Player Matchup

Ganesha
Ganesha
Silver I
Daddy Cohen8386
Ganesha
Silver I
Level 126
God Stats
14W - 5L
1,701 SR
Queue Stats
39W - 40L
1,154 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
STONKSTOMOON197
Baron Samedi
Silver II
Level 111
God Stats
12W - 7L
1,667 SR
Queue Stats
26W - 23L
1,341 MMR
Party 1
Bastet
Bastet
Silver II
T0 THE M00N
Bastet
Silver II
Level 145
God Stats
10W - 5L
1,918 SR
Queue Stats
35W - 38L
1,177 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,762 SR
1,224 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,520 SR
1,250 MMR
Discordia
Discordia
Silver II
Ruben4ik1659
Discordia
Silver II
Level 66
God Stats
6W - 11L
1,644 SR
Queue Stats
29W - 65L
1,387 MMR
Party 2
Tyr
Tyr
Gold V
V3 Corruption
Tyr
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,182 MMR
Solo
Bacchus
Bacchus
Silver II
kirosin733
Bacchus
Silver II
Level 48
God Stats
4W - 6L
1,415 SR
Queue Stats
72W - 125L
1,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 19
10,998
786
9,313
15,539
17,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
STONKSTOMOON197
Baron Samedi
18
8 / 0 / 11
12,179
870
14,662
7,178
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
18
11 / 1 / 7
12,730
909
20,075
14,815
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MulanAresSurtrKuzenboGeb

VS

Bans
AtlasNutCthulhuChironDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ruben4ik1659
Discordia
15
0 / 6 / 1
9,374
670
7,680
10,841
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 1
9,280
663
6,333
20,831
19,449
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
kirosin733
Bacchus
14
1 / 7 / 0
9,152
654
8,589
19,688
19,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
19
Kills
2
2
Deaths
19
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
L
Discordia
Ruben4ik1659
Discordia
0
6
1
0.08
W
Baron Samedi
STONKSTOMOON197
Baron Samedi
8
0
11
13.5
W
Bastet
11
1
7
14.5
L
1
6
1
0.25
L
Bacchus
kirosin733
Bacchus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
22,602
37,532
Taken
51,360
27,170
Mitigated
41,152
14,953
Healing
5,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,313
1,199
0
3,967
15,539
17,308
492
5,694
9,812
31,749
1,425
L
Discordia
Ruben4ik1659
Discordia
7,680
67
0
225
10,841
1,999
0
4,344
6,497
38,473
0
W
Baron Samedi
STONKSTOMOON197
Baron Samedi
14,662
513
2,471
3,015
7,178
3,400
1,438
5,123
2,051
44,667
0
W
Bastet
20,075
5,326
0
5,500
14,815
6,462
2,283
5,406
9,398
0
48,325
L
6,333
705
0
2,333
20,831
19,449
206
8,541
12,262
0
17,280
L
Bacchus
kirosin733
Bacchus
8,589
710
0
3,424
19,688
19,704
174
10,800
8,882
19,936
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
27,806
140
Minions Killed
110
0
Camps Cleared
0
813,307
Distance Traveled
669,095
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,998
786
13
1
0
259,682
0
L
Discordia
9,374
670
55
4
0
229,423
0
W
Baron Samedi
12,179
870
70
5
0
260,803
0
W
Bastet
12,730
909
57
4
0
292,822
0
L
Tyr
9,280
663
27
2
0
213,373
4
L
Bacchus
9,152
654
28
2
0
226,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role