Player Matchup

Cthulhu
Cthulhu
Avacyn93
Cthulhu
Level 127
God Stats
2W - 0L
1,836 SR
Queue Stats
49W - 49L
1,464 Elo+
Party 1
Arachne
Arachne
DakotaW_01
Arachne
Level 122
God Stats
9W - 2L
1,668 SR
Queue Stats
136W - 127L
1,610 Elo+
Party 1
Vulcan
Vulcan
angelarz
Vulcan
Level 121
God Stats
24W - 25L
1,566 SR
Queue Stats
75W - 74L
1,534 Elo+
Solo
Team Averages
Level 123
1,690 SR
1,536 Elo+

VS

Team Averages
Level 74
1,577 SR
1,551 Elo+
Ah Puch
Ah Puch
GAMBINO56ACE
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,528 Elo+
Party 2
Medusa
Medusa
WealthyCauser
Medusa
Level 103
God Stats
1W - 1L
1,535 SR
Queue Stats
35W - 31L
1,514 Elo+
Party 2
Cerberus
Cerberus
chopplyzz
Cerberus
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
8W - 5L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avacyn93
Cthulhu
13
1 / 2 / 7
8,025
803
3,712
7,448
5,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
DakotaW_01
Arachne
15
8 / 2 / 3
9,514
951
11,140
7,931
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
angelarz
Vulcan
13
2 / 0 / 4
8,192
819
5,564
4,139
1,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GAMBINO56ACE
Ah Puch
13
3 / 5 / 1
7,635
764
5,010
7,138
1,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 1
7,320
732
4,043
7,768
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
chopplyzz
Cerberus
12
0 / 3 / 3
7,081
708
4,601
9,406
8,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
4
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avacyn93
Cthulhu
1
2
7
2.25
W
Arachne
DakotaW_01
Arachne
8
2
3
4.75
L
Ah Puch
GAMBINO56ACE
Ah Puch
3
5
1
0.7
L
1
3
1
0.5
W
Vulcan
angelarz
Vulcan
2
0
4
4
L
Cerberus
chopplyzz
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
13,654
19,518
Taken
24,312
11,513
Mitigated
12,445
4,167
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avacyn93
Cthulhu
3,712
159
104
0
7,448
5,795
26
3,826
3,622
18,551
296
W
Arachne
DakotaW_01
Arachne
11,140
8,668
0
2,564
7,931
3,786
843
2,040
5,842
0
32,700
L
Ah Puch
GAMBINO56ACE
Ah Puch
5,010
146
12
1,366
7,138
1,941
0
2,234
4,902
13,417
0
L
4,043
1,332
0
1,449
7,768
2,114
0
2,345
5,423
0
37,808
W
Vulcan
angelarz
Vulcan
5,564
34
0
1,499
4,139
1,932
384
3,275
864
21,566
1,113
L
Cerberus
chopplyzz
Cerberus
4,601
173
0
1,375
9,406
8,390
0
4,395
5,011
22,705
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
22,036
111
Minions Killed
155
0
Camps Cleared
0
571,683
Distance Traveled
508,201
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,025
803
33
3
0
172,723
0
W
Arachne
9,514
951
47
5
0
207,938
0
L
Ah Puch
7,635
764
34
3
0
158,054
0
L
Medusa
7,320
732
62
6
0
180,637
2
W
Vulcan
8,192
819
31
3
0
191,022
1
L
Cerberus
7,081
708
59
6
0
169,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role