Player Matchup

Fenrir
Fenrir
Drpepperp
Fenrir
Level 142
God Stats
5W - 2L
1,548 SR
Queue Stats
244W - 96L
1,730 Elo+
Party 1
Maui
Maui
Muffstuffer12
Maui
Level 139
God Stats
8W - 5L
1,686 SR
Queue Stats
275W - 106L
1,701 Elo+
Party 1
Yu Huang
Yu Huang
NotJaded
Yu Huang
Level 141
God Stats
6W - 3L
1,590 SR
Queue Stats
188W - 90L
1,683 Elo+
Party 1
Artemis
Artemis
U510_Marquez_Bro
Artemis
Level 152
God Stats
3W - 3L
1,547 SR
Queue Stats
406W - 399L
1,525 Elo+
Solo
Rama
Rama
Viertez
Rama
Level 128
God Stats
6W - 6L
1,472 SR
Queue Stats
499W - 458L
1,586 Elo+
Solo
Team Averages
Level 140
1,569 SR
1,645 Elo+

VS

Team Averages
Level 160
1,454 SR
1,525 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Agent40Seven
Poseidon
Level 146
God Stats
3W - 6L
1,422 SR
Queue Stats
848W - 759L
1,579 Elo+
Solo
Charybdis
Charybdis
Gundeta 94
Charybdis
Level 159
God Stats
5W - 3L
1,704 SR
Queue Stats
507W - 527L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Heatheretts
Tsukuyomi
Level 181
God Stats
0W - 4L
1,163 SR
Queue Stats
447W - 457L
1,499 Elo+
Solo
Athena
Athena
aru_akise_1
Athena
Level 159
God Stats
0W - 1L
1,484 SR
Queue Stats
163W - 192L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drpepperp
Fenrir
14
2 / 3 / 9
7,984
798
5,652
10,575
10,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 12
8,723
872
2,842
7,054
7,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
NotJaded
Yu Huang
16
8 / 0 / 8
9,481
948
14,168
2,739
1,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 12
8,053
805
7,866
7,123
3,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Viertez
Rama
15
6 / 3 / 12
8,916
892
8,524
8,641
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 4 / 4
8,597
860
7,959
8,143
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Agent40Seven
Poseidon
17
4 / 1 / 6
9,626
963
6,812
3,752
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Gundeta 94
Charybdis
13
0 / 6 / 7
7,347
735
6,426
10,248
3,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Heatheretts
Tsukuyomi
13
1 / 4 / 8
7,475
748
7,350
7,134
2,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
0 / 5 / 10
7,612
761
1,505
14,141
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
20
Kills
12
12
Deaths
20
53
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
4
4
2.25
L
Poseidon
Agent40Seven
Poseidon
4
1
6
7
W
Fenrir
Drpepperp
Fenrir
2
3
9
2.17
L
Charybdis
Gundeta 94
Charybdis
0
6
7
0.58
L
Tsukuyomi
Heatheretts
Tsukuyomi
1
4
8
1.25
W
2
2
12
4
W
Yu Huang
NotJaded
Yu Huang
8
0
8
12
W
2
4
12
2
W
Rama
Viertez
Rama
6
3
12
4
L
Athena
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
30,052
36,132
Taken
43,418
26,003
Mitigated
24,287
11,438
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,959
1,407
534
924
8,143
3,104
0
2,759
5,384
0
12,860
L
Poseidon
Agent40Seven
Poseidon
6,812
401
625
1,359
3,752
1,531
0
1,093
2,659
36,388
0
W
Fenrir
Drpepperp
Fenrir
5,652
1,358
1,130
3,674
10,575
10,590
0
2,384
8,067
0
10,973
L
Charybdis
Gundeta 94
Charybdis
6,426
2,219
650
1,636
10,248
3,755
0
5,012
5,236
0
13,792
L
Tsukuyomi
Heatheretts
Tsukuyomi
7,350
1,180
907
1,629
7,134
2,531
0
2,501
4,633
0
14,125
W
2,842
164
0
1,576
7,054
7,583
0
2,095
4,915
5,686
685
W
Yu Huang
NotJaded
Yu Huang
14,168
949
0
0
2,739
1,099
17
605
2,090
30,456
0
W
7,866
3,216
205
428
7,123
3,016
0
1,475
5,568
0
15,008
W
Rama
Viertez
Rama
8,524
5,308
1,504
2,921
8,641
3,715
0
1,418
7,175
0
29,297
L
Athena
1,505
391
655
1,916
14,141
13,366
0
5,557
8,584
3,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
40,657
153
Minions Killed
115
0
Camps Cleared
0
888,749
Distance Traveled
917,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,597
860
4
0
0
199,294
0
L
Poseidon
9,626
963
75
8
0
176,972
0
W
Fenrir
7,984
798
15
2
0
190,479
0
L
Charybdis
7,347
735
23
2
0
167,093
0
L
Tsukuyomi
7,475
748
8
1
0
189,425
0
W
Maui
8,723
872
18
2
0
193,829
0
W
Yu Huang
9,481
948
54
5
0
179,494
0
W
Artemis
8,053
805
22
2
0
166,687
0
W
Rama
8,916
892
44
4
0
158,260
0
L
Athena
7,612
761
5
1
0
184,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role