Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GentleLovely
Persephone
Level 87
God Stats
89W - 78L
1,555 SR
Queue Stats
122W - 110L
1,476 Elo+
Party 2
King Arthur
King Arthur
NeoTyrantx
King Arthur
Level 159
God Stats
2W - 3L
1,520 SR
Queue Stats
123W - 112L
1,476 Elo+
Party 2
Odin
Odin
greenreefer99
Odin
Level 69
God Stats
123W - 100L
1,536 SR
Queue Stats
573W - 594L
1,440 Elo+
Solo
Medusa
Medusa
ilovetaemoo
Medusa
Level 51
God Stats
2W - 1L
1,539 SR
Queue Stats
21W - 14L
1,579 Elo+
Solo
Team Averages
Level 97
1,530 SR
1,494 Elo+

VS

Team Averages
Level 62
1,518 SR
1,480 Elo+
Olorun
Olorun
MissTeriousMaam
Olorun
Level 31
God Stats
0W - 1L
1,367 SR
Queue Stats
28W - 49L
1,409 Elo+
Party 1
Ymir
Ymir
Neggs
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,491 Elo+
Solo
Sol
Sol
badgalvivii
Sol
Level 23
God Stats
1W - 1L
1,731 SR
Queue Stats
87W - 91L
1,483 Elo+
Party 1
Awilix
Awilix
darkclaswon
Awilix
Level 126
God Stats
449W - 423L
1,556 SR
Queue Stats
969W - 934L
1,501 Elo+
Solo
Amaterasu
Amaterasu
unknownjun2
Amaterasu
Level 62
God Stats
28W - 40L
1,436 SR
Queue Stats
408W - 394L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 0 / 15
7,744
1,291
6,794
2,704
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
GentleLovely
Persephone
13
2 / 0 / 12
7,463
1,244
5,639
1,725
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NeoTyrantx
King Arthur
13
6 / 0 / 11
8,194
1,366
8,741
5,305
4,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
2 / 1 / 15
7,513
1,252
6,993
6,910
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
13
7 / 0 / 11
8,772
1,462
9,243
5,674
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

379

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,857
1,143
6,895
8,124
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
Neggs
Ymir
11
0 / 5 / 0
6,863
1,144
2,149
9,771
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 2 / 1
6,439
1,073
2,686
6,045
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
11
0 / 4 / 0
6,091
1,015
3,148
6,136
2,023
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
unknownjun2
Amaterasu
12
1 / 5 / 0
6,787
1,131
3,721
11,489
10,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
3
20
Kills
1
1
Deaths
20
64
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
15
10.5
W
Persephone
GentleLovely
Persephone
2
0
12
8
L
0
4
1
0.13
L
Ymir
Neggs
Ymir
0
5
0
0
W
King Arthur
NeoTyrantx
King Arthur
6
0
11
11.5
L
0
2
1
0.25
L
Awilix
0
4
0
0
W
2
1
15
9.5
W
Medusa
7
0
11
12.5
L
Amaterasu
unknownjun2
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,410
Damage
18,599
22,318
Taken
41,565
13,759
Mitigated
24,294
2,552
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,794
135
0
0
2,704
984
0
1,495
1,209
14,254
0
W
Persephone
GentleLovely
Persephone
5,639
138
0
66
1,725
561
0
1,107
618
16,239
37
L
6,895
3,176
606
1,321
8,124
3,090
0
2,286
5,726
29,513
894
L
Ymir
Neggs
Ymir
2,149
395
0
497
9,771
7,055
0
3,155
6,513
13,923
0
W
King Arthur
NeoTyrantx
King Arthur
8,741
2,097
0
889
5,305
4,226
0
2,757
2,548
614
19,394
L
2,686
578
0
624
6,045
1,666
0
2,030
3,976
9,866
420
L
Awilix
3,148
861
0
127
6,136
2,023
0
2,076
3,954
0
5,592
W
6,993
934
0
470
6,910
5,887
0
3,147
3,763
0
12,999
W
Medusa
9,243
3,698
0
1,127
5,674
2,101
0
2,869
2,805
0
20,863
L
Amaterasu
unknownjun2
Amaterasu
3,721
1,199
0
1,001
11,489
10,460
0
3,227
7,993
0
7,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
33,037
111
Minions Killed
113
7
Camps Cleared
4
695,253
Distance Traveled
573,151
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,744
1,291
19
3
2
124,865
0
W
Persephone
7,463
1,244
26
4
1
139,498
0
L
Olorun
6,857
1,143
51
9
1
120,683
0
L
Ymir
6,863
1,144
26
4
0
102,660
0
W
King Arthur
8,194
1,366
23
4
4
131,926
0
L
Sol
6,439
1,073
7
1
1
136,129
0
L
Awilix
6,091
1,015
8
1
2
100,578
0
W
Odin
7,513
1,252
19
3
0
146,681
0
W
Medusa
8,772
1,462
24
4
0
152,283
0
L
Amaterasu
6,787
1,131
21
4
0
113,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role