Player Matchup

Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Daddyshell2363
Baron Samedi
Level 46
God Stats
6W - 2L
1,527 SR
Queue Stats
41W - 33L
1,496 Elo+
Party 1
Ares
Ares
ForestInterlude
Ares
Level 53
God Stats
3W - 2L
1,701 SR
Queue Stats
79W - 112L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Rogue_Killcam
Amaterasu
Level 114
God Stats
9W - 3L
1,672 SR
Queue Stats
387W - 389L
1,408 Elo+
Solo
Team Averages
Level 95
1,580 SR
1,458 Elo+

VS

Team Averages
Level 61
1,454 SR
1,405 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Avvilek
Cerberus
Level 37
God Stats
13W - 9L
1,363 SR
Queue Stats
29W - 35L
1,344 Elo+
Solo
Artemis
Artemis
Kmart634567
Artemis
Level 121
God Stats
7W - 9L
1,527 SR
Queue Stats
359W - 361L
1,384 Elo+
Solo
Neith
Neith
LegenTerry9101
Neith
Level 61
God Stats
311W - 343L
1,482 SR
Queue Stats
315W - 348L
1,393 Elo+
Solo
King Arthur
King Arthur
RockyUriah
King Arthur
Level 39
God Stats
1W - 4L
1,395 SR
Queue Stats
67W - 83L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 1 / 2
9,037
602
3,838
11,641
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
 
Jing Wei
13
3 / 2 / 3
8,113
541
7,250
9,481
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Daddyshell2363
Baron Samedi
15
7 / 1 / 4
9,547
636
9,606
7,985
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 4
8,115
541
4,277
12,304
9,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Rogue_Killcam
Amaterasu
15
3 / 1 / 4
9,195
613
5,568
11,736
9,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
1 / 8 / 1
6,636
442
7,026
13,819
3,966
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
Avvilek
Cerberus
11
1 / 3 / 3
6,452
430
5,315
9,541
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Kmart634567
Artemis
12
2 / 1 / 0
7,023
468
6,535
6,002
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 1
7,130
475
6,027
8,934
3,005
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
RockyUriah
King Arthur
7
1 / 5 / 0
5,666
378
4,194
10,282
6,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
6
6
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
W
Jing Wei
 
Jing Wei
3
2
3
2.25
L
Cliodhna
 
Cliodhna
1
8
1
0.19
L
Cerberus
Avvilek
Cerberus
1
3
3
0.83
W
Baron Samedi
Daddyshell2363
Baron Samedi
7
1
4
9
W
1
1
4
3
L
Artemis
Kmart634567
Artemis
2
1
0
2
L
1
4
1
0.38
L
King Arthur
RockyUriah
King Arthur
1
5
0
0.2
W
Amaterasu
Rogue_Killcam
Amaterasu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,539
Damage
29,097
53,147
Taken
48,578
30,275
Mitigated
21,643
20,131
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,838
2,560
0
5,080
11,641
4,958
1,362
635
10,973
0
67,085
W
Jing Wei
 
Jing Wei
7,250
5,778
0
4,500
9,481
2,458
746
1,846
7,399
0
61,150
L
Cliodhna
 
Cliodhna
7,026
327
0
2,577
13,819
3,966
0
5,698
8,121
0
41,245
L
Cerberus
Avvilek
Cerberus
5,315
527
0
1,990
9,541
6,366
0
2,040
7,501
25,879
0
W
Baron Samedi
Daddyshell2363
Baron Samedi
9,606
940
0
2,579
7,985
3,726
133
323
7,620
61,274
1,068
W
4,277
116
0
2,583
12,304
9,925
216
2,292
9,824
17,163
3,758
L
Artemis
Kmart634567
Artemis
6,535
2,507
0
2,724
6,002
1,675
0
1,631
4,371
0
41,392
L
6,027
1,812
0
2,334
8,934
3,005
39
4,429
4,505
0
47,458
L
King Arthur
RockyUriah
King Arthur
4,194
812
0
870
10,282
6,631
0
0
10,282
0
21,381
W
Amaterasu
Rogue_Killcam
Amaterasu
5,568
3,432
0
5,389
11,736
9,208
1,641
0
11,736
278
48,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
32,907
439
Minions Killed
299
0
Camps Cleared
0
1,458,391
Distance Traveled
1,270,905
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,037
602
108
7
0
313,535
0
W
Jing Wei
8,113
541
104
7
0
286,739
0
L
Cliodhna
6,636
442
63
4
0
306,150
0
L
Cerberus
6,452
430
41
3
0
270,346
0
W
Baron Samedi
9,547
636
103
7
0
295,233
4
W
Ares
8,115
541
24
2
0
270,199
0
L
Artemis
7,023
468
79
5
0
263,951
3
L
Neith
7,130
475
80
5
0
262,483
0
L
King Arthur
5,666
378
36
2
0
167,975
0
W
Amaterasu
9,195
613
100
7
0
292,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role