Player Matchup

Nu Wa
Nu Wa
Platinum V
Brockasaurus38
Nu Wa
Platinum V
Level 149
God Stats
269W - 243L
1,567 SR
Queue Stats
381W - 388L
1,685 MMR
Party 2
Cerberus
Cerberus
Gold II
Fr3ck1ly
Cerberus
Gold II
Level 185
God Stats
11W - 6L
1,676 SR
Queue Stats
138W - 154L
1,519 MMR
Solo
Neith
Neith
Gold III
NATEdaGREAT9439
Neith
Gold III
Level 128
God Stats
18W - 13L
1,578 SR
Queue Stats
218W - 205L
1,469 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,607 SR
1,558 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,547 SR
1,551 MMR
Chaac
Chaac
Gold V
Halejandro
Chaac
Gold V
Level 98
God Stats
1W - 2L
1,557 SR
Queue Stats
4W - 7L
1,555 MMR
Party 1
Merlin
Merlin
Bronze III
Jeffynton
Merlin
Bronze III
Level 133
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
eDambo
Hou Yi
Gold V
Level 156
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 6L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
12,072
805
15,035
5,162
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Fr3ck1ly
Cerberus
19
5 / 4 / 3
13,255
884
9,802
21,655
24,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 1 / 5
13,279
885
8,589
10,232
4,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesAphroditeKumbhakarnaBacchusCthulhu

VS

Bans
PersephoneHeraCupidVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
1 / 4 / 5
11,869
791
8,114
19,231
15,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
Jeffynton
Merlin
8
0 / 1 / 0
8,390
559
0
3,458
665
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
eDambo
Hou Yi
20
6 / 4 / 1
13,297
886
17,406
18,746
6,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
7
7
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Cerberus
Fr3ck1ly
Cerberus
5
4
3
1.63
L
Chaac
1
4
5
0.88
L
Merlin
Jeffynton
Merlin
0
1
0
0
W
2
1
5
4.5
L
Hou Yi
eDambo
Hou Yi
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
25,520
37,049
Taken
41,435
31,744
Mitigated
22,786
8,709
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,035
3,896
0
0
5,162
2,436
1,232
338
4,622
51,905
0
W
Cerberus
Fr3ck1ly
Cerberus
9,802
218
0
5,750
21,655
24,797
275
39
21,261
32,222
3,082
L
Chaac
8,114
870
0
9,599
19,231
15,475
80
9,905
8,053
0
45,937
L
Merlin
Jeffynton
Merlin
0
0
0
177
3,458
665
0
2,507
633
514
0
W
8,589
2,054
0
2,959
10,232
4,511
2,869
0
9,910
0
49,514
L
Hou Yi
eDambo
Hou Yi
17,406
10,576
0
7,835
18,746
6,646
1,274
9,451
8,231
0
98,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
33,556
218
Minions Killed
232
0
Camps Cleared
0
757,219
Distance Traveled
555,209
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,072
805
91
6
0
253,385
0
W
Cerberus
13,255
884
55
4
0
218,111
0
L
Chaac
11,869
791
56
4
0
298,560
4
L
Merlin
8,390
559
1
0
0
20,167
1
W
Neith
13,279
885
72
5
0
285,723
0
L
Hou Yi
13,297
886
175
12
0
236,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role