Player Matchup

Baron Samedi
Baron Samedi
KohaiNaughty
Baron Samedi
Level 156
God Stats
5W - 2L
1,776 SR
Queue Stats
302W - 358L
1,487 Elo+
Party 2
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 155
God Stats
60W - 72L
1,516 SR
Queue Stats
625W - 678L
1,492 Elo+
Party 2
Fenrir
Fenrir
Stormiblues
Fenrir
Level 141
God Stats
33W - 37L
1,483 SR
Queue Stats
249W - 335L
1,500 Elo+
Party 2
Thor
Thor
srchen
Thor
Level 164
God Stats
21W - 24L
1,385 SR
Queue Stats
21W - 24L
1,362 Elo+
Solo
Hera
Hera
the gaming appe
Hera
Level 125
God Stats
3W - 0L
1,912 SR
Queue Stats
143W - 185L
1,446 Elo+
Party 2
Team Averages
Level 148
1,614 SR
1,457 Elo+

VS

Team Averages
Level 97
1,483 SR
1,502 Elo+
Tiamat
Tiamat
Relieve55
Tiamat
Level 88
God Stats
0W - 4L
1,288 SR
Queue Stats
231W - 199L
1,644 Elo+
Solo
Hercules
Hercules
Riluho
Hercules
Level 147
God Stats
9W - 6L
1,685 SR
Queue Stats
102W - 82L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
hghgfhtfgh
Gilgamesh
Level 16
God Stats
1W - 2L
1,297 SR
Queue Stats
17W - 18L
1,470 Elo+
Party 1
Chronos
Chronos
mrcone1
Chronos
Level 128
God Stats
3W - 2L
1,913 SR
Queue Stats
156W - 136L
1,519 Elo+
Party 1
Tyr
Tyr
naruto-kivi
Tyr
Level 107
God Stats
1W - 2L
1,231 SR
Queue Stats
27W - 36L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KohaiNaughty
Baron Samedi
11
2 / 1 / 1
6,014
668
6,502
5,980
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 0
4,998
555
1,172
3,758
1,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
10
4 / 0 / 0
5,496
611
3,532
5,147
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
srchen
Thor
10
0 / 0 / 1
4,935
548
1,286
5,894
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,234
582
4,199
5,002
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Relieve55
Tiamat
9
0 / 0 / 1
4,760
529
1,620
4,682
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Riluho
Hercules
9
1 / 1 / 1
5,523
614
3,285
6,186
4,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
hghgfhtfgh
Gilgamesh
9
2 / 2 / 0
5,071
563
2,297
7,767
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
mrcone1
Chronos
11
0 / 0 / 0
5,687
632
1,603
4,194
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

8
0 / 3 / 1
5,158
573
1,776
8,035
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KohaiNaughty
Baron Samedi
2
1
1
2.5
L
Tiamat
Relieve55
Tiamat
0
0
1
0.5
L
Hercules
Riluho
Hercules
1
1
1
1.5
W
0
0
0
0
W
Fenrir
4
0
0
4
L
Gilgamesh
hghgfhtfgh
Gilgamesh
2
2
0
1
L
Chronos
mrcone1
Chronos
0
0
0
0
L
0
3
1
0.17
W
Thor
srchen
Thor
0
0
1
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
10,581
25,781
Taken
30,864
9,951
Mitigated
14,925
13,345
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KohaiNaughty
Baron Samedi
6,502
856
143
3,856
5,980
3,954
0
0
5,749
39,323
931
L
Tiamat
Relieve55
Tiamat
1,620
127
0
1,280
4,682
1,895
0
3,023
1,603
26,118
0
L
Hercules
Riluho
Hercules
3,285
879
0
1,998
6,186
4,055
0
2,059
4,102
0
17,737
W
1,172
90
513
923
3,758
1,466
0
1,253
2,505
22,082
805
W
Fenrir
3,532
1,044
0
3,148
5,147
1,530
0
269
4,878
0
27,470
L
Gilgamesh
hghgfhtfgh
Gilgamesh
2,297
506
0
2,592
7,767
2,594
0
1,222
6,545
0
31,597
L
Chronos
mrcone1
Chronos
1,603
447
0
1,394
4,194
1,641
391
1,070
3,124
44,378
3,407
L
1,776
108
0
3,118
8,035
4,740
0
4,299
3,736
0
27,426
W
Thor
srchen
Thor
1,286
81
0
3,362
5,894
1,636
0
447
5,447
0
37,069
W
4,199
558
0
1,400
5,002
1,365
0
1,319
3,651
28,255
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
26,199
279
Minions Killed
288
0
Camps Cleared
0
973,797
Distance Traveled
956,828
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,014
668
64
7
0
158,234
0
L
Tiamat
4,760
529
52
6
0
184,331
0
L
Hercules
5,523
614
28
3
0
205,673
0
W
Yemoja
4,998
555
39
4
0
192,239
4
W
Fenrir
5,496
611
56
6
0
220,424
0
L
Gilgamesh
5,071
563
54
6
0
232,904
0
L
Chronos
5,687
632
94
10
0
190,784
0
L
Tyr
5,158
573
60
7
0
143,136
0
W
Thor
4,935
548
69
8
0
211,408
0
W
Hera
5,234
582
51
6
0
191,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role