Player Matchup

Loki
Loki
 
Loki
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BuddyRabbit
Sylvanus
Level 129
God Stats
9W - 8L
1,436 SR
Queue Stats
110W - 101L
1,531 Elo+
Solo
Jing Wei
Jing Wei
ELSkunkyy
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,451 Elo+
Solo
Chang'e
Chang'e
gurisp
Chang'e
Level 219
God Stats
12W - 13L
1,503 SR
Queue Stats
585W - 564L
1,517 Elo+
Party 1
Osiris
Osiris
xTheAssassin135x
Osiris
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 85L
1,427 Elo+
Solo
Team Averages
Level 158
1,488 SR
1,485 Elo+

VS

Team Averages
Level 74
1,418 SR
1,490 Elo+
Hou Yi
Hou Yi
DevilxDNI
Hou Yi
Level 85
God Stats
1W - 1L
1,700 SR
Queue Stats
295W - 297L
1,509 Elo+
Party 3
Nu Wa
Nu Wa
Fatkcomedy
Nu Wa
Level 60
God Stats
7W - 14L
1,377 SR
Queue Stats
198W - 221L
1,481 Elo+
Party 2
Maui
Maui
Hylian2861
Maui
Level 26
God Stats
3W - 3L
1,247 SR
Queue Stats
58W - 58L
1,491 Elo+
Party 2
Mulan
Mulan
SlimeSageTTV
Mulan
Level 89
God Stats
9W - 13L
1,416 SR
Queue Stats
249W - 226L
1,524 Elo+
Party 3
Shiva
Shiva
badriguix
Shiva
Level 109
God Stats
30W - 58L
1,350 SR
Queue Stats
392W - 385L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 4
6,640
604
5,574
9,165
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
BuddyRabbit
Sylvanus
10
1 / 4 / 4
6,081
553
4,629
11,139
7,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ELSkunkyy
Jing Wei
11
3 / 1 / 1
6,481
589
3,885
6,218
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
gurisp
Chang'e
13
3 / 1 / 4
7,466
679
4,740
6,069
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 1 / 3
7,668
697
6,086
9,615
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DevilxDNI
Hou Yi
11
2 / 1 / 2
6,146
559
3,875
7,159
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
3 / 1 / 1
6,195
563
8,252
4,769
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,912
537
3,237
8,573
5,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 8 / 1
5,869
534
7,199
10,587
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
badriguix
Shiva
8
0 / 6 / 1
4,901
446
3,395
8,446
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
7
7
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
W
Sylvanus
BuddyRabbit
Sylvanus
1
4
4
0.75
L
Hou Yi
DevilxDNI
Hou Yi
2
1
2
3
W
Jing Wei
ELSkunkyy
Jing Wei
3
1
1
3.5
L
Nu Wa
3
1
1
3.5
L
1
1
2
2
L
1
8
1
0.19
L
Shiva
badriguix
Shiva
0
6
1
0.08
W
Chang'e
gurisp
Chang'e
3
1
4
5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
25,958
42,206
Taken
39,534
21,387
Mitigated
15,762
17,126
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,574
1,572
0
3,698
9,165
2,434
0
1,755
7,269
0
34,663
W
Sylvanus
BuddyRabbit
Sylvanus
4,629
855
1,004
2,612
11,139
7,147
0
4,712
6,159
17,950
1,540
L
Hou Yi
DevilxDNI
Hou Yi
3,875
2,262
0
2,082
7,159
2,094
0
1,798
5,361
0
33,050
W
Jing Wei
ELSkunkyy
Jing Wei
3,885
2,751
0
2,030
6,218
2,015
0
1,234
4,916
0
32,964
L
Nu Wa
8,252
1,769
0
750
4,769
1,364
0
1,937
2,832
41,017
0
L
3,237
1,332
1,825
2,760
8,573
5,139
0
2,147
6,426
18,862
2,795
L
7,199
1,435
0
1,391
10,587
4,448
0
1,831
8,756
0
22,516
L
Shiva
badriguix
Shiva
3,395
1,585
0
598
8,446
2,717
0
1,647
6,799
0
24,054
W
Chang'e
gurisp
Chang'e
4,740
97
800
2,940
6,069
1,672
1,143
2,311
3,578
54,265
0
W
6,086
2,262
0
4,042
9,615
8,119
475
481
9,049
0
37,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
29,023
288
Minions Killed
263
0
Camps Cleared
0
1,134,207
Distance Traveled
1,103,527
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,640
604
67
6
0
257,760
0
W
Sylvanus
6,081
553
24
2
0
228,842
6
L
Hou Yi
6,146
559
60
5
0
234,070
0
W
Jing Wei
6,481
589
60
5
0
214,444
3
L
Nu Wa
6,195
563
74
7
0
223,916
0
L
Maui
5,912
537
51
5
0
235,694
2
L
Mulan
5,869
534
37
3
0
193,978
0
L
Shiva
4,901
446
41
4
0
215,869
0
W
Chang'e
7,466
679
87
8
0
214,756
3
W
Osiris
7,668
697
50
5
0
218,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role