Player Matchup

Pele
Pele
KIMLEANA
Pele
Level 46
God Stats
109W - 121L
1,462 SR
Queue Stats
109W - 121L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
Keeno92
Kumbhakarna
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 41L
1,661 Elo+
Party 2
Mercury
Mercury
Ptolomey
Mercury
Level 207
God Stats
10W - 4L
1,843 SR
Queue Stats
366W - 196L
1,659 Elo+
Party 2
Vulcan
Vulcan
bloodBroccoli
Vulcan
Level 159
God Stats
0W - 4L
1,702 SR
Queue Stats
97W - 108L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
hell_dachka
Ao Kuang
Level 123
God Stats
7W - 9L
1,426 SR
Queue Stats
212W - 207L
1,452 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,524 Elo+

VS

Team Averages
Level 92
1,565 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kjettl
Apollo
Level 108
God Stats
6W - 3L
1,734 SR
Queue Stats
294W - 278L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Reaver6844
Kuzenbo
Level 37
God Stats
4W - 0L
1,592 SR
Queue Stats
15W - 23L
1,373 Elo+
Solo
Susano
Susano
has29
Susano
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,494 Elo+
Party 1
Shiva
Shiva
kakashihatake22
Shiva
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 108L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
1 / 3 / 1
5,875
534
1,663
7,017
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
Keeno92
Kumbhakarna
10
0 / 0 / 2
5,751
523
2,539
8,786
4,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Ptolomey
Mercury
10
5 / 7 / 0
6,179
562
5,608
10,492
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
0 / 1 / 0
5,578
507
2,339
2,731
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
hell_dachka
Ao Kuang
11
1 / 4 / 0
6,238
567
4,567
12,095
5,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 4 / 2
7,248
659
8,736
7,310
2,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Kjettl
Apollo
13
1 / 0 / 0
6,935
630
2,357
5,038
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Reaver6844
Kuzenbo
11
0 / 0 / 6
6,498
591
4,329
4,625
3,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
has29
Susano
12
5 / 2 / 3
6,845
622
5,328
10,620
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 4
7,831
712
7,570
10,102
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
15
15
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
4
2
1.75
L
Pele
1
3
1
0.5
L
Kumbhakarna
Keeno92
Kumbhakarna
0
0
2
1
W
Apollo
Kjettl
Apollo
1
0
0
1
L
Mercury
Ptolomey
Mercury
5
7
0
0.71
W
Kuzenbo
Reaver6844
Kuzenbo
0
0
6
3
L
0
1
0
0
W
Susano
has29
Susano
5
2
3
3.25
L
Ao Kuang
hell_dachka
Ao Kuang
1
4
0
0.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,716
Damage
28,320
41,121
Taken
37,695
15,281
Mitigated
16,859
9,304
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,736
480
0
2,346
7,310
2,934
486
230
7,080
45,014
1,430
L
Pele
1,663
180
0
496
7,017
1,830
0
4,331
2,686
0
39,050
L
Kumbhakarna
Keeno92
Kumbhakarna
2,539
285
0
1,874
8,786
4,488
1
2,656
6,130
17,159
0
W
Apollo
Kjettl
Apollo
2,357
1,794
0
3,790
5,038
1,611
818
1,447
3,467
0
70,103
L
Mercury
Ptolomey
Mercury
5,608
3,130
0
295
10,492
2,947
0
4,625
5,867
0
33,691
W
Kuzenbo
Reaver6844
Kuzenbo
4,329
1,711
0
1,440
4,625
3,446
0
2,066
2,428
18,582
454
L
2,339
167
0
750
2,731
722
0
992
1,739
34,912
533
W
Susano
has29
Susano
5,328
923
0
5,328
10,620
3,606
0
1,119
9,501
0
37,579
L
Ao Kuang
hell_dachka
Ao Kuang
4,567
552
0
5,889
12,095
5,294
0
0
12,095
30,978
4,979
W
7,570
1,938
0
2,212
10,102
5,262
0
3,955
6,147
0
53,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
35,357
313
Minions Killed
422
0
Camps Cleared
0
1,191,951
Distance Traveled
1,187,258
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,248
659
83
8
0
205,838
0
L
Pele
5,875
534
66
6
0
228,022
0
L
Kumbhakarna
5,751
523
27
2
0
245,948
0
W
Apollo
6,935
630
145
13
0
224,955
0
L
Mercury
6,179
562
68
6
0
257,090
0
W
Kuzenbo
6,498
591
26
2
0
234,945
2
L
Vulcan
5,578
507
85
8
0
233,017
1
W
Susano
6,845
622
68
6
0
274,414
0
L
Ao Kuang
6,238
567
67
6
0
227,874
0
W
Shiva
7,831
712
100
9
0
247,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role