla
0
1
0
0
W
Susano
 
Susano
4
0
2
5
W
Apollo
 
Apollo
0
1
1
0.5
W
Tyr
 
Tyr
1
2
2
1
L
Mercury
Crowland11
Mercury
1
2
0
0.5
W
Hercules
Lzanoo
Hercules
1
0
2
2
L
Chaac
Migbrhue
Chaac
0
3
0
0
L
Xbalanque
rDeni
Xbalanque
2
1
1
2.5
W
Tiamat
siylvia
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,497
Damage
10,043
16,784
Taken
14,778
5,623
Mitigated
5,426
6,242
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,045
90
725
1,858
3,862
1,380
0
0
3,862
9,286
0
L
Scylla
 
Scylla
632
280
0
974
2,395
513
0
766
1,476
18,777
0
W
Susano
 
Susano
1,760
549
0
2,196
3,522
860
0
310
3,178
0
15,046
W
Apollo
 
Apollo
1,464
1,017
0
583
2,186
499
0
351
1,835
0
21,336
W
Tyr
 
Tyr
2,373
0
0
1,055
4,130
1,236
0
670
3,460
0
13,077
L
Mercury
Crowland11
Mercury
246
85
0
95
3,159
853
0
460
2,615
0
15,692
W
Hercules
Lzanoo
Hercules
2,983
1,020
0
1,770
3,489
2,368
15
0
3,214
0
18,476
L
Chaac
Migbrhue
Chaac
2,206
341
0
2,178
5,441
2,409
0
0
5,091
0
15,486
L
Xbalanque
rDeni
Xbalanque
1,368
871
0
412
1,927
468
0
0
1,927
0
10,469
W
Tiamat
siylvia
Tiamat
1,463
217
0
966
1,451
463
0
346
1,105
23,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,320
Gold Earned
20,051
135
Minions Killed
184
0
Camps Cleared
0
522,711
Distance Traveled
615,164
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,485
697
6
1
0
107,232
1
L
Scylla
3,465
693
44
9
0
99,110
0
W
Susano
4,254
851
33
7
0
138,372
2
W
Apollo
3,632
726
31
6
0
102,589
0
W
Tyr
3,495
699
16
3
0
125,744
0
L
Mercury
3,403
681
28
6
0
138,654
0
W
Hercules
4,169
834
39
8
0
118,071
0
L
Chaac
3,470
694
31
6
0
120,294
0
L
Xbalanque
3,497
699
26
5
0
57,421
0
W
Tiamat
4,501
900
65
13
0
130,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role