Player Matchup

Atlas
Atlas
 
Atlas
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Maxmax39
Skadi
Level 133
God Stats
1W - 0L
1,684 SR
Queue Stats
12W - 12L
1,530 Elo+
Party 2
Anubis
Anubis
Nydyou57
Anubis
Level 119
God Stats
6W - 4L
1,622 SR
Queue Stats
695W - 674L
1,541 Elo+
Solo
Lancelot
Lancelot
Top X Tony4441
Lancelot
Level 126
God Stats
7W - 6L
1,480 SR
Queue Stats
107W - 114L
1,503 Elo+
Solo
Charybdis
Charybdis
xmendiix
Charybdis
Level 157
God Stats
1W - 5L
1,139 SR
Queue Stats
193W - 183L
1,473 Elo+
Solo
Team Averages
Level 144
1,485 SR
1,509 Elo+

VS

Team Averages
Level 160
1,624 SR
1,558 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
kovgarenok
Jormungandr
Level 159
God Stats
39W - 37L
1,595 SR
Queue Stats
855W - 761L
1,537 Elo+
Solo
Mercury
Mercury
vXC_r_Y_s_i_SXv
Mercury
Level 146
God Stats
12W - 19L
1,439 SR
Queue Stats
388W - 404L
1,604 Elo+
Party 1
Ra
Ra
xXB-u-R-n-ZXx
Ra
Level 187
God Stats
73W - 57L
1,614 SR
Queue Stats
441W - 446L
1,558 Elo+
Party 1
Horus
Horus
x__iLeGaCy__x
Horus
Level 159
God Stats
5W - 2L
1,972 SR
Queue Stats
320W - 326L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 5
6,071
607
4,903
5,708
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Maxmax39
Skadi
13
4 / 0 / 2
7,024
702
5,321
3,446
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Nydyou57
Anubis
12
2 / 0 / 0
6,730
673
3,484
5,239
2,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lancelot
10
1 / 1 / 5
5,607
561
4,034
6,797
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
xmendiix
Charybdis
11
1 / 3 / 0
6,357
636
4,294
6,583
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 3 / 0
4,605
461
1,880
4,077
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
kovgarenok
Jormungandr
12
3 / 1 / 0
6,671
667
5,125
7,589
5,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 2 / 0
4,889
489
2,298
8,607
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
5,871
587
3,825
4,637
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 1
5,411
541
1,321
7,401
5,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
4
4
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
5
3.5
L
Olorun
 
Olorun
1
3
0
0.33
W
Skadi
Maxmax39
Skadi
4
0
2
5
W
Anubis
Nydyou57
Anubis
2
0
0
2
W
Lancelot
1
1
5
3.5
L
Jormungandr
kovgarenok
Jormungandr
3
1
0
3
L
0
2
0
0
L
0
2
0
0
L
0
1
1
0.5
W
Charybdis
xmendiix
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
14,449
27,773
Taken
32,311
11,911
Mitigated
16,259
8,413
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,903
1,382
0
2,017
5,708
3,681
0
1,086
4,482
24,355
0
L
Olorun
 
Olorun
1,880
576
120
504
4,077
1,316
0
836
3,241
18,935
1,396
W
Skadi
Maxmax39
Skadi
5,321
2,034
0
493
3,446
1,289
537
294
3,152
0
50,967
W
Anubis
Nydyou57
Anubis
3,484
140
0
3,229
5,239
2,248
477
1,728
3,215
61,363
198
W
Lancelot
4,034
605
0
1,419
6,797
2,607
0
2,516
4,102
0
33,171
L
Jormungandr
kovgarenok
Jormungandr
5,125
1,424
0
2,842
7,589
5,128
12
0
7,589
45,826
1,022
L
2,298
695
0
250
8,607
2,915
0
3,150
5,457
0
27,954
L
3,825
94
84
1,192
4,637
1,751
0
2,170
2,467
44,104
1,064
L
1,321
377
480
3,247
7,401
5,149
0
2,231
5,170
0
15,420
W
Charybdis
xmendiix
Charybdis
4,294
2,403
0
1,255
6,583
2,086
0
4,465
2,044
0
42,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
27,447
387
Minions Killed
308
0
Camps Cleared
0
1,126,169
Distance Traveled
1,018,792
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,071
607
17
2
0
244,103
4
L
Olorun
4,605
461
46
5
0
129,677
0
W
Skadi
7,024
702
108
11
0
222,605
0
W
Anubis
6,730
673
115
12
0
197,106
2
W
Lancelot
5,607
561
66
7
0
269,791
2
L
Jormungandr
6,671
667
76
8
0
203,253
3
L
Mercury
4,889
489
57
6
0
251,457
2
L
Ra
5,871
587
107
11
0
221,230
0
L
Horus
5,411
541
22
2
0
213,175
1
W
Charybdis
6,357
636
81
8
0
192,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role