Player Matchup

Atlas
Atlas
Bronze I
 
Atlas
Bronze I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze I
 
Susano
Bronze I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Gwayy93
Ah Muzen Cab
Silver IV
Level 143
God Stats
48W - 54L
1,467 SR
Queue Stats
306W - 311L
846 MMR
Solo
Apollo
Apollo
Silver III
ZoroaasteR
Apollo
Silver III
Level 279
God Stats
16W - 16L
1,529 SR
Queue Stats
259W - 282L
902 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
xOG BtNt1vEz
Zhong Kui
Silver II
Level 129
God Stats
9W - 16L
1,434 SR
Queue Stats
63W - 77L
945 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 169
1,486 SR
1,139 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,421 SR
813 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
Bigsurge3528526
Chiron
Silver III
Level 148
God Stats
9W - 11L
1,424 SR
Queue Stats
171W - 200L
788 MMR
Solo
Hera
Hera
Bronze IV
Gmoney90230
Hera
Bronze IV
Level 71
God Stats
1W - 3L
1,263 SR
Queue Stats
87W - 128L
-6 MMR
Solo
Terra
Terra
Silver III
LuciRX_
Terra
Silver III
Level 183
God Stats
14W - 10L
1,432 SR
Queue Stats
454W - 465L
857 MMR
Solo
Mulan
Mulan
Silver III
jigalingswinger2
Mulan
Silver III
Level 157
God Stats
102W - 105L
1,487 SR
Queue Stats
490W - 516L
924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 0
4,869
487
1,624
7,285
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
 
Susano
8
0 / 2 / 0
4,612
461
3,036
5,664
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
Gwayy93
Ah Muzen Cab
9
0 / 2 / 0
4,728
473
2,581
5,143
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
ZoroaasteR
Apollo
8
0 / 2 / 0
4,768
477
2,171
5,381
1,603
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
xOG BtNt1vEz
Zhong Kui
11
2 / 3 / 0
5,993
599
3,843
8,734
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Ao KuangJormungandrKaliArachne

VS

Bans
LancelotNu WaAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 3
4,986
499
2,361
5,186
2,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 0 / 2
5,215
522
4,450
4,764
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
6,110
611
3,829
5,100
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
LuciRX_
Terra
11
1 / 0 / 0
5,726
573
3,388
6,982
4,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 0 / 1
6,832
683
3,575
5,738
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
10
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
L
Susano
 
Susano
0
2
0
0
W
Ymir
 
Ymir
1
0
3
2.5
W
0
0
2
1
W
1
2
2
1
L
Ah Muzen Cab
Gwayy93
Ah Muzen Cab
0
2
0
0
W
Terra
LuciRX_
Terra
1
0
0
1
L
Apollo
ZoroaasteR
Apollo
0
2
0
0
W
7
0
1
7.5
L
Zhong Kui
xOG BtNt1vEz
Zhong Kui
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,255
Damage
17,603
32,207
Taken
27,770
14,015
Mitigated
12,036
11,489
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,624
346
45
3,369
7,285
4,745
0
815
6,470
11,782
1,414
L
Susano
 
Susano
3,036
649
0
2,096
5,664
1,538
0
819
4,845
0
23,735
W
Ymir
 
Ymir
2,361
79
0
978
5,186
2,983
0
612
4,574
19,820
1,719
W
4,450
1,867
78
2,684
4,764
1,303
0
767
3,997
0
39,653
W
3,829
1,176
0
1,376
5,100
1,472
0
3,552
1,548
31,821
748
L
Ah Muzen Cab
Gwayy93
Ah Muzen Cab
2,581
559
0
83
5,143
1,297
0
566
4,577
0
35,848
W
Terra
LuciRX_
Terra
3,388
624
0
3,507
6,982
4,039
0
0
6,982
30,936
2,824
L
Apollo
ZoroaasteR
Apollo
2,171
1,182
0
2,395
5,381
1,603
0
3,138
2,243
0
27,298
W
3,575
321
0
3,165
5,738
2,239
0
375
5,363
0
39,604
L
Zhong Kui
xOG BtNt1vEz
Zhong Kui
3,843
446
0
3,501
8,734
4,832
0
3,149
5,131
41,061
1,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
28,869
247
Minions Killed
307
0
Camps Cleared
0
976,980
Distance Traveled
994,314
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,869
487
23
2
0
211,776
4
L
Susano
4,612
461
52
5
0
236,698
4
W
Ymir
4,986
499
50
5
0
192,094
0
W
Chiron
5,215
522
64
6
0
201,776
0
W
Hera
6,110
611
70
7
0
185,443
4
L
Ah Muzen Cab
4,728
473
53
5
0
214,378
2
W
Terra
5,726
573
60
6
0
197,135
0
L
Apollo
4,768
477
49
5
0
126,255
0
W
Mulan
6,832
683
63
6
0
217,866
2
L
Zhong Kui
5,993
599
70
7
0
187,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role