Player Matchup

Hercules
Hercules
RabidMidget
Hercules
Level 166
God Stats
2W - 3L
1,284 SR
Queue Stats
309W - 298L
1,494 Elo+
Solo
Charon
Charon
TheOldWoo
Charon
Level 129
God Stats
4W - 5L
1,516 SR
Queue Stats
511W - 528L
1,540 Elo+
Solo
Anhur
Anhur
Uzathh
Anhur
Level 148
God Stats
1W - 4L
1,370 SR
Queue Stats
480W - 504L
1,493 Elo+
Solo
Serqet
Serqet
ZraaZ
Serqet
Level 193
God Stats
8W - 11L
1,465 SR
Queue Stats
852W - 878L
1,515 Elo+
Solo
Ra
Ra
wildcats6969
Ra
Level 148
God Stats
4W - 4L
1,530 SR
Queue Stats
397W - 399L
1,550 Elo+
Solo
Team Averages
Level 157
1,433 SR
1,518 Elo+

VS

Team Averages
Level 158
1,636 SR
1,517 Elo+
Persephone
Persephone
AkashicRec0rds
Persephone
Level 148
God Stats
9W - 4L
1,621 SR
Queue Stats
492W - 507L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Heaguer
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,623 Elo+
Solo
Achilles
Achilles
KCSBT
Achilles
Level 128
God Stats
6W - 0L
1,898 SR
Queue Stats
135W - 134L
1,506 Elo+
Solo
Merlin
Merlin
Sirofg
Merlin
Level 157
God Stats
4W - 0L
1,845 SR
Queue Stats
61W - 68L
1,466 Elo+
Solo
Charon
Charon
TheBlackOmega
Charon
Level 202
God Stats
2W - 1L
1,314 SR
Queue Stats
107W - 110L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RabidMidget
Hercules
14
1 / 7 / 6
7,757
776
5,471
16,650
13,797
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
TheOldWoo
Charon
15
4 / 3 / 6
9,161
916
10,567
15,577
14,686
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
Uzathh
Anhur
13
4 / 7 / 3
8,446
845
8,922
10,847
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
ZraaZ
Serqet
13
3 / 5 / 4
7,648
765
9,338
11,799
5,392
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
0 / 2 / 4
7,878
788
6,673
8,901
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AkashicRec0rds
Persephone
15
2 / 1 / 16
9,401
940
16,431
8,386
3,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Heaguer
Guan Yu
15
6 / 4 / 13
9,187
919
8,495
13,786
9,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
KCSBT
Achilles
15
9 / 4 / 9
9,376
938
11,709
13,566
15,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Sirofg
Merlin
15
4 / 2 / 11
8,860
886
12,495
7,725
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 16
9,615
962
9,424
13,795
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
12
Kills
24
24
Deaths
13
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Persephone
AkashicRec0rds
Persephone
2
1
16
10
W
Guan Yu
Heaguer
Guan Yu
6
4
13
3.13
W
Achilles
KCSBT
Achilles
9
4
9
3.38
L
Hercules
RabidMidget
Hercules
1
7
6
0.57
W
Merlin
Sirofg
Merlin
4
2
11
4.75
W
3
2
16
5.5
L
Charon
TheOldWoo
Charon
4
3
6
2.33
L
Anhur
Uzathh
Anhur
4
7
3
0.79
L
Serqet
ZraaZ
Serqet
3
5
4
1
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,971
Damage
58,554
63,774
Taken
57,258
41,169
Mitigated
44,746
22,769
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AkashicRec0rds
Persephone
16,431
282
735
1,661
8,386
3,130
1,041
3,879
4,439
30,553
0
W
Guan Yu
Heaguer
Guan Yu
8,495
791
4,236
3,372
13,786
9,024
999
2,622
10,790
0
15,402
W
Achilles
KCSBT
Achilles
11,709
1,193
819
2,772
13,566
15,233
444
3,338
9,483
2,867
13,647
L
Hercules
RabidMidget
Hercules
5,471
1,687
237
4,484
16,650
13,797
0
9,661
6,159
0
10,218
W
Merlin
Sirofg
Merlin
12,495
681
1,194
2,451
7,725
2,840
1,022
2,564
5,161
22,134
0
W
9,424
1,087
222
2,836
13,795
14,519
273
3,916
9,621
21,503
672
L
Charon
TheOldWoo
Charon
10,567
1,311
2,334
3,862
15,577
14,686
93
9,233
5,549
17,544
1,275
L
Anhur
Uzathh
Anhur
8,922
4,331
173
1,162
10,847
3,655
340
6,341
4,178
0
16,230
L
Serqet
ZraaZ
Serqet
9,338
969
340
320
11,799
5,392
0
7,015
4,189
0
9,318
L
6,673
825
6,157
3,700
8,901
3,639
0
5,490
3,147
28,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
46,439
90
Minions Killed
116
0
Camps Cleared
0
951,548
Distance Traveled
1,025,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,401
940
37
4
0
211,661
0
W
Guan Yu
9,187
919
12
1
0
232,517
0
W
Achilles
9,376
938
16
2
0
204,257
0
L
Hercules
7,757
776
11
1
0
173,789
0
W
Merlin
8,860
886
27
3
0
189,803
0
W
Charon
9,615
962
24
2
0
187,129
0
L
Charon
9,161
916
10
1
0
197,167
0
L
Anhur
8,446
845
22
2
0
153,200
0
L
Serqet
7,648
765
1
0
0
217,024
0
L
Ra
7,878
788
46
5
0
210,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role