Player Matchup

Poseidon
Poseidon
Diamond III
DǾNK
Poseidon
Diamond III
Level 66
God Stats
10W - 5L
1,695 SR
Queue Stats
29W - 28L
2,289 MMR
Solo
Izanami
Izanami
Platinum I
KeKo701
Izanami
Platinum I
Level 129
God Stats
7W - 11L
1,600 SR
Queue Stats
556W - 557L
1,972 MMR
Solo
He Bo
He Bo
Diamond IV
Maverick
He Bo
Diamond IV
Level 205
God Stats
20W - 22L
1,596 SR
Queue Stats
653W - 643L
2,189 MMR
Solo
King Arthur
King Arthur
Platinum I
ThePandaMonium
King Arthur
Platinum I
Level 206
God Stats
2W - 8L
1,337 SR
Queue Stats
458W - 455L
1,926 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Ysse
Zhong Kui
Diamond V
Level 127
God Stats
30W - 18L
1,702 SR
Queue Stats
369W - 364L
1,965 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,586 SR
2,068 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,687 SR
2,088 MMR
Medusa
Medusa
Gold V
AwilixMaiin
Medusa
Gold V
Level 79
God Stats
2W - 0L
1,753 SR
Queue Stats
18W - 15L
1,591 MMR
Solo
Amaterasu
Amaterasu
Diamond III
FireBenderFred
Amaterasu
Diamond III
Level 166
God Stats
21W - 8L
1,892 SR
Queue Stats
205W - 183L
2,241 MMR
Party 1
Discordia
Discordia
Diamond I
Pilouts
Discordia
Diamond I
Level 220
God Stats
7W - 7L
1,612 SR
Queue Stats
509W - 484L
2,479 MMR
Solo
Ganesha
Ganesha
Platinum V
Riitaaw
Ganesha
Platinum V
Level 158
God Stats
82W - 68L
1,627 SR
Queue Stats
398W - 404L
1,906 MMR
Solo
Da Ji
Da Ji
Diamond III
SirOliv
Da Ji
Diamond III
Level 149
God Stats
1W - 1L
1,553 SR
Queue Stats
202W - 181L
2,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DǾNK
Poseidon
14
1 / 8 / 1
8,072
448
7,960
13,073
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
KeKo701
Izanami
16
0 / 5 / 2
9,672
537
10,150
14,125
4,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Maverick
He Bo
14
2 / 6 / 0
8,664
481
5,180
10,004
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ThePandaMonium
King Arthur
12
3 / 6 / 2
7,759
431
10,148
19,359
14,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Ysse
Zhong Kui
15
0 / 7 / 0
9,127
507
7,876
15,390
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
OdinNe ZhaAthenaAphrodite

VS

Bans
SusanoKumbhakarnaLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 1 / 4
11,011
612
10,841
12,180
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
FireBenderFred
Amaterasu
19
7 / 0 / 3
12,387
688
12,336
14,691
13,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Pilouts
Discordia
17
8 / 1 / 6
11,162
620
17,101
9,258
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Riitaaw
Ganesha
14
0 / 3 / 14
8,925
496
6,458
16,071
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
SirOliv
Da Ji
18
14 / 1 / 8
11,119
618
12,285
13,690
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
6
Kills
32
32
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
4
5
L
Poseidon
DǾNK
Poseidon
1
8
1
0.19
W
Amaterasu
FireBenderFred
Amaterasu
7
0
3
8.5
L
Izanami
KeKo701
Izanami
0
5
2
0.2
L
He Bo
Maverick
He Bo
2
6
0
0.33
W
Discordia
Pilouts
Discordia
8
1
6
11
W
Ganesha
Riitaaw
Ganesha
0
3
14
2.33
W
Da Ji
SirOliv
Da Ji
14
1
8
18
L
King Arthur
ThePandaMonium
King Arthur
3
6
2
0.67
L
Zhong Kui
Ysse
Zhong Kui
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
59,021
71,951
Taken
65,890
33,556
Mitigated
39,729
11,644
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,841
4,715
0
4,769
12,180
4,030
456
54
12,126
0
106,052
L
Poseidon
DǾNK
Poseidon
7,960
1,614
0
1,427
13,073
3,091
0
5,016
7,516
70,176
0
W
Amaterasu
FireBenderFred
Amaterasu
12,336
3,353
0
4,672
14,691
13,135
1,818
7,641
7,050
1,384
92,025
L
Izanami
KeKo701
Izanami
10,150
5,730
0
4,246
14,125
4,951
713
469
13,656
0
90,165
L
He Bo
Maverick
He Bo
5,180
90
0
685
10,004
1,740
0
5,773
3,791
49,726
37
W
Discordia
Pilouts
Discordia
17,101
1,370
0
2,150
9,258
3,313
1,533
2,513
6,535
93,648
0
W
Ganesha
Riitaaw
Ganesha
6,458
840
0
3,309
16,071
13,358
0
3,972
11,913
24,631
1,415
W
Da Ji
SirOliv
Da Ji
12,285
3,553
0
1,550
13,690
5,893
0
5,787
7,759
0
67,524
L
King Arthur
ThePandaMonium
King Arthur
10,148
2,054
0
763
19,359
14,239
0
10,718
8,108
0
35,890
L
Zhong Kui
Ysse
Zhong Kui
7,876
2,614
0
4,523
15,390
9,535
0
266
14,297
67,103
9,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
54,604
564
Minions Killed
644
0
Camps Cleared
0
1,673,224
Distance Traveled
1,961,883
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,011
612
184
10
0
369,168
2
L
Poseidon
8,072
448
92
5
0
375,323
0
W
Amaterasu
12,387
688
169
9
0
402,371
0
L
Izanami
9,672
537
162
9
0
312,268
2
L
He Bo
8,664
481
131
7
0
361,092
0
W
Discordia
11,162
620
178
10
0
359,186
5
W
Ganesha
8,925
496
6
0
0
383,726
6
W
Da Ji
11,119
618
107
6
0
447,432
0
L
King Arthur
7,759
431
44
2
0
325,085
0
L
Zhong Kui
9,127
507
135
8
0
299,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role