Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AshsRobuzzy
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Cu Chulainn
Cu Chulainn
BNDOBSON
Cu Chulainn
Level 227
God Stats
9W - 4L
1,673 SR
Queue Stats
327W - 319L
1,502 Elo+
Solo
Chang'e
Chang'e
OrderedDawn4276
Chang'e
Level 104
God Stats
8W - 6L
1,575 SR
Queue Stats
102W - 107L
1,529 Elo+
Solo
Hun Batz
Hun Batz
motox1189
Hun Batz
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,515 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,551 Elo+

VS

Team Averages
Level 126
1,499 SR
1,492 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ArgetRisa
Geb
Level 145
God Stats
2W - 2L
1,557 SR
Queue Stats
36W - 25L
1,495 Elo+
Party 1
Anubis
Anubis
B00tyB0uncer
Anubis
Level 127
God Stats
245W - 206L
1,560 SR
Queue Stats
255W - 226L
1,501 Elo+
Solo
Janus
Janus
Thu_p4py-13choso
Janus
Level 70
God Stats
4W - 6L
1,377 SR
Queue Stats
56W - 54L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 1 / 0
3,831
383
1,624
2,498
501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
AshsRobuzzy
Xing Tian
8
0 / 0 / 0
4,774
477
1,354
7,261
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
BNDOBSON
Cu Chulainn
10
1 / 3 / 1
5,690
569
2,086
9,187
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,405
541
3,769
6,373
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
motox1189
Hun Batz
9
1 / 4 / 0
5,115
512
3,355
7,738
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 1 / 0
6,478
648
3,021
9,709
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
 
Skadi
11
1 / 0 / 0
5,883
588
3,074
2,292
993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 2
5,015
502
3,272
5,695
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
12
3 / 1 / 0
7,064
706
5,643
4,679
1,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 1 / 1
6,335
634
3,088
4,174
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
10
10
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Erlang Shen
 
Erlang Shen
5
1
0
5
W
Skadi
 
Skadi
1
0
0
1
W
0
0
2
1
L
Xing Tian
AshsRobuzzy
Xing Tian
0
0
0
0
W
Anubis
3
1
0
3
L
Cu Chulainn
BNDOBSON
Cu Chulainn
1
3
1
0.5
L
1
2
1
0.75
W
1
1
1
1.5
L
Hun Batz
motox1189
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,188
Damage
18,098
33,057
Taken
26,549
12,430
Mitigated
10,608
8,726
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,624
365
0
722
2,498
501
0
480
1,756
0
12,599
W
Erlang Shen
 
Erlang Shen
3,021
1,947
0
6,119
9,709
3,635
0
690
8,907
0
49,324
W
Skadi
 
Skadi
3,074
809
0
890
2,292
993
603
345
1,947
0
49,638
W
3,272
430
0
1,892
5,695
3,112
30
1,350
4,303
16,019
0
L
Xing Tian
AshsRobuzzy
Xing Tian
1,354
234
98
1,689
7,261
4,142
0
1,631
5,135
16,427
609
W
Anubis
5,643
334
0
1,689
4,679
1,799
270
0
4,679
49,670
1,858
L
Cu Chulainn
BNDOBSON
Cu Chulainn
2,086
263
0
1,456
9,187
4,476
0
3,794
5,393
0
35,234
L
3,769
219
120
1,772
6,373
1,581
0
3,442
2,604
26,308
1,022
W
3,088
338
0
0
4,174
1,069
275
2,143
1,751
39,543
678
L
Hun Batz
motox1189
Hun Batz
3,355
1,246
0
2,869
7,738
1,730
0
1,708
6,012
0
29,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
30,775
228
Minions Killed
374
0
Camps Cleared
0
853,055
Distance Traveled
976,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,831
383
19
2
0
77,422
0
W
Erlang Shen
6,478
648
77
8
0
236,710
0
W
Skadi
5,883
588
97
10
0
165,690
0
W
Geb
5,015
502
22
2
0
209,994
0
L
Xing Tian
4,774
477
27
3
0
178,741
0
W
Anubis
7,064
706
91
9
0
176,865
0
L
Cu Chulainn
5,690
569
66
7
0
183,869
0
L
Chang'e
5,405
541
58
6
0
187,905
0
W
Janus
6,335
634
87
9
0
187,205
0
L
Hun Batz
5,115
512
58
6
0
225,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role