Player Matchup

Nut
Nut
Aryacursorin
Nut
Level 49
God Stats
3W - 5L
1,504 SR
Queue Stats
35W - 34L
1,372 Elo+
Party 1
Hel
Hel
FabledPage
Hel
Level 61
God Stats
3W - 4L
1,448 SR
Queue Stats
34W - 33L
1,367 Elo+
Party 1
Odin
Odin
the bat man9628
Odin
Level 62
God Stats
8W - 0L
1,536 SR
Queue Stats
14W - 7L
1,525 Elo+
Party 1
Team Averages
Level 57
1,496 SR
1,421 Elo+

VS

Team Averages
Level 103
1,477 SR
1,440 Elo+
Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Roger that4172
Odin
Level 124
God Stats
26W - 28L
1,446 SR
Queue Stats
359W - 368L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
matthieu971
Gilgamesh
Level 121
God Stats
47W - 42L
1,484 SR
Queue Stats
522W - 533L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,763
974
7,857
7,403
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 4
8,371
930
3,731
4,671
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
1 / 1 / 6
7,688
854
4,580
5,121
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
6,529
725
325
2,800
1,801
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
6,882
765
6,164
9,170
10,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
matthieu971
Gilgamesh
13
1 / 3 / 0
6,981
776
5,056
9,223
6,001
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
3
0
4
5
W
3
0
4
5
L
0
3
1
0.17
L
Gilgamesh
matthieu971
Gilgamesh
1
3
0
0.33
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
11,545
17,195
Taken
21,193
10,587
Mitigated
17,806
8,690
Healing
1,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
325
0
0
72
2,800
1,801
119
172
2,628
629
8,671
W
7,857
3,439
128
1,812
7,403
3,131
911
16
7,235
0
34,504
W
3,731
1,002
3,111
2,886
4,671
3,356
543
0
4,601
26,602
394
L
6,164
571
0
565
9,170
10,004
198
1,636
7,479
0
18,292
L
Gilgamesh
matthieu971
Gilgamesh
5,056
786
0
595
9,223
6,001
216
1,836
7,343
0
17,792
W
4,580
1,486
308
445
5,121
4,100
0
12
4,908
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
20,392
140
Minions Killed
81
0
Camps Cleared
0
521,007
Distance Traveled
420,669
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,529
725
26
3
0
79,356
0
W
Nut
8,763
974
71
8
0
175,054
0
W
Hel
8,371
930
40
4
0
169,100
3
L
Odin
6,882
765
34
4
0
168,269
0
L
Gilgamesh
6,981
776
21
2
0
173,044
1
W
Odin
7,688
854
29
3
0
176,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role