Player Matchup

Cthulhu
Cthulhu
ALEXKLAVE
Cthulhu
Level 149
God Stats
27W - 14L
1,715 SR
Queue Stats
66W - 43L
1,577 Elo+
Solo
Set
Set
ImDislexic6828
Set
Level 108
God Stats
6W - 6L
1,570 SR
Queue Stats
45W - 40L
1,488 Elo+
Party 2
Poseidon
Poseidon
Tryvelocity
Poseidon
Level 141
God Stats
6W - 4L
1,580 SR
Queue Stats
292W - 267L
1,511 Elo+
Party 2
Janus
Janus
TwoTimeTony
Janus
Level 129
God Stats
32W - 27L
1,542 SR
Queue Stats
264W - 253L
1,531 Elo+
Solo
Apollo
Apollo
Udadel
Apollo
Level 128
God Stats
3W - 7L
1,444 SR
Queue Stats
207W - 215L
1,481 Elo+
Party 2
Team Averages
Level 131
1,570 SR
1,518 Elo+

VS

Team Averages
Level 130
1,512 SR
1,591 Elo+
Poseidon
Poseidon
RyRygaming2
Poseidon
Level 67
God Stats
12W - 9L
1,498 SR
Queue Stats
204W - 193L
1,520 Elo+
Solo
Xbalanque
Xbalanque
The_Expert133
Xbalanque
Level 159
God Stats
1W - 0L
1,366 SR
Queue Stats
53W - 28L
1,740 Elo+
Party 1
Raijin
Raijin
UrLocalThugDrezy
Raijin
Level 157
God Stats
2W - 0L
1,644 SR
Queue Stats
62W - 45L
1,646 Elo+
Party 1
Cerberus
Cerberus
XxSemonxX
Cerberus
Level 128
God Stats
1W - 1L
1,471 SR
Queue Stats
88W - 89L
1,525 Elo+
Party 1
Serqet
Serqet
miello
Serqet
Level 139
God Stats
23W - 19L
1,580 SR
Queue Stats
183W - 164L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEXKLAVE
Cthulhu
9
1 / 3 / 1
5,310
483
3,944
8,695
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 3
6,357
578
5,161
8,154
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Tryvelocity
Poseidon
11
2 / 6 / 1
6,079
553
3,759
7,296
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 0
6,911
628
3,212
5,615
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Udadel
Apollo
9
0 / 4 / 2
5,337
485
3,557
6,371
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RyRygaming2
Poseidon
13
3 / 1 / 1
7,186
653
3,654
4,068
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
The_Expert133
Xbalanque
12
3 / 2 / 7
7,292
663
8,526
5,118
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 5 / 4
6,881
626
7,134
6,853
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
XxSemonxX
Cerberus
11
4 / 1 / 4
6,593
599
4,754
8,911
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
miello
Serqet
11
5 / 1 / 4
6,508
592
3,454
8,147
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
19
19
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALEXKLAVE
Cthulhu
1
3
1
0.5
L
3
4
3
1.13
W
Poseidon
RyRygaming2
Poseidon
3
1
1
3.5
W
Xbalanque
The_Expert133
Xbalanque
3
2
7
3.25
L
Poseidon
Tryvelocity
Poseidon
2
6
1
0.42
L
4
2
0
2
L
Apollo
Udadel
Apollo
0
4
2
0.25
W
4
5
4
1.2
W
Cerberus
XxSemonxX
Cerberus
4
1
4
6
W
Serqet
miello
Serqet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
27,522
36,131
Taken
33,097
9,874
Mitigated
12,762
4,755
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALEXKLAVE
Cthulhu
3,944
205
77
841
8,695
3,115
0
1,317
7,378
23,444
1,201
L
5,161
2,605
0
472
8,154
2,348
0
4,524
3,175
0
33,141
W
Poseidon
RyRygaming2
Poseidon
3,654
786
0
892
4,068
951
0
1,815
2,071
48,225
0
W
Xbalanque
The_Expert133
Xbalanque
8,526
4,833
0
1,539
5,118
1,831
124
1,459
3,433
0
57,637
L
Poseidon
Tryvelocity
Poseidon
3,759
548
0
750
7,296
1,435
0
4,496
2,324
34,424
39
L
3,212
57
0
2,192
5,615
1,157
0
2,968
2,257
35,646
283
L
Apollo
Udadel
Apollo
3,557
2,413
0
423
6,371
1,819
0
1,204
5,006
0
29,872
W
7,134
678
0
500
6,853
1,895
0
2,068
4,557
46,942
666
W
Cerberus
XxSemonxX
Cerberus
4,754
180
0
2,941
8,911
5,420
55
2,716
5,667
20,682
1,192
W
Serqet
miello
Serqet
3,454
364
0
3,929
8,147
2,665
0
1,347
6,584
0
36,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
34,460
322
Minions Killed
380
0
Camps Cleared
0
1,152,947
Distance Traveled
1,117,571
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,310
483
45
4
0
231,248
5
L
Set
6,357
578
51
5
0
245,081
1
W
Poseidon
7,186
653
86
8
0
208,806
2
W
Xbalanque
7,292
663
100
9
0
192,445
0
L
Poseidon
6,079
553
87
8
0
220,036
0
L
Janus
6,911
628
82
7
0
237,832
3
L
Apollo
5,337
485
57
5
0
218,750
0
W
Raijin
6,881
626
95
9
0
222,881
0
W
Cerberus
6,593
599
34
3
0
227,446
2
W
Serqet
6,508
592
65
6
0
265,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role