Player Matchup

Janus
Janus
Einsulgon
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,491 Elo+
Party 1
Chaac
Chaac
Elbengnom
Chaac
Level 25
God Stats
3W - 2L
1,666 SR
Queue Stats
22W - 37L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
Riario89
Hou Yi
Level 37
God Stats
0W - 1L
1,418 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Sky83
Fenrir
Level 78
God Stats
5W - 10L
1,462 SR
Queue Stats
53W - 62L
1,411 Elo+
Party 1
Surtr
Surtr
beatdown86179
Surtr
Level 14
God Stats
0W - 3L
1,183 SR
Queue Stats
2W - 11L
1,212 Elo+
Party 1
Team Averages
Level 36
1,446 SR
1,388 Elo+

VS

Team Averages
Level 95
1,486 SR
1,410 Elo+
Medusa
Medusa
Abrarogar99
Medusa
Level 108
God Stats
13W - 7L
1,540 SR
Queue Stats
50W - 57L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Eneas85
Gilgamesh
Level 157
God Stats
4W - 7L
1,583 SR
Queue Stats
30W - 34L
1,448 Elo+
Solo
Pele
Pele
KIMLEANA
Pele
Level 47
God Stats
50W - 65L
1,455 SR
Queue Stats
50W - 65L
1,412 Elo+
Solo
Discordia
Discordia
TGRSamuel321
Discordia
Level 41
God Stats
4W - 2L
1,449 SR
Queue Stats
22W - 38L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
hell_dachka
Ao Kuang
Level 123
God Stats
7W - 9L
1,404 SR
Queue Stats
200W - 201L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Einsulgon
Janus
12
2 / 4 / 2
7,124
475
7,831
8,495
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Elbengnom
Chaac
10
0 / 4 / 0
5,951
397
6,133
11,026
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
Riario89
Hou Yi
11
2 / 4 / 0
6,954
464
2,231
6,706
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Sky83
Fenrir
10
0 / 6 / 3
6,291
419
4,721
11,940
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 1
6,453
430
5,274
11,068
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 2 / 7
8,409
561
9,659
10,212
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Eneas85
Gilgamesh
12
0 / 0 / 14
7,107
474
5,323
8,297
4,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
16
7 / 1 / 1
8,895
593
4,401
7,313
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
TGRSamuel321
Discordia
13
2 / 2 / 2
7,649
510
4,887
7,267
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
hell_dachka
Ao Kuang
16
7 / 1 / 3
9,824
655
9,322
13,015
7,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
22
23
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
7
4.75
L
Janus
Einsulgon
Janus
2
4
2
0.75
L
Chaac
Elbengnom
Chaac
0
4
0
0
W
Gilgamesh
Eneas85
Gilgamesh
0
0
14
7
W
Pele
7
1
1
7.5
L
Hou Yi
Riario89
Hou Yi
2
4
0
0.5
L
Fenrir
Sky83
Fenrir
0
6
3
0.25
W
Discordia
TGRSamuel321
Discordia
2
2
2
1.5
L
1
5
1
0.3
W
Ao Kuang
hell_dachka
Ao Kuang
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
33,592
49,235
Taken
46,104
23,579
Mitigated
20,289
10,943
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,659
3,291
0
582
10,212
3,895
497
395
9,467
0
65,381
L
Janus
Einsulgon
Janus
7,831
1,350
0
1,563
8,495
2,418
0
3,722
4,773
45,325
500
L
Chaac
Elbengnom
Chaac
6,133
965
0
2,769
11,026
7,183
0
1,594
9,432
0
29,330
W
Gilgamesh
Eneas85
Gilgamesh
5,323
991
653
2,046
8,297
4,337
1,008
1,672
6,213
0
18,480
W
Pele
4,401
805
0
1,087
7,313
2,677
320
710
6,484
0
79,091
L
Hou Yi
Riario89
Hou Yi
2,231
837
0
931
6,706
1,685
0
839
5,867
0
30,526
L
Fenrir
Sky83
Fenrir
4,721
836
0
3,485
11,940
3,559
0
1,782
10,158
0
38,297
W
Discordia
TGRSamuel321
Discordia
4,887
271
0
2,449
7,267
1,940
343
3,048
3,865
47,229
328
L
5,274
1,938
0
2,195
11,068
8,734
0
5,848
5,220
1,499
27,713
W
Ao Kuang
hell_dachka
Ao Kuang
9,322
2,680
0
8,220
13,015
7,440
957
2,380
9,976
66,658
7,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
41,884
300
Minions Killed
479
0
Camps Cleared
0
1,352,794
Distance Traveled
1,515,426
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,409
561
102
7
0
305,473
0
L
Janus
7,124
475
72
5
0
261,477
0
L
Chaac
5,951
397
46
3
0
286,502
0
W
Gilgamesh
7,107
474
37
2
0
323,746
4
W
Pele
8,895
593
136
9
0
347,445
0
L
Hou Yi
6,954
464
66
4
0
256,387
0
L
Fenrir
6,291
419
65
4
0
294,532
0
W
Discordia
7,649
510
67
4
0
242,893
0
L
Surtr
6,453
430
51
3
0
253,896
0
W
Ao Kuang
9,824
655
137
9
0
295,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role