Player Matchup

Maui
Maui
Chief_Pound
Maui
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,562 Elo+
Party 1
Mercury
Mercury
CreaserOFJordans
Mercury
Level 44
God Stats
0W - 1L
1,522 SR
Queue Stats
24W - 33L
1,454 Elo+
Solo
Hun Batz
Hun Batz
GboDeLaGhetto
Hun Batz
Level 140
God Stats
1W - 2L
1,613 SR
Queue Stats
21W - 25L
1,468 Elo+
Party 1
Chaac
Chaac
Heylotto
Chaac
Level 154
God Stats
0W - 2L
1,463 SR
Queue Stats
148W - 132L
1,567 Elo+
Party 1
Merlin
Merlin
VPN-Scams
Merlin
Level 68
God Stats
0W - 3L
1,166 SR
Queue Stats
55W - 63L
1,540 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,518 Elo+

VS

Team Averages
Level 102
1,414 SR
1,509 Elo+
Vamana
Vamana
Becrist
Vamana
Level 157
God Stats
2W - 0L
1,676 SR
Queue Stats
30W - 26L
1,518 Elo+
Party 2
Khepri
Khepri
MrTactikzz
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,488 Elo+
Solo
Poseidon
Poseidon
Pushaina
Poseidon
Level 143
God Stats
1W - 2L
1,180 SR
Queue Stats
25W - 25L
1,501 Elo+
Party 2
Medusa
Medusa
RomanRagez
Medusa
Level 80
God Stats
1W - 1L
1,237 SR
Queue Stats
247W - 239L
1,547 Elo+
Solo
Discordia
Discordia
flackin
Discordia
Level 114
God Stats
6W - 6L
1,477 SR
Queue Stats
292W - 291L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
6,935
694
2,711
7,349
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 1
7,489
749
5,488
6,086
2,661
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
GboDeLaGhetto
Hun Batz
10
2 / 4 / 4
6,719
672
7,384
5,718
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Chaac
Heylotto
Chaac
15
3 / 3 / 6
8,222
822
9,915
12,498
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
VPN-Scams
Merlin
14
1 / 1 / 2
7,547
755
5,777
4,375
1,704
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Becrist
Vamana
14
5 / 1 / 8
8,441
844
7,117
8,650
6,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
MrTactikzz
Khepri
14
0 / 2 / 7
8,134
813
2,948
11,496
10,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Pushaina
Poseidon
13
2 / 5 / 7
8,128
813
5,046
8,715
3,071
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
RomanRagez
Medusa
16
5 / 2 / 5
9,088
909
8,880
7,069
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Discordia
flackin
Discordia
14
1 / 0 / 9
8,365
837
9,441
3,879
1,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
9
Kills
13
13
Deaths
10
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
Becrist
Vamana
5
1
8
9
L
1
2
5
1.75
L
2
3
1
0.83
L
Hun Batz
GboDeLaGhetto
Hun Batz
2
4
4
1
L
Chaac
Heylotto
Chaac
3
3
6
2
W
Khepri
MrTactikzz
Khepri
0
2
7
1.75
W
Poseidon
Pushaina
Poseidon
2
5
7
1.1
W
Medusa
RomanRagez
Medusa
5
2
5
3.75
L
Merlin
VPN-Scams
Merlin
1
1
2
2
W
Discordia
flackin
Discordia
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
33,432
36,026
Taken
39,809
27,759
Mitigated
25,267
10,958
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Becrist
Vamana
7,117
2,835
1,713
2,142
8,650
6,712
603
1,212
7,288
0
12,470
L
2,711
132
647
1,187
7,349
7,468
0
2,702
4,617
5,651
0
L
5,488
1,446
61
569
6,086
2,661
0
2,484
3,571
0
12,141
L
Hun Batz
GboDeLaGhetto
Hun Batz
7,384
1,290
390
445
5,718
2,763
0
2,667
3,051
0
11,820
L
Chaac
Heylotto
Chaac
9,915
647
380
5,224
12,498
13,163
0
6,412
5,961
0
17,481
W
Khepri
MrTactikzz
Khepri
2,948
670
1,858
1,911
11,496
10,342
276
3,840
7,348
6,055
0
W
Poseidon
Pushaina
Poseidon
5,046
657
265
1,732
8,715
3,071
404
1,940
6,417
20,130
97
W
Medusa
RomanRagez
Medusa
8,880
3,351
725
657
7,069
3,527
44
609
6,297
0
24,974
L
Merlin
VPN-Scams
Merlin
5,777
201
333
1,722
4,375
1,704
0
2,929
1,435
23,696
0
W
Discordia
flackin
Discordia
9,441
174
239
923
3,879
1,615
293
581
3,226
17,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
42,156
95
Minions Killed
104
0
Camps Cleared
0
809,317
Distance Traveled
1,002,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,441
844
10
1
0
220,400
0
L
Maui
6,935
694
7
1
0
163,101
0
L
Mercury
7,489
749
24
2
0
229,899
0
L
Hun Batz
6,719
672
11
1
0
107,524
0
L
Chaac
8,222
822
14
1
0
182,535
0
W
Khepri
8,134
813
15
2
0
174,830
0
W
Poseidon
8,128
813
26
3
0
178,763
0
W
Medusa
9,088
909
33
3
0
214,808
0
L
Merlin
7,547
755
39
4
0
126,258
0
W
Discordia
8,365
837
20
2
0
213,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role