Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GrannyGumJs
Hachiman
Level 123
God Stats
2W - 0L
1,773 SR
Queue Stats
258W - 292L
1,430 Elo+
Party 1
Kali
Kali
METR0SH00TIN
Kali
Level 105
God Stats
12W - 13L
1,315 SR
Queue Stats
214W - 222L
1,452 Elo+
Party 1
Hades
Hades
RackenAnStacken
Hades
Level 87
God Stats
10W - 9L
1,310 SR
Queue Stats
147W - 166L
1,434 Elo+
Party 1
Chaac
Chaac
TheWeekenderZ
Chaac
Level 69
God Stats
1W - 1L
1,775 SR
Queue Stats
129W - 141L
1,415 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,446 Elo+

VS

Team Averages
Level 120
1,600 SR
1,442 Elo+
Zeus
Zeus
GxZ10
Zeus
Level 168
God Stats
0W - 1L
1,513 SR
Queue Stats
231W - 222L
1,478 Elo+
Solo
Aphrodite
Aphrodite
Kenevich
Aphrodite
Level 142
God Stats
4W - 1L
1,913 SR
Queue Stats
941W - 935L
1,466 Elo+
Solo
Bake Kujira
Bake Kujira
SkyeFrost22
Bake Kujira
Level 44
God Stats
6W - 2L
1,782 SR
Queue Stats
93W - 94L
1,464 Elo+
Solo
Neith
Neith
capomacaille
Neith
Level 126
God Stats
75W - 104L
1,422 SR
Queue Stats
431W - 448L
1,397 Elo+
Solo
Guan Yu
Guan Yu
lil_shtt323
Guan Yu
Level 122
God Stats
15W - 28L
1,368 SR
Queue Stats
153W - 154L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 4
7,825
602
7,829
7,106
2,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
GrannyGumJs
Hachiman
13
1 / 1 / 4
7,145
550
4,582
5,231
1,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 2
8,044
619
3,252
9,802
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 1 / 3
7,259
558
3,581
6,733
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 5 / 4
7,640
588
4,879
10,493
5,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GxZ10
Zeus
10
0 / 2 / 1
6,015
463
3,354
3,578
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Kenevich
Aphrodite
9
0 / 2 / 0
5,518
424
1,077
5,572
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
SkyeFrost22
Bake Kujira
14
7 / 4 / 0
8,675
667
9,197
13,713
15,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 2
6,175
475
2,499
7,328
1,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
lil_shtt323
Guan Yu
9
0 / 2 / 1
5,339
411
2,705
8,466
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
8
8
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
4
4
W
Hachiman
GrannyGumJs
Hachiman
1
1
4
3
L
Zeus
GxZ10
Zeus
0
2
1
0.25
L
Aphrodite
Kenevich
Aphrodite
0
2
0
0
W
5
1
2
6
W
2
1
3
3.5
L
Bake Kujira
SkyeFrost22
Bake Kujira
7
4
0
1.75
W
2
5
4
0.8
L
1
2
2
1
L
Guan Yu
lil_shtt323
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
18,832
39,365
Taken
38,657
15,669
Mitigated
25,216
16,579
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,829
440
0
3,770
7,106
2,751
727
2,178
4,836
54,734
0
W
Hachiman
GrannyGumJs
Hachiman
4,582
2,309
0
2,229
5,231
1,686
2,822
1,607
3,574
0
51,740
L
Zeus
GxZ10
Zeus
3,354
926
0
828
3,578
889
0
2,125
1,453
27,090
138
L
Aphrodite
Kenevich
Aphrodite
1,077
320
793
2,035
5,572
3,373
0
1,470
4,102
19,396
0
W
3,252
1,485
0
5,788
9,802
3,294
0
2,231
7,571
0
53,347
W
3,581
129
170
2,512
6,733
2,675
285
1,746
4,739
35,453
2,016
L
Bake Kujira
SkyeFrost22
Bake Kujira
9,197
4,652
0
2,857
13,713
15,718
223
2,513
11,200
62,147
1,576
W
4,879
1,201
0
2,110
10,493
5,263
87
5,372
5,121
0
34,104
L
2,499
651
27
1,629
7,328
1,946
0
2,313
5,015
0
33,846
L
Guan Yu
lil_shtt323
Guan Yu
2,705
375
428
3,457
8,466
3,290
0
2,910
5,556
0
27,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
31,722
413
Minions Killed
310
0
Camps Cleared
0
1,278,570
Distance Traveled
1,048,001
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,825
602
83
6
0
258,836
0
W
Hachiman
7,145
550
90
7
0
245,508
0
L
Zeus
6,015
463
63
5
0
160,947
3
L
Aphrodite
5,518
424
22
2
0
200,151
3
W
Kali
8,044
619
94
7
0
312,558
0
W
Hades
7,259
558
76
6
0
234,343
0
L
Bake Kujira
8,675
667
117
9
0
241,640
2
W
Chaac
7,640
588
70
5
0
227,325
1
L
Neith
6,175
475
53
4
0
237,304
6
L
Guan Yu
5,339
411
55
4
0
207,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role