Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Ghillie_Killer-
Zhong Kui
Level 78
God Stats
9W - 7L
1,583 SR
Queue Stats
367W - 410L
1,433 Elo+
Solo
Horus
Horus
SAHDAMAR
Horus
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 59L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
amysmile
Kuzenbo
Level 112
God Stats
1W - 4L
1,294 SR
Queue Stats
184W - 207L
1,451 Elo+
Solo
Kukulkan
Kukulkan
kingofthecamelot
Kukulkan
Level 28
God Stats
0W - 1L
1,803 SR
Queue Stats
42W - 45L
1,527 Elo+
Party 1
Team Averages
Level 100
1,536 SR
1,489 Elo+

VS

Team Averages
Level 118
1,460 SR
1,452 Elo+
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
doukas52
Susano
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 58L
1,433 Elo+
Solo
Thanatos
Thanatos
hereo399
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,452 Elo+
Solo
Bacchus
Bacchus
manu74bonares
Bacchus
Level 136
God Stats
7W - 8L
1,252 SR
Queue Stats
131W - 157L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
o0WorldWide0
Zhong Kui
Level 139
God Stats
10W - 7L
1,546 SR
Queue Stats
393W - 405L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 5 / 5
8,476
706
10,939
12,711
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zhong Kui
Ghillie_Killer-
Zhong Kui
5
0 / 1 / 1
5,974
498
921
1,004
305
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
SAHDAMAR
Horus
16
3 / 3 / 7
9,220
768
7,523
16,749
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kuzenbo
amysmile
Kuzenbo
17
2 / 2 / 7
9,339
778
8,361
17,715
14,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 7 / 5
8,911
743
12,407
11,667
5,169
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 2 / 14
9,505
792
12,480
18,511
21,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
doukas52
Susano
15
5 / 3 / 8
9,656
805
8,500
10,972
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
hereo399
Thanatos
16
4 / 1 / 7
10,010
834
4,269
5,432
2,337
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
17
3 / 2 / 12
10,283
857
10,632
13,052
18,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
o0WorldWide0
Zhong Kui
17
4 / 2 / 9
10,331
861
20,350
14,013
10,829
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
10
Kills
18
18
Deaths
10
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
5
1.1
W
Horus
 
Horus
2
2
14
4.5
L
Zhong Kui
Ghillie_Killer-
Zhong Kui
0
1
1
0.5
L
Horus
SAHDAMAR
Horus
3
3
7
2.17
L
Kuzenbo
amysmile
Kuzenbo
2
2
7
2.75
W
Susano
doukas52
Susano
5
3
8
3
W
Thanatos
hereo399
Thanatos
4
1
7
7.5
L
2
7
5
0.64
W
Bacchus
3
2
12
4.5
W
Zhong Kui
o0WorldWide0
Zhong Kui
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
56,231
59,846
Taken
61,980
37,065
Mitigated
57,478
27,022
Healing
36,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,939
1,194
1,565
2,421
12,711
5,956
0
7,498
5,213
25,161
0
W
Horus
 
Horus
12,480
3,840
8,121
10,703
18,511
21,013
375
9,358
9,153
6,970
19,995
L
Zhong Kui
Ghillie_Killer-
Zhong Kui
921
0
0
121
1,004
305
0
573
431
1,300
0
L
Horus
SAHDAMAR
Horus
7,523
2,924
5,869
7,143
16,749
10,666
0
9,389
7,360
0
11,653
L
Kuzenbo
amysmile
Kuzenbo
8,361
2,963
2,701
6,195
17,715
14,969
0
9,668
8,047
18,847
1,238
W
Susano
doukas52
Susano
8,500
1,453
379
1,831
10,972
4,975
1,071
8,065
2,907
0
19,272
W
Thanatos
hereo399
Thanatos
4,269
307
671
2,591
5,432
2,337
181
1,787
3,645
0
11,326
L
12,407
1,411
461
546
11,667
5,169
0
6,988
4,679
27,793
0
W
Bacchus
10,632
490
917
4,014
13,052
18,324
60
5,452
7,600
20,246
673
W
Zhong Kui
o0WorldWide0
Zhong Kui
20,350
2,198
150
7,520
14,013
10,829
1,071
6,937
7,076
45,102
1,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
49,785
107
Minions Killed
152
0
Camps Cleared
0
838,714
Distance Traveled
1,042,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,476
706
24
2
0
167,002
0
W
Horus
9,505
792
27
2
0
235,490
0
L
Zhong Kui
5,974
498
1
0
0
14,580
0
L
Horus
9,220
768
8
1
0
243,468
0
L
Kuzenbo
9,339
778
26
2
0
225,533
0
W
Susano
9,656
805
19
2
0
218,309
0
W
Thanatos
10,010
834
17
1
0
202,283
0
L
Kukulkan
8,911
743
48
4
0
188,131
0
W
Bacchus
10,283
857
14
1
0
203,319
0
W
Zhong Kui
10,331
861
75
6
0
182,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role