Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ConsistentCheeks
Achilles
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Ian0196
Nu Wa
Level 198
God Stats
46W - 25L
1,649 SR
Queue Stats
305W - 303L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Ult is down
Danzaburou
Level 103
God Stats
88W - 68L
1,611 SR
Queue Stats
797W - 785L
1,467 Elo+
Solo
Bacchus
Bacchus
pts2703
Bacchus
Level 86
God Stats
8W - 5L
1,510 SR
Queue Stats
25W - 24L
1,489 Elo+
Solo
Team Averages
Level 106
1,554 SR
1,460 Elo+

VS

Team Averages
Level 129
1,521 SR
1,456 Elo+
Medusa
Medusa
AcxeI
Medusa
Level 158
God Stats
7W - 5L
1,643 SR
Queue Stats
399W - 371L
1,529 Elo+
Solo
Ullr
Ullr
JONLAMB327
Ullr
Level 129
God Stats
5W - 11L
1,421 SR
Queue Stats
334W - 323L
1,504 Elo+
Solo
Jormungandr
Jormungandr
LordUltimus2
Jormungandr
Level 126
God Stats
3W - 3L
1,481 SR
Queue Stats
377W - 366L
1,478 Elo+
Solo
Poseidon
Poseidon
ResseHill2k18
Poseidon
Level 39
God Stats
0W - 2L
1,559 SR
Queue Stats
8W - 22L
1,322 Elo+
Solo
Fenrir
Fenrir
xX-EVA_01_XD-xX
Fenrir
Level 194
God Stats
48W - 41L
1,501 SR
Queue Stats
446W - 423L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 1 / 3
8,789
628
3,859
5,352
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 2
9,120
651
6,809
7,921
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Ian0196
Nu Wa
14
0 / 0 / 3
7,931
567
11,225
6,810
1,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Ult is down
Danzaburou
16
5 / 1 / 2
9,451
675
4,788
9,158
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
pts2703
Bacchus
14
2 / 0 / 3
8,063
576
4,594
7,450
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AcxeI
Medusa
9
1 / 5 / 0
5,734
410
3,993
8,475
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,093
435
4,290
12,567
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
LordUltimus2
Jormungandr
11
0 / 1 / 2
6,608
472
2,699
9,788
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
ResseHill2k18
Poseidon
11
0 / 3 / 0
5,922
423
7,065
7,780
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,084
435
3,802
7,906
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
L
Medusa
AcxeI
Medusa
1
5
0
0.2
W
4
0
2
5
W
Nu Wa
Ian0196
Nu Wa
0
0
3
1.5
L
0
2
0
0
L
Jormungandr
LordUltimus2
Jormungandr
0
1
2
1
L
Poseidon
ResseHill2k18
Poseidon
0
3
0
0
W
Danzaburou
Ult is down
Danzaburou
5
1
2
6
W
Bacchus
pts2703
Bacchus
2
0
3
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
21,849
36,691
Taken
46,516
19,238
Mitigated
16,078
15,423
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,859
353
0
1,255
5,352
1,564
2,423
746
4,606
61,512
895
L
Medusa
AcxeI
Medusa
3,993
1,545
0
882
8,475
2,283
0
2,354
5,890
0
32,878
W
6,809
1,247
0
4,617
7,921
6,303
156
2,184
5,737
0
61,221
W
Nu Wa
Ian0196
Nu Wa
11,225
4,174
0
3,726
6,810
1,887
1,901
1,332
5,478
65,958
3,000
L
4,290
281
0
4,208
12,567
3,564
0
8,174
4,393
0
53,082
L
Jormungandr
LordUltimus2
Jormungandr
2,699
683
0
2,401
9,788
5,376
0
2,004
7,385
35,748
3,594
L
Poseidon
ResseHill2k18
Poseidon
7,065
599
0
927
7,780
2,132
0
5,003
2,646
53,703
0
W
Danzaburou
Ult is down
Danzaburou
4,788
1,352
0
3,567
9,158
3,523
3,546
1,339
7,819
0
73,479
W
Bacchus
pts2703
Bacchus
4,594
394
0
2,258
7,450
5,961
31
3,734
3,716
23,620
0
L
3,802
409
0
4,568
7,906
2,723
0
1,540
6,204
0
41,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
30,441
499
Minions Killed
397
0
Camps Cleared
0
1,405,516
Distance Traveled
1,128,254
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,789
628
135
10
0
285,881
0
L
Medusa
5,734
410
45
3
0
174,962
0
W
Achilles
9,120
651
96
7
0
258,700
0
W
Nu Wa
7,931
567
120
9
0
252,433
6
L
Ullr
6,093
435
94
7
0
242,137
0
L
Jormungandr
6,608
472
87
6
0
235,419
0
L
Poseidon
5,922
423
98
7
0
207,636
0
W
Danzaburou
9,451
675
119
9
0
277,208
0
W
Bacchus
8,063
576
29
2
0
331,294
0
L
Fenrir
6,084
435
73
5
0
268,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role