Player Matchup

Hera
Hera
Gustavo4012
Hera
Level 145
God Stats
2W - 1L
1,681 SR
Queue Stats
17W - 17L
1,567 Elo+
Party 2
Neith
Neith
TheStroonG
Neith
Level 48
God Stats
1W - 2L
1,192 SR
Queue Stats
2W - 2L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
hydubby
Sun Wukong
Level 143
God Stats
1W - 1L
1,453 SR
Queue Stats
36W - 28L
1,637 Elo+
Party 2
Ares
Ares
iChamps
Ares
Level 64
God Stats
2W - 1L
1,514 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Mercury
Mercury
zKinGzDownGT
Mercury
Level 117
God Stats
13W - 5L
1,615 SR
Queue Stats
195W - 199L
1,451 Elo+
Solo
Team Averages
Level 103
1,491 SR
1,480 Elo+

VS

Team Averages
Level 143
1,489 SR
1,539 Elo+
Ao Kuang
Ao Kuang
JoseChapeu69
Ao Kuang
Level 108
God Stats
43W - 34L
1,612 SR
Queue Stats
214W - 201L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Lpacheco
Sylvanus
Level 159
God Stats
2W - 2L
1,362 SR
Queue Stats
19W - 14L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
Petroski
Sun Wukong
Level 145
God Stats
35W - 42L
1,490 SR
Queue Stats
256W - 239L
1,557 Elo+
Party 3
Cupid
Cupid
ReNeGaDoSk9
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,485 Elo+
Solo
Anubis
Anubis
TheBartowski
Anubis
Level 153
God Stats
17W - 11L
1,478 SR
Queue Stats
166W - 170L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
8,826
630
7,174
2,184
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
10
1 / 0 / 2
6,094
435
3,346
3,248
953
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
hydubby
Sun Wukong
15
2 / 0 / 2
8,585
613
10,100
10,165
7,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
iChamps
Ares
10
2 / 1 / 2
6,281
449
4,557
9,897
6,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
zKinGzDownGT
Mercury
15
3 / 1 / 2
7,783
556
5,846
10,139
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JoseChapeu69
Ao Kuang
9
0 / 2 / 0
5,592
399
2,789
9,087
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Lpacheco
Sylvanus
11
2 / 3 / 0
6,983
499
5,997
12,214
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Petroski
Sun Wukong
12
0 / 3 / 0
6,740
481
4,968
11,302
9,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,089
435
1,478
6,027
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
13
0 / 5 / 1
7,282
520
2,979
8,209
3,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
2
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Ao Kuang
JoseChapeu69
Ao Kuang
0
2
0
0
L
Sylvanus
Lpacheco
Sylvanus
2
3
0
0.67
L
Sun Wukong
Petroski
Sun Wukong
0
3
0
0
L
0
1
0
0
L
Anubis
0
5
1
0.1
W
Neith
1
0
2
2
W
Sun Wukong
hydubby
Sun Wukong
2
0
2
3
W
Ares
iChamps
Ares
2
1
2
3
W
Mercury
zKinGzDownGT
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
18,211
35,633
Taken
46,839
18,541
Mitigated
27,159
10,577
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,174
1,256
0
246
2,184
584
0
778
1,406
57,291
977
L
Ao Kuang
JoseChapeu69
Ao Kuang
2,789
656
0
4,781
9,087
2,575
0
715
8,290
34,115
1,601
L
Sylvanus
Lpacheco
Sylvanus
5,997
1,019
1,242
5,331
12,214
10,239
0
3,287
8,879
26,652
0
L
Sun Wukong
Petroski
Sun Wukong
4,968
513
0
1,846
11,302
9,261
0
255
10,269
2,687
41,792
L
1,478
546
0
2,902
6,027
2,062
0
2,720
3,307
0
31,330
L
Anubis
2,979
54
0
2,325
8,209
3,022
86
4,754
3,455
56,866
925
W
Neith
3,346
1,099
388
1,256
3,248
953
56
1,233
2,015
0
24,178
W
Sun Wukong
hydubby
Sun Wukong
10,100
2,290
0
5,813
10,165
7,244
0
2,662
7,503
0
61,095
W
Ares
iChamps
Ares
4,557
199
253
2,274
9,897
6,200
398
3,668
6,229
23,301
0
W
Mercury
zKinGzDownGT
Mercury
5,846
3,351
0
347
10,139
3,560
0
3,809
6,330
0
73,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
32,686
407
Minions Killed
356
0
Camps Cleared
0
1,353,731
Distance Traveled
1,210,720
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,826
630
115
8
0
277,871
1
L
Ao Kuang
5,592
399
76
5
0
212,892
0
L
Sylvanus
6,983
499
26
2
0
249,524
5
L
Sun Wukong
6,740
481
81
6
0
238,381
0
L
Cupid
6,089
435
71
5
0
250,316
0
L
Anubis
7,282
520
102
7
0
259,607
2
W
Neith
6,094
435
44
3
0
215,303
5
W
Sun Wukong
8,585
613
114
8
0
280,735
0
W
Ares
6,281
449
24
2
0
243,214
4
W
Mercury
7,783
556
110
8
0
336,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role