Player Matchup

Loki
Loki
Good_Night_1710
Loki
Level 83
God Stats
0W - 1L
1,184 SR
Queue Stats
40W - 59L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
LLushic
Sun Wukong
Level 80
God Stats
3W - 1L
1,191 SR
Queue Stats
27W - 32L
1,417 Elo+
Solo
Cabrakan
Cabrakan
OgreGuy19
Cabrakan
Level 80
God Stats
1W - 3L
1,288 SR
Queue Stats
46W - 43L
1,462 Elo+
Solo
Cupid
Cupid
gameguydave
Cupid
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 138L
1,497 Elo+
Solo
Aphrodite
Aphrodite
luregf
Aphrodite
Level 65
God Stats
6W - 9L
1,500 SR
Queue Stats
146W - 134L
1,520 Elo+
Solo
Team Averages
Level 75
1,333 SR
1,453 Elo+

VS

Team Averages
Level 115
1,523 SR
1,489 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DuriTheDragon
Achilles
Level 63
God Stats
13W - 13L
1,453 SR
Queue Stats
65W - 59L
1,488 Elo+
Solo
Janus
Janus
Kenevich
Janus
Level 142
God Stats
36W - 33L
1,494 SR
Queue Stats
843W - 844L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Stepphyy
Aphrodite
Level 128
God Stats
18W - 18L
1,536 SR
Queue Stats
234W - 257L
1,481 Elo+
Solo
Xbalanque
Xbalanque
jesus24
Xbalanque
Level 116
God Stats
3W - 1L
1,632 SR
Queue Stats
65W - 56L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,247
437
2,724
9,807
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LLushic
Sun Wukong
10
1 / 2 / 0
5,882
490
5,172
8,225
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
OgreGuy19
Cabrakan
10
0 / 2 / 1
5,374
448
3,762
10,207
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
5,337
445
1,937
6,900
2,057
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
luregf
Aphrodite
11
4 / 5 / 0
6,298
525
6,331
10,253
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 2 / 3
6,789
566
3,441
6,682
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
DuriTheDragon
Achilles
11
1 / 1 / 1
6,464
539
3,976
9,214
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Kenevich
Janus
13
6 / 2 / 0
7,255
605
9,342
5,947
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Stepphyy
Aphrodite
11
2 / 0 / 4
6,952
579
3,818
6,109
2,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xbalanque
jesus24
Xbalanque
12
4 / 1 / 4
6,991
583
8,755
7,879
2,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
6
Kills
16
16
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
3
2.25
W
Achilles
DuriTheDragon
Achilles
1
1
1
1.5
L
0
4
0
0
W
Janus
Kenevich
Janus
6
2
0
3
L
Sun Wukong
LLushic
Sun Wukong
1
2
0
0.5
L
Cabrakan
OgreGuy19
Cabrakan
0
2
1
0.25
W
Aphrodite
Stepphyy
Aphrodite
2
0
4
4
L
1
3
0
0.33
W
Xbalanque
jesus24
Xbalanque
4
1
4
6
L
Aphrodite
luregf
Aphrodite
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
29,332
45,392
Taken
35,831
18,190
Mitigated
11,506
15,771
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,441
340
0
706
6,682
2,077
0
2,604
4,078
40,379
0
W
Achilles
DuriTheDragon
Achilles
3,976
598
0
2,517
9,214
2,867
288
1,341
7,372
0
34,468
L
2,724
123
0
1,548
9,807
2,830
0
1,031
8,776
0
33,164
W
Janus
Kenevich
Janus
9,342
920
0
1,140
5,947
1,612
432
4,047
1,900
51,351
1,843
L
Sun Wukong
LLushic
Sun Wukong
5,172
643
0
2,603
8,225
4,212
0
1,111
7,114
720
30,840
L
Cabrakan
OgreGuy19
Cabrakan
3,762
253
0
4,299
10,207
5,691
0
4,019
5,918
37,326
0
W
Aphrodite
Stepphyy
Aphrodite
3,818
766
3,366
4,717
6,109
2,355
375
2,054
4,019
23,838
1,274
L
1,937
1,455
209
3,087
6,900
2,057
0
1,362
5,538
0
23,548
W
Xbalanque
jesus24
Xbalanque
8,755
2,771
0
1,792
7,879
2,595
762
437
7,442
0
50,012
L
Aphrodite
luregf
Aphrodite
6,331
914
390
3,635
10,253
3,400
174
7,718
1,926
32,818
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
34,451
274
Minions Killed
340
0
Camps Cleared
0
1,145,671
Distance Traveled
1,159,115
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,789
566
73
6
0
262,985
0
W
Achilles
6,464
539
61
5
0
187,729
0
L
Loki
5,247
437
59
5
0
247,259
0
W
Janus
7,255
605
90
8
0
246,509
2
L
Sun Wukong
5,882
490
54
5
0
255,724
2
L
Cabrakan
5,374
448
58
5
0
222,283
0
W
Aphrodite
6,952
579
43
4
0
229,727
1
L
Cupid
5,337
445
37
3
0
213,813
0
W
Xbalanque
6,991
583
73
6
0
232,165
0
L
Aphrodite
6,298
525
66
6
0
206,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role