Player Matchup

Cabrakan
Cabrakan
Phobiaqt
Cabrakan
Level 141
God Stats
9W - 3L
1,711 SR
Queue Stats
399W - 389L
1,565 Elo+
Solo
Olorun
Olorun
QcMax
Olorun
Level 146
God Stats
2W - 2L
1,412 SR
Queue Stats
112W - 114L
1,503 Elo+
Solo
Scylla
Scylla
SoyProphet
Scylla
Level 185
God Stats
1W - 0L
1,443 SR
Queue Stats
42W - 41L
1,533 Elo+
Solo
Jormungandr
Jormungandr
Tom Toose
Jormungandr
Level 154
God Stats
7W - 5L
1,472 SR
Queue Stats
361W - 357L
1,597 Elo+
Solo
Arachne
Arachne
itzadoozi
Arachne
Level 180
God Stats
1W - 1L
1,263 SR
Queue Stats
292W - 310L
1,534 Elo+
Solo
Team Averages
Level 161
1,460 SR
1,547 Elo+

VS

Team Averages
Level 149
1,546 SR
1,518 Elo+
Eset
Eset
 
Eset
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Amazing Singer
Hun Batz
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 174L
1,564 Elo+
Solo
Anhur
Anhur
DarkAizen12
Anhur
Level 129
God Stats
7W - 5L
1,663 SR
Queue Stats
399W - 375L
1,529 Elo+
Solo
Fenrir
Fenrir
JVGamesHD1
Fenrir
Level 154
God Stats
4W - 8L
1,397 SR
Queue Stats
468W - 470L
1,473 Elo+
Solo
Sobek
Sobek
ZombertJP
Sobek
Level 128
God Stats
17W - 9L
1,668 SR
Queue Stats
898W - 924L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Phobiaqt
Cabrakan
18
0 / 2 / 25
11,750
783
13,966
24,475
37,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
QcMax
Olorun
18
5 / 2 / 17
11,214
748
9,906
8,511
4,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
SoyProphet
Scylla
20
19 / 2 / 9
13,841
923
20,775
9,835
4,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
Tom Toose
Jormungandr
17
2 / 3 / 18
10,859
724
10,346
15,989
19,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
itzadoozi
Arachne
17
2 / 2 / 17
10,464
698
8,094
17,715
17,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
1 / 6 / 7
10,017
668
18,823
13,669
6,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
18
5 / 6 / 3
10,730
715
15,010
14,303
7,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 7
9,421
628
10,740
13,668
5,701
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
JVGamesHD1
Fenrir
15
3 / 3 / 5
8,764
584
4,709
9,466
10,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
ZombertJP
Sobek
15
0 / 6 / 9
8,912
594
8,607
18,853
23,467
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
41
28
Kills
10
11
Deaths
28
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
7
0.75
L
Hun Batz
5
6
3
1.08
L
1
7
7
0.64
L
Fenrir
JVGamesHD1
Fenrir
3
3
5
1.83
W
Cabrakan
Phobiaqt
Cabrakan
0
2
25
6.25
W
Olorun
QcMax
Olorun
5
2
17
6.75
W
Scylla
SoyProphet
Scylla
19
2
9
11.75
W
Jormungandr
Tom Toose
Jormungandr
2
3
18
3.67
L
Sobek
ZombertJP
Sobek
0
6
9
0.75
W
Arachne
itzadoozi
Arachne
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,087
Damage
57,889
76,525
Taken
69,959
82,685
Mitigated
54,313
39,024
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
18,823
1,581
1,278
1,356
13,669
6,739
84
11,389
1,851
41,094
636
L
Hun Batz
15,010
2,103
973
933
14,303
7,970
0
11,223
2,598
0
37,695
L
10,740
3,703
886
552
13,668
5,701
129
10,976
2,340
0
28,925
L
Fenrir
JVGamesHD1
Fenrir
4,709
306
379
1,744
9,466
10,436
116
6,106
3,205
0
8,082
W
Cabrakan
Phobiaqt
Cabrakan
13,966
908
3,625
7,063
24,475
37,014
430
7,965
16,177
23,585
2,093
W
Olorun
QcMax
Olorun
9,906
4,299
9,050
3,987
8,511
4,098
4,116
2,696
5,790
34,052
52
W
Scylla
SoyProphet
Scylla
20,775
2,132
937
2,516
9,835
4,434
1,651
3,377
6,259
40,365
969
W
Jormungandr
Tom Toose
Jormungandr
10,346
1,057
620
3,756
15,989
19,154
514
5,632
10,002
38,798
1,075
L
Sobek
ZombertJP
Sobek
8,607
241
704
5,555
18,853
23,467
66
11,530
6,556
17,044
320
W
Arachne
itzadoozi
Arachne
8,094
4,055
914
6,556
17,715
17,985
1,051
6,172
11,394
0
12,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,128
Gold Earned
47,844
186
Minions Killed
203
0
Camps Cleared
0
1,513,715
Distance Traveled
1,155,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,017
668
64
4
0
253,300
0
L
Hun Batz
10,730
715
48
3
0
275,189
0
L
Anhur
9,421
628
49
3
0
222,693
0
L
Fenrir
8,764
584
11
1
0
215,116
0
W
Cabrakan
11,750
783
19
1
0
326,124
0
W
Olorun
11,214
748
61
4
0
276,469
0
W
Scylla
13,841
923
53
4
0
308,887
0
W
Jormungandr
10,859
724
46
3
0
279,252
0
L
Sobek
8,912
594
31
2
0
189,592
0
W
Arachne
10,464
698
7
0
0
322,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role