Player Matchup

Geb
Geb
Diamond V
 
Geb
Diamond V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond IV
Bîrdy
Artemis
Diamond IV
Level 194
God Stats
40W - 39L
1,612 SR
Queue Stats
352W - 326L
2,203 MMR
Party 1
Chaac
Chaac
Diamond IV
Duboiss
Chaac
Diamond IV
Level 188
God Stats
12W - 18L
1,553 SR
Queue Stats
268W - 284L
2,203 MMR
Party 1
Ravana
Ravana
Diamond IV
MYSTERY_GAMER123
Ravana
Diamond IV
Level 155
God Stats
9W - 7L
1,592 SR
Queue Stats
100W - 98L
2,237 MMR
Solo
Ra
Ra
Masters
paolo159
Ra
Masters
Level 181
God Stats
34W - 34L
1,544 SR
Queue Stats
444W - 414L
2,268 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 180
1,560 SR
2,082 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,601 SR
2,247 MMR
Arachne
Arachne
Diamond III
AriesSama
Arachne
Diamond III
Level 196
God Stats
57W - 47L
1,672 SR
Queue Stats
421W - 413L
2,132 MMR
Solo
Surtr
Surtr
Masters
RealxHylian
Surtr
Masters
Level 166
God Stats
15W - 14L
1,651 SR
Queue Stats
292W - 253L
2,809 MMR
Solo
Horus
Horus
Diamond IV
SOABLacKDRagON
Horus
Diamond IV
Level 218
God Stats
29W - 21L
1,667 SR
Queue Stats
207W - 193L
2,098 MMR
Solo
Chang'e
Chang'e
Diamond IV
Tucker vv
Chang'e
Diamond IV
Level 155
God Stats
8W - 5L
1,695 SR
Queue Stats
202W - 168L
2,097 MMR
Solo
Ullr
Ullr
Diamond III
nochildsupport69
Ullr
Diamond III
Level 101
God Stats
4W - 11L
1,320 SR
Queue Stats
393W - 375L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
1 / 2 / 0
3,209
642
1,096
4,322
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Bîrdy
Artemis
5
0 / 1 / 1
3,058
612
4,151
2,540
589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Duboiss
Chaac
6
1 / 2 / 0
3,722
744
1,658
3,742
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 3 / 1
3,315
663
1,017
3,380
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 1 / 0
2,467
493
0
473
50
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonMaman BrigitteNe ZhaHou YiHera

VS

Bans
RatatoskrLancelotKumbhakarnaAh PuchNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AriesSama
Arachne
6
2 / 1 / 2
3,765
753
1,141
3,152
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
2 / 0 / 0
4,175
835
1,574
3,080
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 0 / 2
3,578
716
1,323
4,868
1,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Tucker vv
Chang'e
8
3 / 0 / 1
4,366
873
2,356
1,052
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 1
3,305
661
3,151
3,351
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
0
0.5
W
Arachne
AriesSama
Arachne
2
1
2
3
L
Artemis
Bîrdy
Artemis
0
1
1
0.5
L
Chaac
Duboiss
Chaac
1
2
0
0.5
L
0
3
1
0.17
W
2
0
0
2
W
0
0
2
1
W
Chang'e
Tucker vv
Chang'e
3
0
1
3.5
W
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,922
Damage
9,545
14,457
Taken
15,503
5,545
Mitigated
5,532
3,373
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,096
143
0
991
4,322
1,751
0
257
4,025
5,483
0
W
Arachne
AriesSama
Arachne
1,141
860
0
1,240
3,152
841
0
136
3,016
0
13,766
L
Artemis
Bîrdy
Artemis
4,151
1,912
0
1,142
2,540
589
0
0
2,540
0
13,743
L
Chaac
Duboiss
Chaac
1,658
215
0
1,071
3,742
2,161
0
639
2,854
0
17,007
L
1,017
436
0
169
3,380
994
0
1,261
1,967
0
18,372
W
1,574
539
0
1,458
3,080
1,628
0
0
3,080
1,224
19,550
W
1,323
770
196
2,514
4,868
1,959
0
512
4,356
0
7,760
W
Chang'e
Tucker vv
Chang'e
2,356
311
238
747
1,052
255
0
66
986
20,873
1,927
W
3,151
1,318
0
859
3,351
849
0
382
2,969
0
13,845
L
0
0
0
0
473
50
0
0
473
127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,771
Gold Earned
19,189
118
Minions Killed
156
0
Camps Cleared
0
414,249
Distance Traveled
555,060
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,209
642
7
1
0
84,432
1
W
Arachne
3,765
753
29
6
0
135,226
0
L
Artemis
3,058
612
25
5
0
97,113
0
L
Chaac
3,722
744
44
9
0
111,268
0
L
Ravana
3,315
663
42
8
0
111,739
0
W
Surtr
4,175
835
46
9
0
104,920
0
W
Horus
3,578
716
16
3
0
111,740
1
W
Chang'e
4,366
873
49
10
0
102,878
0
W
Ullr
3,305
661
16
3
0
100,296
0
L
Ra
2,467
493
0
0
0
9,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role