Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
CleanDarrel
Medusa
Gold IV
Level 127
God Stats
7W - 3L
1,695 SR
Queue Stats
49W - 58L
1,491 MMR
Solo
Hera
Hera
Gold IV
Extremitie
Hera
Gold IV
Level 148
God Stats
1W - 1L
1,821 SR
Queue Stats
58W - 63L
1,403 MMR
Party 1
Osiris
Osiris
Gold I
Lemisus
Osiris
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,586 MMR
Party 1
Sobek
Sobek
Gold III
michmich66170
Sobek
Gold III
Level 205
God Stats
1W - 5L
1,488 SR
Queue Stats
80W - 92L
1,457 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,601 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,653 SR
1,489 MMR
Mercury
Mercury
Gold II
FranticSloth
Mercury
Gold II
Level 81
God Stats
10W - 5L
1,696 SR
Queue Stats
100W - 102L
1,447 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Jeffe Liebre
Baron Samedi
Gold IV
Level 158
God Stats
45W - 31L
1,610 SR
Queue Stats
104W - 106L
1,425 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
KingSonny901
Gilgamesh
Gold II
Level 251
God Stats
28W - 28L
1,530 SR
Queue Stats
472W - 490L
1,490 MMR
Solo
Heimdallr
Heimdallr
Silver I
TEINLM2000
Heimdallr
Silver I
Level 61
God Stats
1W - 0L
1,674 SR
Queue Stats
7W - 7L
1,507 MMR
Solo
Zeus
Zeus
Gold III
b3astlyrampag3
Zeus
Gold III
Level 129
God Stats
1W - 0L
1,754 SR
Queue Stats
43W - 35L
1,577 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 0 / 0
3,406
341
0
0
0
Medusa
10
3 / 2 / 1
5,831
583
4,737
6,005
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 2
5,304
530
2,880
3,902
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Lemisus
Osiris
8
2 / 4 / 1
5,315
532
4,235
8,465
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 1 / 1
4,694
469
1,478
6,266
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
KhepriKumbhakarnaLoki

VS

Bans
GebNu WaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FranticSloth
Mercury
12
4 / 1 / 4
6,362
636
4,545
7,149
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jeffe Liebre
Baron Samedi
8
0 / 2 / 2
5,343
534
2,463
5,955
3,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
KingSonny901
Gilgamesh
12
3 / 0 / 1
7,240
724
2,956
5,464
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
TEINLM2000
Heimdallr
10
1 / 3 / 2
5,989
599
2,262
5,444
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 2
5,272
527
2,827
3,788
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
8
8
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
Medusa
3
2
1
1.75
L
0
1
2
1
W
Mercury
FranticSloth
Mercury
4
1
4
6
W
Baron Samedi
Jeffe Liebre
Baron Samedi
0
2
2
0.5
W
Gilgamesh
KingSonny901
Gilgamesh
3
0
1
3.5
L
Osiris
Lemisus
Osiris
2
4
1
0.63
W
Heimdallr
TEINLM2000
Heimdallr
1
3
2
0.67
W
0
1
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,330
Damage
15,053
24,638
Taken
27,800
12,158
Mitigated
12,327
6,363
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
4,737
1,402
0
1,416
6,005
1,659
0
983
5,022
0
40,420
L
2,880
502
0
1,001
3,902
1,099
0
1,696
2,206
35,039
0
W
Mercury
FranticSloth
Mercury
4,545
1,207
0
1,085
7,149
2,608
0
646
6,503
0
45,945
W
Baron Samedi
Jeffe Liebre
Baron Samedi
2,463
104
140
1,531
5,955
3,163
0
2,513
3,259
14,128
3,270
W
Gilgamesh
KingSonny901
Gilgamesh
2,956
959
0
722
5,464
3,640
0
0
5,464
0
49,723
L
Osiris
Lemisus
Osiris
4,235
1,513
0
1,522
8,465
5,037
0
590
7,875
0
26,435
W
Heimdallr
TEINLM2000
Heimdallr
2,262
1,195
0
1,495
5,444
1,908
0
331
5,084
0
34,076
W
2,827
548
0
980
3,788
1,008
0
869
2,919
33,821
1,156
L
1,478
68
0
2,424
6,266
4,363
0
1,475
4,791
13,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
30,206
199
Minions Killed
331
0
Camps Cleared
0
848,071
Distance Traveled
1,014,485
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,406
341
0
0
0
513
0
L
Medusa
5,831
583
66
7
0
218,051
1
L
Hera
5,304
530
68
7
0
194,500
2
W
Mercury
6,362
636
84
8
0
264,405
4
W
Baron Samedi
5,343
534
14
1
0
196,280
6
W
Gilgamesh
7,240
724
96
10
0
186,422
0
L
Osiris
5,315
532
49
5
0
216,280
0
W
Heimdallr
5,989
599
67
7
0
168,016
0
W
Zeus
5,272
527
70
7
0
199,362
3
L
Sobek
4,694
469
16
2
0
218,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role