Player Matchup

Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold II
LordGRSx
Awilix
Gold II
Level 153
God Stats
16W - 23L
1,507 SR
Queue Stats
312W - 294L
1,469 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
nanopvc
Tsukuyomi
Gold IV
Level 128
God Stats
132W - 128L
1,522 SR
Queue Stats
405W - 392L
1,258 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,510 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,606 SR
1,331 MMR
Cthulhu
Cthulhu
Gold III
Kaetou
Cthulhu
Gold III
Level 147
God Stats
7W - 6L
1,684 SR
Queue Stats
96W - 93L
1,461 MMR
Party 1
Ah Puch
Ah Puch
Silver II
Philipzz333
Ah Puch
Silver II
Level 149
God Stats
7W - 5L
1,575 SR
Queue Stats
67W - 75L
1,183 MMR
Party 1
Neith
Neith
Gold IV
kayminnie
Neith
Gold IV
Level 156
God Stats
18W - 16L
1,559 SR
Queue Stats
98W - 100L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 6 / 3
10,178
727
6,985
13,263
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
LordGRSx
Awilix
15
4 / 4 / 1
10,477
748
6,737
12,305
3,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
nanopvc
Tsukuyomi
17
3 / 5 / 1
10,613
758
12,449
14,414
5,161
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ne ZhaCerberusVulcanAchillesKumbhakarna

VS

Bans
KuzenboAgniBacchusPoseidonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaetou
Cthulhu
19
8 / 1 / 5
12,562
897
13,038
16,177
18,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Puch
Philipzz333
Ah Puch
17
5 / 4 / 6
11,712
837
10,679
11,030
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
kayminnie
Neith
17
2 / 2 / 8
11,628
831
9,810
10,558
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
15
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
3
0.25
W
Cthulhu
Kaetou
Cthulhu
8
1
5
10.5
L
Awilix
LordGRSx
Awilix
4
4
1
1.13
W
Ah Puch
Philipzz333
Ah Puch
5
4
6
2
W
Neith
kayminnie
Neith
2
2
8
3
L
Tsukuyomi
nanopvc
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,171
Damage
33,527
39,982
Taken
37,765
13,445
Mitigated
27,077
10,042
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,985
472
892
3,565
13,263
4,380
577
8,253
4,913
32,685
511
W
Cthulhu
Kaetou
Cthulhu
13,038
817
349
4,510
16,177
18,329
195
3,717
11,932
43,811
1,455
L
Awilix
LordGRSx
Awilix
6,737
2,043
0
2,303
12,305
3,904
0
6,453
5,781
0
29,381
W
Ah Puch
Philipzz333
Ah Puch
10,679
162
0
1,913
11,030
4,602
257
677
10,179
36,910
0
W
Neith
kayminnie
Neith
9,810
2,480
0
2,103
10,558
4,146
3,225
1,648
8,752
0
38,913
L
Tsukuyomi
nanopvc
Tsukuyomi
12,449
2,088
0
3,282
14,414
5,161
0
8,459
5,904
0
36,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
35,902
174
Minions Killed
170
0
Camps Cleared
0
766,050
Distance Traveled
770,099
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,178
727
79
6
0
238,176
0
W
Cthulhu
12,562
897
61
4
0
282,996
0
L
Awilix
10,477
748
42
3
0
271,067
1
W
Ah Puch
11,712
837
51
4
0
245,135
8
W
Neith
11,628
831
58
4
0
241,968
2
L
Tsukuyomi
10,613
758
53
4
0
256,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role