Player Matchup

Arachne
Arachne
GabeItch02
Arachne
Level 69
God Stats
10W - 4L
1,744 SR
Queue Stats
309W - 261L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
NerfsHades
Zhong Kui
Level 146
God Stats
9W - 3L
1,762 SR
Queue Stats
372W - 370L
1,505 Elo+
Solo
Aphrodite
Aphrodite
TacoShift
Aphrodite
Level 87
God Stats
45W - 35L
1,607 SR
Queue Stats
319W - 300L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Torweed
Cu Chulainn
Level 138
God Stats
9W - 9L
1,528 SR
Queue Stats
130W - 120L
1,482 Elo+
Solo
Izanami
Izanami
joe_1250
Izanami
Level 126
God Stats
4W - 2L
1,561 SR
Queue Stats
346W - 319L
1,520 Elo+
Party 1
Team Averages
Level 113
1,641 SR
1,518 Elo+

VS

Team Averages
Level 165
1,604 SR
1,531 Elo+
Horus
Horus
Brezhna
Horus
Level 128
God Stats
0W - 1L
1,553 SR
Queue Stats
6W - 2L
1,728 Elo+
Solo
Poseidon
Poseidon
Ruseneca
Poseidon
Level 128
God Stats
26W - 32L
1,544 SR
Queue Stats
514W - 520L
1,525 Elo+
Solo
Merlin
Merlin
S0laire0fAstora
Merlin
Level 202
God Stats
3W - 3L
1,499 SR
Queue Stats
172W - 177L
1,471 Elo+
Party 2
Ymir
Ymir
xD00Mz
Ymir
Level 197
God Stats
3W - 2L
1,726 SR
Queue Stats
36W - 45L
1,407 Elo+
Solo
Osiris
Osiris
xFllekzZ
Osiris
Level 170
God Stats
1W - 2L
1,697 SR
Queue Stats
44W - 45L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GabeItch02
Arachne
15
10 / 2 / 5
9,290
546
13,525
14,846
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
NerfsHades
Zhong Kui
18
4 / 1 / 8
10,294
606
20,626
15,328
11,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
TacoShift
Aphrodite
14
3 / 1 / 6
9,163
539
7,304
11,953
8,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Torweed
Cu Chulainn
15
1 / 2 / 1
8,905
524
4,975
14,780
11,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
joe_1250
Izanami
16
2 / 1 / 5
9,526
560
5,816
7,947
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brezhna
Horus
11
0 / 3 / 4
7,369
433
4,652
16,312
12,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Poseidon
Ruseneca
Poseidon
14
1 / 6 / 2
7,971
469
8,658
12,612
3,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 1
8,261
486
8,409
9,519
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
xD00Mz
Ymir
12
1 / 3 / 1
6,727
396
3,604
15,532
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
xFllekzZ
Osiris
15
4 / 4 / 1
9,877
581
17,695
19,697
16,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
7
7
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
Brezhna
Horus
0
3
4
0.67
W
Arachne
GabeItch02
Arachne
10
2
5
6.25
W
Zhong Kui
NerfsHades
Zhong Kui
4
1
8
8
L
Poseidon
Ruseneca
Poseidon
1
6
2
0.33
L
1
4
1
0.38
W
Aphrodite
TacoShift
Aphrodite
3
1
6
6
W
Cu Chulainn
Torweed
Cu Chulainn
1
2
1
0.75
W
Izanami
joe_1250
Izanami
2
1
5
4.5
L
Ymir
xD00Mz
Ymir
1
3
1
0.5
L
Osiris
xFllekzZ
Osiris
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,246
Damage
43,018
64,854
Taken
73,672
40,558
Mitigated
42,071
31,205
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Brezhna
Horus
4,652
2,279
2,781
6,596
16,312
12,968
0
7,319
8,993
0
11,815
W
Arachne
GabeItch02
Arachne
13,525
8,023
0
5,385
14,846
6,746
0
7,240
7,606
0
54,575
W
Zhong Kui
NerfsHades
Zhong Kui
20,626
4,768
0
8,094
15,328
11,573
450
5,302
10,026
88,104
13,505
L
Poseidon
Ruseneca
Poseidon
8,658
678
0
3,473
12,612
3,012
0
3,310
9,302
78,425
2,273
L
8,409
609
0
1,161
9,519
3,111
0
4,451
5,068
69,937
0
W
Aphrodite
TacoShift
Aphrodite
7,304
699
7,209
7,565
11,953
8,195
0
5,199
6,754
37,617
1,142
W
Cu Chulainn
Torweed
Cu Chulainn
4,975
918
0
1,205
14,780
11,286
0
0
14,780
1,380
58,760
W
Izanami
joe_1250
Izanami
5,816
2,945
0
1,747
7,947
2,758
2,477
2,858
5,089
0
81,728
L
Ymir
xD00Mz
Ymir
3,604
863
0
3,574
15,532
6,806
0
5,023
10,509
23,358
0
L
Osiris
xFllekzZ
Osiris
17,695
7,617
0
1,823
19,697
16,174
480
6,856
12,841
0
79,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
40,205
526
Minions Killed
441
0
Camps Cleared
0
1,616,033
Distance Traveled
1,630,852
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,369
433
12
1
0
343,517
6
W
Arachne
9,290
546
64
4
0
366,336
3
W
Zhong Kui
10,294
606
144
8
0
330,092
1
L
Poseidon
7,971
469
141
8
0
302,335
0
L
Merlin
8,261
486
121
7
0
332,910
5
W
Aphrodite
9,163
539
52
3
0
313,379
10
W
Cu Chulainn
8,905
524
111
7
0
305,377
0
W
Izanami
9,526
560
155
9
0
300,849
2
L
Ymir
6,727
396
40
2
0
346,837
6
L
Osiris
9,877
581
127
7
0
305,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role