Player Matchup

Artemis
Artemis
 
Artemis
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Qedio
Yemoja
Level 158
God Stats
1W - 0L
1,757 SR
Queue Stats
136W - 40L
1,794 Elo+
Party 1
Raijin
Raijin
cοdy
Raijin
Level 252
God Stats
13W - 0L
2,167 SR
Queue Stats
1,041W - 36L
2,081 Elo+
Party 1
Nut
Nut
pelehami
Nut
Level 148
God Stats
1W - 1L
1,265 SR
Queue Stats
123W - 62L
1,773 Elo+
Party 1
Team Averages
Level 209
1,638 SR
1,729 Elo+

VS

Team Averages
Level 144
1,400 SR
1,534 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jelloftw
Bastet
Level 155
God Stats
0W - 2L
1,286 SR
Queue Stats
93W - 72L
1,540 Elo+
Solo
Chiron
Chiron
RosaMano
Chiron
Level 128
God Stats
1W - 13L
1,082 SR
Queue Stats
371W - 370L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
babylegdave
Nu Wa
Level 158
God Stats
7W - 6L
1,655 SR
Queue Stats
410W - 424L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
xXTheImmortalXx
Jing Wei
Level 152
God Stats
14W - 14L
1,474 SR
Queue Stats
979W - 992L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 1 / 8
8,391
1,199
12,259
9,697
3,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
 
Ganesha
11
0 / 3 / 15
7,472
1,067
2,256
11,734
8,298
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Qedio
Yemoja
13
2 / 0 / 10
7,450
1,064
765
7,478
3,021
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
cοdy
Raijin
13
5 / 1 / 10
8,284
1,183
9,870
8,928
3,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 13
7,909
1,130
8,774
9,272
5,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 2
5,442
777
4,245
6,100
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Jelloftw
Bastet
13
3 / 4 / 2
7,256
1,037
7,820
8,238
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
RosaMano
Chiron
10
0 / 3 / 5
5,797
828
6,285
6,430
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 3
6,427
918
5,594
4,328
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
1 / 3 / 3
6,424
918
5,258
10,000
4,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
16
Kills
5
6
Deaths
16
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
8
11
W
Ganesha
 
Ganesha
0
3
15
2.5
L
Yemoja
 
Yemoja
0
3
2
0.33
L
Bastet
Jelloftw
Bastet
3
4
2
1
W
Yemoja
Qedio
Yemoja
2
0
10
7
L
Chiron
RosaMano
Chiron
0
3
5
0.83
L
1
3
3
0.83
W
Raijin
cοdy
Raijin
5
1
10
10
W
2
1
13
8.5
L
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
29,202
47,109
Taken
35,096
23,915
Mitigated
13,127
30,764
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,259
2,735
0
150
9,697
3,830
2,322
2,491
7,206
0
25,205
W
Ganesha
 
Ganesha
2,256
188
0
704
11,734
8,298
502
1,277
10,457
6,923
0
L
Yemoja
 
Yemoja
4,245
342
4,342
671
6,100
3,176
0
2,331
3,769
5,369
0
L
Bastet
Jelloftw
Bastet
7,820
705
347
799
8,238
2,638
0
2,732
5,506
0
12,661
W
Yemoja
Qedio
Yemoja
765
460
23,390
4,948
7,478
3,021
977
1,885
5,593
4,895
0
L
Chiron
RosaMano
Chiron
6,285
747
629
665
6,430
1,946
0
2,565
3,865
0
11,408
L
5,594
751
0
0
4,328
1,219
0
2,624
1,704
10,314
292
W
Raijin
cοdy
Raijin
9,870
742
0
430
8,928
3,388
1,566
2,762
6,166
22,452
0
W
8,774
2,939
0
1,142
9,272
5,378
1,884
1,204
8,068
0
31,561
L
Jing Wei
5,258
3,550
0
2,110
10,000
4,148
0
2,639
7,361
0
12,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
31,346
130
Minions Killed
47
0
Camps Cleared
0
723,381
Distance Traveled
575,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,391
1,199
33
5
0
131,853
0
W
Ganesha
7,472
1,067
0
0
0
133,239
0
L
Yemoja
5,442
777
1
0
0
89,158
0
L
Bastet
7,256
1,037
11
2
0
158,084
0
W
Yemoja
7,450
1,064
14
2
0
154,572
0
L
Chiron
5,797
828
12
2
0
109,988
0
L
Nu Wa
6,427
918
8
1
0
101,296
0
W
Raijin
8,284
1,183
20
3
0
155,293
0
W
Nut
7,909
1,130
63
9
0
148,424
0
L
Jing Wei
6,424
918
15
2
0
116,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role