Player Matchup

Janus
Janus
FatMoo
Janus
Level 82
God Stats
35W - 33L
1,503 SR
Queue Stats
85W - 85L
1,467 Elo+
Solo
Amaterasu
Amaterasu
JrBono
Amaterasu
Level 129
God Stats
44W - 13L
1,791 SR
Queue Stats
223W - 219L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
felpBono
Jormungandr
Level 105
God Stats
53W - 26L
1,714 SR
Queue Stats
208W - 201L
1,486 Elo+
Party 1
Team Averages
Level 105
1,669 SR
1,470 Elo+

VS

Team Averages
Level 104
1,627 SR
1,496 Elo+
Maui
Maui
Adriatic3804
Maui
Level 91
God Stats
415W - 403L
1,529 SR
Queue Stats
928W - 920L
1,507 Elo+
Solo
Medusa
Medusa
BrenoBurNN
Medusa
Level 126
God Stats
2W - 2L
1,683 SR
Queue Stats
35W - 42L
1,462 Elo+
Solo
Eset
Eset
HundredDisc6853
Eset
Level 94
God Stats
53W - 37L
1,669 SR
Queue Stats
106W - 78L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FatMoo
Janus
13
1 / 4 / 2
8,540
712
4,460
5,800
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
JrBono
Amaterasu
15
1 / 2 / 3
8,654
721
6,292
17,211
17,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
felpBono
Jormungandr
16
2 / 3 / 1
9,263
772
5,914
11,649
8,758
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
9,883
824
7,568
10,708
11,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
BrenoBurNN
Medusa
16
5 / 2 / 4
10,616
885
11,328
8,984
3,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 2 / 6
11,150
929
10,955
9,741
4,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Medusa
BrenoBurNN
Medusa
5
2
4
3.5
L
Janus
FatMoo
Janus
1
4
2
0.5
W
3
2
6
3
L
Amaterasu
JrBono
Amaterasu
1
2
3
1.25
L
Jormungandr
felpBono
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,666
Damage
29,851
34,660
Taken
29,433
27,771
Mitigated
19,487
7,341
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,568
1,334
0
1,993
10,708
11,142
427
2,434
7,992
23,907
4,690
W
Medusa
BrenoBurNN
Medusa
11,328
5,980
0
1,202
8,984
3,955
1,844
3,821
4,845
0
38,844
L
Janus
FatMoo
Janus
4,460
179
0
510
5,800
1,934
0
3,283
2,511
24,969
0
W
10,955
1,286
1,534
4,881
9,741
4,390
1,148
3,799
5,702
53,958
0
L
Amaterasu
JrBono
Amaterasu
6,292
1,224
0
5,487
17,211
17,079
0
7,542
9,643
0
16,913
L
Jormungandr
felpBono
Jormungandr
5,914
651
0
1,344
11,649
8,758
0
6,750
4,876
31,261
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
31,649
120
Minions Killed
178
0
Camps Cleared
0
624,577
Distance Traveled
699,963
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,883
824
33
3
0
230,566
0
W
Medusa
10,616
885
51
4
0
237,884
2
L
Janus
8,540
712
43
4
0
147,607
1
W
Eset
11,150
929
94
8
0
231,513
7
L
Amaterasu
8,654
721
20
2
0
251,825
0
L
Jormungandr
9,263
772
57
5
0
225,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role