Player Matchup

Hou Yi
Hou Yi
EletroBoy
Hou Yi
Level 161
God Stats
9W - 8L
1,534 SR
Queue Stats
194W - 161L
1,616 Elo+
Party 1
Janus
Janus
FakeTap
Janus
Level 165
God Stats
1W - 0L
1,589 SR
Queue Stats
9W - 3L
1,694 Elo+
Party 1
Khepri
Khepri
JhÒÓN
Khepri
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 5L
1,569 Elo+
Party 1
Medusa
Medusa
SpeeedУ
Medusa
Level 154
God Stats
1W - 0L
1,695 SR
Queue Stats
23W - 19L
1,503 Elo+
Party 1
Kali
Kali
xxSasuke22
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,750 Elo+
Party 1
Team Averages
Level 159
1,564 SR
1,626 Elo+

VS

Team Averages
Level 170
1,505 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
RESETK11
Ravana
Level 149
God Stats
3W - 4L
1,527 SR
Queue Stats
196W - 167L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EletroBoy
Hou Yi
9
2 / 0 / 4
5,097
728
4,157
4,534
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
FakeTap
Janus
9
3 / 0 / 1
5,135
734
2,378
2,655
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
JhÒÓN
Khepri
8
2 / 0 / 5
5,106
729
1,494
4,343
1,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
SpeeedУ
Medusa
7
0 / 3 / 0
4,022
575
1,975
5,366
1,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
1 / 0 / 0
4,194
599
1,788
6,082
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 0 / 1
5,124
732
4,653
5,388
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ra
 
Ra
9
0 / 2 / 0
4,510
644
1,790
3,785
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Agni
 
Agni
7
0 / 3 / 0
3,692
527
1,924
3,690
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
7
0 / 2 / 0
3,623
518
2,527
4,890
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
RESETK11
Ravana
7
1 / 1 / 0
3,921
560
696
2,647
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
3
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
1
2.5
L
Ra
 
Ra
0
2
0
0
L
Agni
 
Agni
0
3
0
0
L
Fenrir
 
Fenrir
0
2
0
0
W
Hou Yi
EletroBoy
Hou Yi
2
0
4
4
W
Janus
FakeTap
Janus
3
0
1
3.5
W
Khepri
JhÒÓN
Khepri
2
0
5
4.5
L
Ravana
RESETK11
Ravana
1
1
0
1
W
Medusa
SpeeedУ
Medusa
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
11,590
22,980
Taken
20,400
7,338
Mitigated
6,932
8,320
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,653
1,102
0
2,494
5,388
2,969
0
0
5,388
530
32,085
L
Ra
 
Ra
1,790
172
216
928
3,785
1,196
0
1,187
2,502
29,580
99
L
Agni
 
Agni
1,924
541
0
520
3,690
725
0
700
2,978
15,838
0
L
Fenrir
 
Fenrir
2,527
704
0
854
4,890
1,262
0
1,326
3,514
0
13,705
W
Hou Yi
EletroBoy
Hou Yi
4,157
1,953
0
1,818
4,534
1,456
144
1,440
3,092
0
33,244
W
Janus
FakeTap
Janus
2,378
212
0
1,058
2,655
740
0
840
1,779
31,555
0
W
Khepri
JhÒÓN
Khepri
1,494
147
1,283
1,779
4,343
1,730
0
759
3,578
13,661
0
L
Ravana
RESETK11
Ravana
696
186
0
1,030
2,647
780
0
459
2,146
0
15,493
W
Medusa
SpeeedУ
Medusa
1,975
942
0
860
5,366
1,319
0
0
5,366
0
22,898
W
1,788
756
0
1,522
6,082
2,093
0
663
5,375
0
28,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
20,870
237
Minions Killed
219
0
Camps Cleared
0
797,261
Distance Traveled
748,207
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,124
732
58
8
0
149,484
2
L
Ra
4,510
644
66
9
0
142,413
0
L
Agni
3,692
527
27
4
0
146,667
3
L
Fenrir
3,623
518
30
4
0
165,226
0
W
Hou Yi
5,097
728
64
9
0
138,553
0
W
Janus
5,135
734
67
10
0
151,359
2
W
Khepri
5,106
729
16
2
0
169,122
0
L
Ravana
3,921
560
38
5
0
144,417
0
W
Medusa
4,022
575
40
6
0
171,127
0
W
Kali
4,194
599
50
7
0
167,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role