Player Matchup

Osiris
Osiris
 
Osiris
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ronnin369
Charybdis
Level 38
God Stats
1W - 3L
1,071 SR
Queue Stats
144W - 173L
1,432 Elo+
Solo
Eset
Eset
YOUNG-PITT_
Eset
Level 152
God Stats
3W - 0L
1,748 SR
Queue Stats
105W - 110L
1,425 Elo+
Solo
Hercules
Hercules
boy2nice
Hercules
Level 124
God Stats
8W - 4L
1,374 SR
Queue Stats
493W - 502L
1,468 Elo+
Solo
Discordia
Discordia
kintoff11
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,453 Elo+
Solo
Team Averages
Level 109
1,439 SR
1,456 Elo+

VS

Team Averages
Level 54
1,479 SR
1,400 Elo+
Maui
Maui
Arquadex
Maui
Level 106
God Stats
1W - 2L
1,438 SR
Queue Stats
120W - 110L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
LikaxJoker13
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo
Neith
Neith
Lolimtim1
Neith
Level 46
God Stats
0W - 2L
1,260 SR
Queue Stats
133W - 173L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MemphisBlue77
Morgan Le Fay
Level 68
God Stats
3W - 3L
1,697 SR
Queue Stats
415W - 408L
1,405 Elo+
Solo
Awilix
Awilix
SufferingBones
Awilix
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
9 / 2 / 11
9,952
905
14,990
18,137
18,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Ronnin369
Charybdis
5
1 / 1 / 0
6,180
562
1,311
1,036
317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 1 / 2
6,484
589
1,433
1,489
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
boy2nice
Hercules
18
5 / 3 / 10
9,194
836
11,042
13,890
16,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
kintoff11
Discordia
18
7 / 2 / 13
9,863
897
14,636
6,502
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 3 / 4
8,337
758
3,777
13,442
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LikaxJoker13
Baron Samedi
16
1 / 4 / 5
8,563
778
5,524
7,119
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Lolimtim1
Neith
13
3 / 6 / 5
8,205
746
6,261
9,479
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MemphisBlue77
Morgan Le Fay
13
0 / 5 / 6
7,466
679
7,493
10,267
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
4 / 5 / 3
8,902
809
6,787
7,982
3,927
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
23
Kills
9
9
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
2
11
7.25
L
Maui
1
3
4
1
L
Baron Samedi
LikaxJoker13
Baron Samedi
1
4
5
0.88
L
Neith
Lolimtim1
Neith
3
6
5
0.92
L
Morgan Le Fay
MemphisBlue77
Morgan Le Fay
0
5
6
0.6
W
Charybdis
Ronnin369
Charybdis
1
1
0
1
L
4
5
3
1.1
W
1
1
2
2
W
Hercules
boy2nice
Hercules
5
3
10
3.33
W
Discordia
kintoff11
Discordia
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
29,842
41,054
Taken
48,289
38,829
Mitigated
29,879
18,822
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,990
3,877
916
6,910
18,137
18,737
0
5,998
12,139
0
22,517
L
Maui
3,777
412
235
3,618
13,442
11,626
0
4,178
8,671
11,104
1,311
L
Baron Samedi
LikaxJoker13
Baron Samedi
5,524
738
1,479
593
7,119
4,163
0
1,837
5,119
16,225
0
L
Neith
Lolimtim1
Neith
6,261
2,777
211
1,038
9,479
5,132
0
3,488
5,762
0
11,322
L
Morgan Le Fay
MemphisBlue77
Morgan Le Fay
7,493
881
183
2,076
10,267
5,031
0
3,839
6,264
24,227
0
W
Charybdis
Ronnin369
Charybdis
1,311
442
0
113
1,036
317
0
404
632
0
1,311
L
6,787
2,170
1,078
948
7,982
3,927
0
1,923
5,683
0
11,876
W
1,433
175
0
90
1,489
516
0
807
682
4,075
0
W
Hercules
boy2nice
Hercules
11,042
2,263
400
7,546
13,890
16,502
0
6,248
7,642
0
20,793
W
Discordia
kintoff11
Discordia
14,636
96
1,378
1,469
6,502
2,757
0
2,996
3,506
32,459
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,673
Gold Earned
41,473
95
Minions Killed
100
0
Camps Cleared
0
719,611
Distance Traveled
1,008,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,952
905
17
2
0
219,803
0
L
Maui
8,337
758
19
2
0
218,329
0
L
Baron Samedi
8,563
778
25
2
0
208,465
0
L
Neith
8,205
746
15
1
0
182,859
0
L
Morgan Le Fay
7,466
679
30
3
0
185,540
0
W
Charybdis
6,180
562
0
0
0
19,103
0
L
Awilix
8,902
809
11
1
0
213,573
0
W
Eset
6,484
589
7
1
0
49,842
0
W
Hercules
9,194
836
23
2
0
216,331
0
W
Discordia
9,863
897
48
4
0
214,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role