Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Koquina
Yu Huang
Level 38
God Stats
7W - 5L
1,695 SR
Queue Stats
101W - 132L
1,521 Elo+
Solo
Fenrir
Fenrir
Milleseicento
Fenrir
Level 89
God Stats
25W - 3L
1,910 SR
Queue Stats
522W - 169L
1,759 Elo+
Solo
Ymir
Ymir
Taconesno
Ymir
Level 64
God Stats
10W - 15L
1,385 SR
Queue Stats
53W - 57L
1,432 Elo+
Party 1
Chaac
Chaac
redxhunter1
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,306 Elo+
Party 1
Team Averages
Level 98
1,598 SR
1,504 Elo+

VS

Team Averages
Level 150
1,662 SR
1,638 Elo+
Eset
Eset
HayperioN
Eset
Level 177
God Stats
4W - 1L
1,899 SR
Queue Stats
302W - 122L
1,719 Elo+
Party 2
Baron Samedi
Baron Samedi
PolusRPK
Baron Samedi
Level 159
God Stats
1W - 0L
1,420 SR
Queue Stats
18W - 15L
1,535 Elo+
Solo
Cupid
Cupid
WarOfGenius
Cupid
Level 165
God Stats
2W - 1L
1,589 SR
Queue Stats
270W - 105L
1,739 Elo+
Party 2
Nemesis
Nemesis
ZIPFELFROSCH
Nemesis
Level 131
God Stats
32W - 18L
1,685 SR
Queue Stats
94W - 68L
1,545 Elo+
Solo
Charon
Charon
dakillah420
Charon
Level 116
God Stats
47W - 25L
1,716 SR
Queue Stats
373W - 224L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 5 / 4
7,215
1,203
7,498
9,335
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Koquina
Yu Huang
12
1 / 0 / 4
6,965
1,161
5,407
6,534
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
5,860
977
0
0
0
Ymir
12
0 / 2 / 2
7,352
1,225
1,399
12,413
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 6 / 1
7,763
1,294
5,871
13,331
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

268

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 1 / 8
7,375
1,229
10,802
2,811
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
PolusRPK
Baron Samedi
12
2 / 2 / 9
7,353
1,226
8,032
5,945
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 1 / 4
8,259
1,377
9,108
4,416
1,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
ZIPFELFROSCH
Nemesis
13
4 / 2 / 5
7,160
1,193
5,192
7,365
8,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
13
0 / 0 / 11
7,998
1,333
6,233
2,993
2,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
13
13
Deaths
6
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
5
4
0.6
W
Eset
2
1
8
6
L
Yu Huang
Koquina
Yu Huang
1
0
4
3
L
0
0
0
0
W
Baron Samedi
PolusRPK
Baron Samedi
2
2
9
3.25
L
Ymir
0
2
2
0.5
W
5
1
4
7
W
Nemesis
ZIPFELFROSCH
Nemesis
4
2
5
3.25
W
Charon
0
0
11
5.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
39,367
41,613
Taken
23,530
26,854
Mitigated
16,717
2,374
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,498
396
0
140
9,335
3,039
0
6,098
3,237
22,991
0
W
Eset
10,802
314
624
172
2,811
1,016
0
1,502
1,234
18,717
571
L
Yu Huang
Koquina
Yu Huang
5,407
276
0
80
6,534
2,127
0
4,195
2,339
13,654
225
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
PolusRPK
Baron Samedi
8,032
711
517
658
5,945
2,838
0
4,287
1,624
20,943
849
L
Ymir
1,399
152
0
731
12,413
11,983
0
7,140
5,273
10,497
0
W
9,108
5,118
632
1,176
4,416
1,556
0
2,344
2,072
0
32,783
W
Nemesis
ZIPFELFROSCH
Nemesis
5,192
1,310
0
1,595
7,365
8,900
0
4,518
2,665
783
9,830
W
Charon
6,233
1,133
0
1,109
2,993
2,407
0
1,484
1,418
9,886
0
L
5,871
558
0
1,423
13,331
9,705
0
7,683
5,648
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
38,145
106
Minions Killed
140
3
Camps Cleared
6
476,327
Distance Traveled
636,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,215
1,203
44
7
2
134,317
0
W
Eset
7,375
1,229
27
5
1
140,769
0
L
Yu Huang
6,965
1,161
20
3
0
107,046
0
L
Fenrir
5,860
977
0
0
0
0
0
W
Baron Samedi
7,353
1,226
32
5
1
118,640
0
L
Ymir
7,352
1,225
17
3
0
118,665
0
W
Cupid
8,259
1,377
71
12
2
123,170
0
W
Nemesis
7,160
1,193
2
0
1
119,923
0
W
Charon
7,998
1,333
8
1
1
134,017
0
L
Chaac
7,763
1,294
25
4
1
116,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role