Player Matchup

Baron Samedi
Baron Samedi
BizB0p
Baron Samedi
Level 69
God Stats
68W - 43L
1,664 SR
Queue Stats
317W - 302L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
BoomBoomFIREANTS
Sun Wukong
Level 49
God Stats
2W - 0L
1,782 SR
Queue Stats
70W - 67L
1,586 Elo+
Party 1
Vamana
Vamana
GORGERofAnts
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
437W - 392L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
PEWPEWBULLETANT
Heimdallr
Level 44
God Stats
2W - 6L
1,290 SR
Queue Stats
62W - 54L
1,552 Elo+
Party 1
Raijin
Raijin
StarQuaker
Raijin
Level 142
God Stats
5W - 0L
1,742 SR
Queue Stats
86W - 39L
1,706 Elo+
Solo
Team Averages
Level 87
1,596 SR
1,582 Elo+

VS

Team Averages
Level 137
1,542 SR
1,532 Elo+
Chaac
Chaac
Exell
Chaac
Level 148
God Stats
143W - 129L
1,567 SR
Queue Stats
306W - 279L
1,514 Elo+
Solo
Poseidon
Poseidon
Magneto48YT
Poseidon
Level 134
God Stats
0W - 2L
1,398 SR
Queue Stats
167W - 134L
1,548 Elo+
Solo
Charybdis
Charybdis
OneeLoliEnjoyer
Charybdis
Level 108
God Stats
25W - 22L
1,582 SR
Queue Stats
120W - 109L
1,537 Elo+
Solo
Atlas
Atlas
concwest
Atlas
Level 147
God Stats
5W - 7L
1,635 SR
Queue Stats
348W - 387L
1,525 Elo+
Party 2
Ratatoskr
Ratatoskr
jkoshakamac
Ratatoskr
Level 147
God Stats
6W - 14L
1,528 SR
Queue Stats
263W - 296L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BizB0p
Baron Samedi
14
3 / 3 / 8
8,950
526
7,445
15,263
12,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
BoomBoomFIREANTS
Sun Wukong
18
8 / 1 / 7
10,391
611
12,768
12,593
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
16
5 / 2 / 2
10,211
601
13,417
14,483
13,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
PEWPEWBULLETANT
Heimdallr
17
5 / 6 / 2
10,337
608
13,433
16,586
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
StarQuaker
Raijin
16
5 / 6 / 4
9,776
575
12,187
11,608
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Exell
Chaac
16
5 / 2 / 1
9,269
545
9,645
13,298
8,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Magneto48YT
Poseidon
13
2 / 9 / 1
7,635
449
5,905
13,620
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
OneeLoliEnjoyer
Charybdis
15
6 / 6 / 2
9,096
535
11,782
15,636
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
concwest
Atlas
13
2 / 3 / 5
8,877
522
9,094
14,680
14,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
jkoshakamac
Ratatoskr
15
3 / 6 / 0
9,076
534
9,672
19,270
8,203
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
26
Kills
18
18
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BizB0p
Baron Samedi
3
3
8
2.33
W
Sun Wukong
BoomBoomFIREANTS
Sun Wukong
8
1
7
11.5
L
Chaac
Exell
Chaac
5
2
1
2.75
W
Vamana
5
2
2
3
L
Poseidon
Magneto48YT
Poseidon
2
9
1
0.28
L
Charybdis
OneeLoliEnjoyer
Charybdis
6
6
2
1.17
W
Heimdallr
PEWPEWBULLETANT
Heimdallr
5
6
2
1
W
Raijin
StarQuaker
Raijin
5
6
4
1.17
L
Atlas
concwest
Atlas
2
3
5
1.5
L
Ratatoskr
jkoshakamac
Ratatoskr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,250
Damage
46,098
70,533
Taken
76,504
42,610
Mitigated
38,579
29,866
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BizB0p
Baron Samedi
7,445
787
1,097
5,845
15,263
12,776
219
4,331
10,932
28,395
0
W
Sun Wukong
BoomBoomFIREANTS
Sun Wukong
12,768
2,917
0
8,158
12,593
5,987
66
1,869
10,724
0
79,325
L
Chaac
Exell
Chaac
9,645
1,010
0
2,680
13,298
8,187
0
2,376
10,780
0
75,206
W
Vamana
13,417
3,875
0
5,389
14,483
13,690
0
2,085
12,398
8,315
67,541
L
Poseidon
Magneto48YT
Poseidon
5,905
720
0
978
13,620
2,982
250
7,952
5,668
45,803
86
L
Charybdis
OneeLoliEnjoyer
Charybdis
11,782
4,724
0
4,546
15,636
5,175
0
927
14,705
0
72,287
W
Heimdallr
PEWPEWBULLETANT
Heimdallr
13,433
7,072
0
6,556
16,586
5,597
122
1,934
14,652
0
82,788
W
Raijin
StarQuaker
Raijin
12,187
1,160
0
2,821
11,608
4,560
0
5,151
6,457
94,470
0
L
Atlas
concwest
Atlas
9,094
2,925
0
2,150
14,680
14,032
148
6,865
7,681
34,195
1,638
L
Ratatoskr
jkoshakamac
Ratatoskr
9,672
1,989
0
7,450
19,270
8,203
0
3,124
15,303
1,740
61,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
43,953
548
Minions Killed
493
0
Camps Cleared
0
1,674,943
Distance Traveled
1,756,211
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,950
526
22
1
0
325,996
5
W
Sun Wukong
10,391
611
120
7
0
414,173
0
L
Chaac
9,269
545
120
7
0
373,129
2
W
Vamana
10,211
601
127
7
0
335,574
0
L
Poseidon
7,635
449
82
5
0
339,179
6
L
Charybdis
9,096
535
122
7
0
330,737
3
W
Heimdallr
10,337
608
129
8
0
298,788
0
W
Raijin
9,776
575
150
9
0
300,412
4
L
Atlas
8,877
522
44
3
0
334,556
3
L
Ratatoskr
9,076
534
125
7
0
378,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role