Player Matchup

Morgan Le Fay
Morgan Le Fay
AoCIear
Morgan Le Fay
Level 159
God Stats
2W - 1L
1,807 SR
Queue Stats
476W - 486L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
D to the 33
Sylvanus
Level 65
God Stats
145W - 139L
1,539 SR
Queue Stats
184W - 179L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
SonnyGunz27
Danzaburou
Level 157
God Stats
16W - 18L
1,611 SR
Queue Stats
65W - 64L
1,537 Elo+
Solo
Team Averages
Level 127
1,652 SR
1,552 Elo+

VS

Team Averages
Level 158
1,551 SR
1,576 Elo+
Terra
Terra
CaptJukes
Terra
Level 210
God Stats
3W - 1L
1,723 SR
Queue Stats
230W - 105L
1,713 Elo+
Solo
Agni
Agni
Coconauta
Agni
Level 134
God Stats
2W - 2L
1,520 SR
Queue Stats
90W - 91L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darzoc
Ah Muzen Cab
Level 129
God Stats
6W - 11L
1,411 SR
Queue Stats
27W - 34L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AoCIear
Morgan Le Fay
18
3 / 5 / 1
11,516
823
9,475
17,112
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
D to the 33
Sylvanus
16
1 / 3 / 1
9,755
697
3,826
16,193
16,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SonnyGunz27
Danzaburou
10
0 / 1 / 0
8,111
579
2,764
3,332
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CaptJukes
Terra
18
2 / 1 / 6
11,530
824
9,181
14,997
17,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
18
4 / 2 / 2
12,094
864
11,530
9,824
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Darzoc
Ah Muzen Cab
18
3 / 1 / 5
11,949
854
10,826
8,810
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
9
9
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AoCIear
Morgan Le Fay
3
5
1
0.7
W
Terra
CaptJukes
Terra
2
1
6
5
W
Agni
4
2
2
2.5
L
Sylvanus
D to the 33
Sylvanus
1
3
1
0.5
W
Ah Muzen Cab
Darzoc
Ah Muzen Cab
3
1
5
5.5
L
Danzaburou
SonnyGunz27
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,065
Damage
31,537
36,637
Taken
33,631
24,555
Mitigated
24,907
9,196
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AoCIear
Morgan Le Fay
9,475
712
0
4,223
17,112
6,348
0
10,031
6,904
41,329
0
W
Terra
CaptJukes
Terra
9,181
532
230
3,087
14,997
17,751
60
4,328
10,434
34,049
1,169
W
Agni
11,530
1,119
0
1,503
9,824
3,810
606
5,417
4,291
51,057
0
L
Sylvanus
D to the 33
Sylvanus
3,826
458
1,236
3,164
16,193
16,914
0
7,873
8,197
17,169
0
W
Ah Muzen Cab
Darzoc
Ah Muzen Cab
10,826
4,574
0
1,406
8,810
3,346
2,797
3,305
5,412
0
55,409
L
Danzaburou
SonnyGunz27
Danzaburou
2,764
244
0
573
3,332
1,293
0
2,377
920
0
14,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
35,573
129
Minions Killed
210
0
Camps Cleared
0
558,183
Distance Traveled
829,805
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,516
823
70
5
0
230,140
3
W
Terra
11,530
824
55
4
0
271,616
0
W
Agni
12,094
864
64
5
0
277,983
0
L
Sylvanus
9,755
697
30
2
0
215,255
5
W
Ah Muzen Cab
11,949
854
91
7
0
280,206
0
L
Danzaburou
8,111
579
29
2
0
112,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role