Player Matchup

Neith
Neith
Cali Ace OG
Neith
Level 158
God Stats
2W - 2L
1,302 SR
Queue Stats
38W - 43L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
WereKrampus
Baron Samedi
Level 146
God Stats
10W - 3L
1,631 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Horus
Horus
bodog
Horus
Level 29
God Stats
3W - 0L
1,689 SR
Queue Stats
27W - 16L
1,605 Elo+
Party 1
Khepri
Khepri
smitcy
Khepri
Level 43
God Stats
3W - 1L
1,397 SR
Queue Stats
51W - 28L
1,629 Elo+
Party 1
Ah Puch
Ah Puch
telantes
Ah Puch
Level 88
God Stats
26W - 20L
1,569 SR
Queue Stats
209W - 218L
1,486 Elo+
Solo
Team Averages
Level 93
1,518 SR
1,549 Elo+

VS

Team Averages
Level 133
1,462 SR
1,538 Elo+
Martichoras
Martichoras
BOOMFRENCHTOAST
Martichoras
Level 176
God Stats
3W - 11L
1,287 SR
Queue Stats
871W - 998L
1,445 Elo+
Solo
Surtr
Surtr
D3SERT GH0ST
Surtr
Level 87
God Stats
9W - 20L
1,388 SR
Queue Stats
38W - 55L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Ho-Le-Sheeat
Nu Wa
Level 179
God Stats
295W - 293L
1,559 SR
Queue Stats
298W - 301L
1,544 Elo+
Solo
Tiamat
Tiamat
ailukers
Tiamat
Level 64
God Stats
2W - 1L
1,786 SR
Queue Stats
191W - 56L
1,734 Elo+
Solo
Fenrir
Fenrir
airth
Fenrir
Level 159
God Stats
0W - 3L
1,288 SR
Queue Stats
96W - 121L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,912
1,114
11,334
5,064
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
WereKrampus
Baron Samedi
15
5 / 0 / 8
9,715
1,214
6,951
4,521
1,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
bodog
Horus
14
2 / 1 / 9
8,232
1,029
6,671
9,662
7,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
smitcy
Khepri
14
1 / 2 / 7
8,861
1,108
3,158
11,165
9,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
telantes
Ah Puch
14
3 / 1 / 6
8,637
1,080
11,428
4,705
1,752
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

313

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BOOMFRENCHTOAST
Martichoras
13
1 / 1 / 0
7,643
955
2,818
5,043
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 4 / 2
7,562
945
4,438
11,801
8,134
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 2 / 2
7,956
995
6,730
6,146
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
ailukers
Tiamat
14
2 / 4 / 2
8,731
1,091
12,012
10,018
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
airth
Fenrir
14
0 / 3 / 3
7,929
991
3,954
10,870
11,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
14
Kills
4
4
Deaths
14
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BOOMFRENCHTOAST
Martichoras
1
1
0
1
W
3
0
9
7.5
L
0
4
2
0.25
L
1
2
2
1
W
Baron Samedi
WereKrampus
Baron Samedi
5
0
8
9
L
Tiamat
ailukers
Tiamat
2
4
2
0.75
L
Fenrir
airth
Fenrir
0
3
3
0.5
W
Horus
bodog
Horus
2
1
9
6.5
W
Khepri
smitcy
Khepri
1
2
7
2.25
W
Ah Puch
telantes
Ah Puch
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,542
Damage
29,952
35,117
Taken
43,878
22,449
Mitigated
28,777
14,361
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BOOMFRENCHTOAST
Martichoras
2,818
517
0
116
5,043
1,698
0
2,544
2,499
0
12,775
W
11,334
2,825
0
1,545
5,064
1,989
0
3,153
1,911
0
37,072
L
4,438
2,089
0
682
11,801
8,134
0
5,835
5,966
145
12,533
L
6,730
3,044
138
1,039
6,146
1,855
0
3,178
2,968
23,850
0
W
Baron Samedi
WereKrampus
Baron Samedi
6,951
289
906
805
4,521
1,662
0
3,727
794
31,158
0
L
Tiamat
ailukers
Tiamat
12,012
1,052
0
1,421
10,018
5,642
0
4,164
5,854
32,818
613
L
Fenrir
airth
Fenrir
3,954
966
0
1,134
10,870
11,448
0
6,371
4,499
0
8,378
W
Horus
bodog
Horus
6,671
3,242
1,026
3,350
9,662
7,723
0
5,043
4,619
555
11,701
W
Khepri
smitcy
Khepri
3,158
409
2,523
4,065
11,165
9,323
0
4,638
5,094
6,712
0
W
Ah Puch
telantes
Ah Puch
11,428
45
0
141
4,705
1,752
0
1,770
2,935
30,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
39,821
191
Minions Killed
173
5
Camps Cleared
6
787,532
Distance Traveled
668,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,643
955
18
2
2
91,657
0
W
Neith
8,912
1,114
56
7
1
153,165
0
L
Surtr
7,562
945
29
4
1
131,493
0
L
Nu Wa
7,956
995
45
6
0
137,505
1
W
Baron Samedi
9,715
1,214
65
8
2
168,479
0
L
Tiamat
8,731
1,091
65
8
2
152,838
0
L
Fenrir
7,929
991
16
2
1
154,559
0
W
Horus
8,232
1,029
12
2
1
149,719
0
W
Khepri
8,861
1,108
8
1
0
152,607
0
W
Ah Puch
8,637
1,080
50
6
1
163,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role