Player Matchup

Neith
Neith
GxZ10
Neith
Level 168
God Stats
8W - 10L
1,515 SR
Queue Stats
231W - 222L
1,490 Elo+
Solo
Anubis
Anubis
PapaHrdStank
Anubis
Level 19
God Stats
0W - 3L
1,332 SR
Queue Stats
26W - 30L
1,165 Elo+
Party 1
Cthulhu
Cthulhu
Sh4d0w M4trix
Cthulhu
Level 28
God Stats
6W - 7L
1,716 SR
Queue Stats
123W - 137L
1,352 Elo+
Party 1
Izanami
Izanami
Smoke Sauci
Izanami
Level 42
God Stats
14W - 21L
1,360 SR
Queue Stats
127W - 143L
1,376 Elo+
Party 1
Camazotz
Camazotz
YisusLiii
Camazotz
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 170L
1,442 Elo+
Solo
Team Averages
Level 72
1,484 SR
1,365 Elo+

VS

Team Averages
Level 108
1,552 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Brad1one
Fenrir
Level 105
God Stats
74W - 87L
1,502 SR
Queue Stats
526W - 523L
1,365 Elo+
Solo
Medusa
Medusa
GrandTitan10
Medusa
Level 91
God Stats
83W - 101L
1,538 SR
Queue Stats
256W - 267L
1,491 Elo+
Solo
Janus
Janus
Kenevich
Janus
Level 142
God Stats
45W - 43L
1,469 SR
Queue Stats
941W - 935L
1,458 Elo+
Solo
Bake Kujira
Bake Kujira
SkyeFrost22
Bake Kujira
Level 44
God Stats
6W - 2L
1,749 SR
Queue Stats
93W - 94L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GxZ10
Neith
9
0 / 1 / 0
5,080
508
4,484
6,507
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
7
0 / 4 / 1
4,561
456
1,916
6,005
1,927
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
7
0 / 7 / 1
4,619
462
2,742
8,248
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Smoke Sauci
Izanami
9
1 / 6 / 0
5,170
517
3,004
8,185
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
YisusLiii
Camazotz
9
1 / 2 / 0
4,922
492
4,556
9,208
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
7 / 0 / 7
6,575
658
5,570
6,174
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Brad1one
Fenrir
9
2 / 0 / 2
5,468
547
2,217
4,259
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
11
6 / 1 / 6
6,541
654
8,068
7,561
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Kenevich
Janus
12
4 / 1 / 2
6,643
664
6,795
3,983
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
SkyeFrost22
Bake Kujira
11
1 / 0 / 0
6,495
650
3,172
6,926
6,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
20
20
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
7
10.5
W
Fenrir
Brad1one
Fenrir
2
0
2
3
W
Medusa
6
1
6
9
L
Neith
GxZ10
Neith
0
1
0
0
W
Janus
Kenevich
Janus
4
1
2
5
L
Anubis
0
4
1
0.13
L
Cthulhu
0
7
1
0.07
W
Bake Kujira
SkyeFrost22
Bake Kujira
1
0
0
1
L
Izanami
Smoke Sauci
Izanami
1
6
0
0.17
L
Camazotz
YisusLiii
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
25,822
38,153
Taken
28,903
12,618
Mitigated
13,682
8,172
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,570
1,282
0
2,696
6,174
2,356
305
1,604
4,570
0
30,561
W
Fenrir
Brad1one
Fenrir
2,217
360
0
1,490
4,259
1,270
0
1,447
2,812
0
22,819
W
Medusa
8,068
4,673
0
3,507
7,561
2,395
414
551
7,010
0
36,911
L
Neith
GxZ10
Neith
4,484
1,269
0
2,218
6,507
1,781
0
3,344
3,121
0
33,967
W
Janus
Kenevich
Janus
6,795
280
0
716
3,983
1,083
0
825
3,158
40,370
3,200
L
Anubis
1,916
103
0
420
6,005
1,927
0
3,260
2,425
19,997
530
L
Cthulhu
2,742
585
0
414
8,248
3,555
0
772
7,396
15,193
416
W
Bake Kujira
SkyeFrost22
Bake Kujira
3,172
1,030
0
1,911
6,926
6,578
0
0
6,926
42,301
2,584
L
Izanami
Smoke Sauci
Izanami
3,004
2,406
0
1,938
8,185
2,358
0
0
8,185
0
25,788
L
Camazotz
YisusLiii
Camazotz
4,556
1,611
0
3,182
9,208
2,997
0
1,408
7,638
0
34,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,352
Gold Earned
31,722
232
Minions Killed
323
0
Camps Cleared
0
892,027
Distance Traveled
1,020,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,575
658
56
6
0
209,586
0
W
Fenrir
5,468
547
42
4
0
219,835
0
W
Medusa
6,541
654
49
5
0
184,263
0
L
Neith
5,080
508
66
7
0
153,885
0
W
Janus
6,643
664
83
8
0
200,893
2
L
Anubis
4,561
456
36
4
0
168,901
0
L
Cthulhu
4,619
462
15
2
0
181,062
0
W
Bake Kujira
6,495
650
93
9
0
205,546
0
L
Izanami
5,170
517
56
6
0
167,318
0
L
Camazotz
4,922
492
59
6
0
220,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role