Player Matchup

Charybdis
Charybdis
Gold III
FURØR
Charybdis
Gold III
Level 143
God Stats
4W - 4L
1,685 SR
Queue Stats
17W - 16L
1,692 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Qubiik
Ne Zha
Platinum I
Level 174
God Stats
0W - 3L
1,233 SR
Queue Stats
40W - 19L
2,043 MMR
Solo
Ra
Ra
Platinum IV
sun7weazl
Ra
Platinum IV
Level 158
God Stats
14W - 16L
1,543 SR
Queue Stats
188W - 226L
1,877 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,487 SR
1,871 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,610 SR
1,831 MMR
Persephone
Persephone
Gold I
 
Persephone
Gold I
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum III
Deelarnixter001
Cerberus
Platinum III
Level 128
God Stats
47W - 37L
1,642 SR
Queue Stats
407W - 428L
1,767 MMR
Party 1
Bakasura
Bakasura
Diamond III
HERETIKsound
Bakasura
Diamond III
Level 158
God Stats
59W - 33L
1,689 SR
Queue Stats
156W - 129L
2,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FURØR
Charybdis
14
2 / 1 / 0
8,122
812
13,148
7,403
2,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
Qubiik
Ne Zha
12
0 / 5 / 1
7,018
702
4,721
10,590
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 2
7,543
754
4,610
6,467
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesKuzenboMulanFafnirSerqet

VS

Bans
CthulhuDiscordiaKumbhakarnaScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 0 / 5
9,611
961
9,229
4,960
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
14
2 / 1 / 5
8,298
830
5,547
12,694
12,394
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
HERETIKsound
Bakasura
15
4 / 1 / 0
8,726
873
7,088
12,059
11,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
8
8
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
5
4.5
W
Cerberus
2
1
5
4.5
L
Charybdis
FURØR
Charybdis
2
1
0
2
W
Bakasura
HERETIKsound
Bakasura
4
1
0
4
L
Ne Zha
Qubiik
Ne Zha
0
5
1
0.1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,479
Damage
21,864
24,460
Taken
29,713
8,999
Mitigated
25,031
5,342
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,229
380
0
1,833
4,960
1,510
252
638
4,309
48,877
988
W
Cerberus
5,547
223
0
3,485
12,694
12,394
259
1,836
10,665
12,861
374
L
Charybdis
FURØR
Charybdis
13,148
6,893
0
1,516
7,403
2,037
191
3,909
3,017
0
34,549
W
Bakasura
HERETIKsound
Bakasura
7,088
4,946
0
7,320
12,059
11,127
224
1,958
9,543
0
18,839
L
Ne Zha
Qubiik
Ne Zha
4,721
768
0
799
10,590
5,249
0
7,280
2,913
0
20,790
L
4,610
105
662
2,365
6,467
1,713
0
3,214
2,889
29,519
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
26,635
152
Minions Killed
164
0
Camps Cleared
0
593,179
Distance Traveled
655,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,611
961
86
9
0
217,542
0
W
Cerberus
8,298
830
22
2
0
206,958
0
L
Charybdis
8,122
812
62
6
0
201,999
0
W
Bakasura
8,726
873
56
6
0
230,732
0
L
Ne Zha
7,018
702
19
2
0
191,093
0
L
Ra
7,543
754
71
7
0
200,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role