Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LordBrwa
Sun Wukong
Level 62
God Stats
2W - 2L
1,388 SR
Queue Stats
59W - 61L
1,479 Elo+
Solo
Jormungandr
Jormungandr
MysterySquadAdam
Jormungandr
Level 148
God Stats
4W - 6L
1,507 SR
Queue Stats
214W - 199L
1,500 Elo+
Party 1
Ishtar
Ishtar
lmaoTiddies
Ishtar
Level 128
God Stats
1W - 5L
1,104 SR
Queue Stats
258W - 244L
1,502 Elo+
Party 1
Bakasura
Bakasura
tZanMusic
Bakasura
Level 86
God Stats
0W - 2L
1,271 SR
Queue Stats
18W - 17L
1,428 Elo+
Party 1
Team Averages
Level 103
1,354 SR
1,482 Elo+

VS

Team Averages
Level 62
1,651 SR
1,517 Elo+
Ares
Ares
Lordvape711
Ares
Level 7
God Stats
1W - 1L
1,729 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 2
Hel
Hel
SalamanderEyes
Hel
Level 42
God Stats
3W - 1L
1,816 SR
Queue Stats
21W - 18L
1,519 Elo+
Party 2
Ishtar
Ishtar
SmiteFireMan
Ishtar
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 2
Loki
Loki
TurboSchlap
Loki
Level 98
God Stats
3W - 0L
1,762 SR
Queue Stats
24W - 19L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Vander4ever
Gilgamesh
Level 156
God Stats
1W - 5L
1,446 SR
Queue Stats
56W - 72L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 0
6,001
546
3,456
4,724
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LordBrwa
Sun Wukong
12
1 / 1 / 1
6,533
594
7,282
9,170
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
MysterySquadAdam
Jormungandr
8
0 / 5 / 3
5,010
455
6,301
11,863
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
10
3 / 2 / 0
6,062
551
5,723
8,949
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
tZanMusic
Bakasura
9
1 / 5 / 1
5,192
472
2,045
10,385
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
5,988
544
10,053
9,715
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 1
7,347
668
3,858
6,268
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
11
4 / 2 / 2
6,243
568
7,224
7,934
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 3
6,253
568
4,352
5,565
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Vander4ever
Gilgamesh
11
1 / 2 / 1
6,409
583
4,661
10,623
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
L
Sun Wukong
LordBrwa
Sun Wukong
1
1
1
1.5
W
3
2
5
2.75
L
Jormungandr
MysterySquadAdam
Jormungandr
0
5
3
0.3
W
2
0
1
2.5
W
Ishtar
4
2
2
2.5
W
4
0
3
5.5
W
Gilgamesh
Vander4ever
Gilgamesh
1
2
1
0.75
L
Ishtar
3
2
0
1.5
L
Bakasura
tZanMusic
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
30,148
45,091
Taken
40,105
19,182
Mitigated
16,019
14,219
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,456
252
0
1,580
4,724
1,338
0
2,036
2,424
40,168
0
L
Sun Wukong
LordBrwa
Sun Wukong
7,282
2,993
0
4,875
9,170
6,264
9
0
9,170
0
50,999
W
10,053
603
0
2,354
9,715
4,508
0
3,288
6,387
18,575
504
L
Jormungandr
MysterySquadAdam
Jormungandr
6,301
1,656
0
1,590
11,863
5,158
10
4,476
6,963
21,313
1,510
W
3,858
463
550
4,562
6,268
1,828
1,044
1,883
3,994
58,295
2,572
W
Ishtar
7,224
3,631
0
2,418
7,934
2,389
0
2,844
5,075
0
39,002
W
4,352
1,035
0
2,834
5,565
1,444
68
569
4,723
0
37,407
W
Gilgamesh
Vander4ever
Gilgamesh
4,661
1,005
0
3,306
10,623
5,850
0
0
9,993
0
41,014
L
Ishtar
5,723
3,269
0
3,887
8,949
2,769
48
3,526
4,963
0
33,536
L
Bakasura
tZanMusic
Bakasura
2,045
1,425
0
2,287
10,385
3,653
23
2,020
8,165
0
25,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
32,240
311
Minions Killed
351
0
Camps Cleared
0
1,098,139
Distance Traveled
1,182,802
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,001
546
81
7
0
226,400
3
L
Sun Wukong
6,533
594
81
7
0
195,629
0
W
Ares
5,988
544
24
2
0
239,398
0
L
Jormungandr
5,010
455
26
2
0
217,290
4
W
Hel
7,347
668
127
12
0
225,664
0
W
Ishtar
6,243
568
68
6
0
221,466
0
W
Loki
6,253
568
57
5
0
269,206
0
W
Gilgamesh
6,409
583
75
7
0
227,068
0
L
Ishtar
6,062
551
72
7
0
209,359
0
L
Bakasura
5,192
472
51
5
0
249,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role