Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Leboss1012847
Danzaburou
Level 147
God Stats
2W - 2L
1,415 SR
Queue Stats
132W - 139L
1,485 Elo+
Solo
Mercury
Mercury
Meliodas4
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,445 Elo+
Solo
Charon
Charon
N1cki69
Charon
Level 81
God Stats
4W - 1L
1,688 SR
Queue Stats
199W - 205L
1,549 Elo+
Party 2
Tiamat
Tiamat
icecavani
Tiamat
Level 148
God Stats
4W - 3L
1,541 SR
Queue Stats
334W - 323L
1,537 Elo+
Party 2
Team Averages
Level 126
1,529 SR
1,503 Elo+

VS

Team Averages
Level 144
1,611 SR
1,471 Elo+
Bellona
Bellona
Janmagic_
Bellona
Level 159
God Stats
3W - 4L
1,559 SR
Queue Stats
61W - 81L
1,452 Elo+
Party 1
Chang'e
Chang'e
Jgarc1892000
Chang'e
Level 127
God Stats
0W - 2L
1,608 SR
Queue Stats
246W - 268L
1,454 Elo+
Party 1
Fenrir
Fenrir
ReaperReader60
Fenrir
Level 152
God Stats
0W - 1L
1,876 SR
Queue Stats
5W - 9L
1,435 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kookiemunst3r
Kumbhakarna
Level 155
God Stats
1W - 1L
1,773 SR
Queue Stats
117W - 109L
1,572 Elo+
Solo
Medusa
Medusa
mimopi10
Medusa
Level 129
God Stats
2W - 6L
1,238 SR
Queue Stats
68W - 86L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 1 / 9
10,600
624
10,378
7,685
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Leboss1012847
Danzaburou
18
5 / 4 / 3
10,762
633
10,076
12,055
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Meliodas4
Mercury
16
7 / 1 / 9
9,975
587
9,711
13,952
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
N1cki69
Charon
14
2 / 1 / 6
9,065
533
7,458
12,314
9,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
icecavani
Tiamat
17
0 / 2 / 7
10,431
614
9,035
9,634
6,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Janmagic_
Bellona
12
1 / 2 / 1
7,427
437
6,767
11,499
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Jgarc1892000
Chang'e
15
0 / 3 / 0
8,222
484
9,290
12,940
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 7 / 1
7,418
436
4,382
13,125
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
kookiemunst3r
Kumbhakarna
13
1 / 2 / 3
8,162
480
5,258
15,671
14,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
mimopi10
Medusa
16
5 / 5 / 0
9,408
553
10,093
11,387
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
19
Kills
9
9
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
9
9.5
L
Bellona
Janmagic_
Bellona
1
2
1
0.75
L
Chang'e
Jgarc1892000
Chang'e
0
3
0
0
W
Danzaburou
Leboss1012847
Danzaburou
5
4
3
1.63
W
Mercury
Meliodas4
Mercury
7
1
9
11.5
W
Charon
N1cki69
Charon
2
1
6
5
L
2
7
1
0.36
W
Tiamat
icecavani
Tiamat
0
2
7
1.75
L
Kumbhakarna
kookiemunst3r
Kumbhakarna
1
2
3
1.25
L
Medusa
mimopi10
Medusa
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
35,790
55,640
Taken
64,622
31,243
Mitigated
38,499
20,117
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,378
1,296
3,347
4,085
7,685
3,688
120
2,283
5,362
93,784
0
L
Bellona
Janmagic_
Bellona
6,767
1,236
0
3,402
11,499
9,643
0
5,254
5,980
0
38,740
L
Chang'e
Jgarc1892000
Chang'e
9,290
518
1,440
5,779
12,940
4,724
0
5,214
7,346
70,136
1,707
W
Danzaburou
Leboss1012847
Danzaburou
10,076
3,549
0
5,249
12,055
4,670
392
1,552
10,460
0
90,155
W
Mercury
Meliodas4
Mercury
9,711
3,442
0
2,067
13,952
6,118
127
3,212
10,617
0
74,498
W
Charon
N1cki69
Charon
7,458
1,090
0
2,390
12,314
9,768
318
6,401
5,873
26,317
1,408
L
4,382
636
0
1,405
13,125
5,487
0
4,248
8,631
0
51,514
W
Tiamat
icecavani
Tiamat
9,035
1,051
0
2,979
9,634
6,999
1,021
965
8,227
70,882
2,453
L
Kumbhakarna
kookiemunst3r
Kumbhakarna
5,258
396
0
2,018
15,671
14,714
0
7,123
8,202
33,218
0
L
Medusa
mimopi10
Medusa
10,093
2,883
0
453
11,387
3,931
1,810
2,365
8,893
0
78,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
40,637
583
Minions Killed
482
0
Camps Cleared
0
1,797,509
Distance Traveled
1,652,033
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,600
624
183
11
0
394,060
3
L
Bellona
7,427
437
78
5
0
253,839
4
L
Chang'e
8,222
484
133
8
0
354,657
0
W
Danzaburou
10,762
633
137
8
0
331,910
1
W
Mercury
9,975
587
87
5
0
414,756
0
W
Charon
9,065
533
28
2
0
345,546
2
L
Fenrir
7,418
436
82
5
0
380,810
0
W
Tiamat
10,431
614
148
9
0
311,237
4
L
Kumbhakarna
8,162
480
52
3
0
366,310
7
L
Medusa
9,408
553
137
8
0
296,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role