Player Matchup

Xbalanque
Xbalanque
DOG4207
Xbalanque
Level 143
God Stats
2W - 0L
1,766 SR
Queue Stats
54W - 52L
1,537 Elo+
Party 1
Anubis
Anubis
Dsloan722
Anubis
Level 106
God Stats
6W - 2L
1,915 SR
Queue Stats
18W - 20L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
Naldo_Silva8
Aphrodite
Level 149
God Stats
13W - 10L
1,586 SR
Queue Stats
346W - 351L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
Pukelips
Gilgamesh
Level 106
God Stats
18W - 15L
1,507 SR
Queue Stats
411W - 378L
1,443 Elo+
Solo
Chang'e
Chang'e
Zephrious96
Chang'e
Level 113
God Stats
11W - 17L
1,548 SR
Queue Stats
32W - 39L
1,407 Elo+
Solo
Team Averages
Level 123
1,664 SR
1,455 Elo+

VS

Team Averages
Level 78
1,418 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ChampDaDon
Bakasura
Level 55
God Stats
3W - 4L
1,413 SR
Queue Stats
112W - 114L
1,464 Elo+
Solo
Merlin
Merlin
daesosa
Merlin
Level 88
God Stats
1W - 4L
1,370 SR
Queue Stats
189W - 183L
1,449 Elo+
Solo
Shiva
Shiva
l-KingRevenant-l
Shiva
Level 85
God Stats
0W - 3L
1,237 SR
Queue Stats
136W - 116L
1,519 Elo+
Solo
Skadi
Skadi
urmuumdestroyer
Skadi
Level 61
God Stats
7W - 8L
1,567 SR
Queue Stats
96W - 125L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DOG4207
Xbalanque
15
3 / 0 / 6
8,769
585
11,211
11,383
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Dsloan722
Anubis
15
3 / 3 / 4
8,983
599
5,811
9,703
3,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Naldo_Silva8
Aphrodite
13
0 / 6 / 1
7,774
518
4,730
12,734
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Pukelips
Gilgamesh
15
7 / 0 / 1
9,471
631
7,921
13,464
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
Zephrious96
Chang'e
11
1 / 1 / 1
7,206
480
1,643
7,535
3,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 1
6,146
410
3,565
11,657
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
ChampDaDon
Bakasura
14
4 / 3 / 0
7,915
528
6,109
12,060
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
daesosa
Merlin
12
0 / 4 / 2
7,080
472
2,568
5,702
1,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 2 / 0
9,126
608
13,113
13,504
9,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 1 / 0
5,409
361
2,525
3,246
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
10
10
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Bakasura
ChampDaDon
Bakasura
4
3
0
1.33
W
Xbalanque
DOG4207
Xbalanque
3
0
6
6
W
Anubis
Dsloan722
Anubis
3
3
4
1.67
W
Aphrodite
Naldo_Silva8
Aphrodite
0
6
1
0.08
W
Gilgamesh
Pukelips
Gilgamesh
7
0
1
7.5
W
Chang'e
Zephrious96
Chang'e
1
1
1
1.5
L
Merlin
daesosa
Merlin
0
4
2
0.25
L
6
2
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,316
Damage
27,880
54,819
Taken
46,169
19,402
Mitigated
26,690
27,743
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,565
230
0
2,568
11,657
10,206
0
1,873
9,784
17,051
0
L
Bakasura
ChampDaDon
Bakasura
6,109
4,517
0
5,471
12,060
4,146
2
2,355
9,705
0
47,270
W
Xbalanque
DOG4207
Xbalanque
11,211
5,821
0
4,859
11,383
3,769
2,645
2,655
8,728
0
73,976
W
Anubis
Dsloan722
Anubis
5,811
214
0
3,985
9,703
3,610
922
1,718
7,593
66,659
2,041
W
Aphrodite
Naldo_Silva8
Aphrodite
4,730
262
2,774
7,356
12,734
3,602
246
0
12,184
49,478
981
W
Gilgamesh
Pukelips
Gilgamesh
7,921
2,068
0
3,163
13,464
5,268
478
562
12,736
0
59,159
W
Chang'e
Zephrious96
Chang'e
1,643
44
2,714
2,892
7,535
3,153
47
1,198
6,127
17,675
0
L
Merlin
daesosa
Merlin
2,568
125
0
1,345
5,702
1,565
0
2,531
3,171
39,504
0
L
13,113
2,738
0
4,994
13,504
9,984
642
4,710
8,794
0
59,114
L
2,525
432
0
375
3,246
789
0
486
2,760
0
24,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
35,676
426
Minions Killed
344
0
Camps Cleared
0
1,364,702
Distance Traveled
1,220,375
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,146
410
28
2
0
302,779
2
L
Bakasura
7,915
528
99
7
0
301,090
0
W
Xbalanque
8,769
585
109
7
0
283,829
1
W
Anubis
8,983
599
115
8
0
267,544
0
W
Aphrodite
7,774
518
93
6
0
262,408
0
W
Gilgamesh
9,471
631
84
6
0
342,838
0
W
Chang'e
7,206
480
25
2
0
208,083
2
L
Merlin
7,080
472
79
5
0
224,898
0
L
Shiva
9,126
608
101
7
0
279,639
0
L
Skadi
5,409
361
37
2
0
111,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role