Player Matchup

Sol
Sol
LocusTlvl100
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
Mexjcan
Sun Wukong
Level 154
God Stats
7W - 7L
1,591 SR
Queue Stats
77W - 57L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
xRATED Monsterx
Baron Samedi
Level 81
God Stats
132W - 130L
1,498 SR
Queue Stats
422W - 416L
1,428 Elo+
Solo
Team Averages
Level 130
1,530 SR
1,530 Elo+

VS

Team Averages
Level 135
1,527 SR
1,566 Elo+
Charybdis
Charybdis
BBCInspector
Charybdis
Level 128
God Stats
22W - 15L
1,638 SR
Queue Stats
442W - 372L
1,610 Elo+
Party 2
Geb
Geb
DojaCatsMilkies
Geb
Level 139
God Stats
11W - 9L
1,656 SR
Queue Stats
453W - 379L
1,610 Elo+
Party 2
Chang'e
Chang'e
pyroman136
Chang'e
Level 139
God Stats
0W - 1L
1,286 SR
Queue Stats
82W - 82L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,319
932
7,682
5,585
2,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Mexjcan
Sun Wukong
16
7 / 0 / 6
9,863
986
11,786
13,360
11,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
xRATED Monsterx
Baron Samedi
14
5 / 2 / 8
9,197
920
7,728
9,119
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BBCInspector
Charybdis
13
0 / 2 / 2
7,827
783
6,626
7,966
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 1
7,497
750
8,829
12,512
10,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
pyroman136
Chang'e
12
1 / 6 / 1
7,438
744
4,126
10,465
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BBCInspector
Charybdis
0
2
2
0.5
L
1
6
1
0.25
W
2
0
9
6.5
W
Sun Wukong
Mexjcan
Sun Wukong
7
0
6
10
L
Chang'e
pyroman136
Chang'e
1
6
1
0.25
W
Baron Samedi
xRATED Monsterx
Baron Samedi
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
19,581
28,064
Taken
30,943
18,231
Mitigated
16,803
11,209
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BBCInspector
Charybdis
6,626
2,164
0
1,198
7,966
2,957
0
4,613
3,087
0
28,473
L
8,829
636
0
298
12,512
10,222
0
7,583
4,600
16,079
383
W
7,682
2,381
0
3,926
5,585
2,618
2,214
2,578
2,589
41,274
758
W
Sun Wukong
Mexjcan
Sun Wukong
11,786
1,869
0
3,676
13,360
11,733
357
4,409
8,464
829
29,520
L
Chang'e
pyroman136
Chang'e
4,126
459
1,303
2,910
10,465
3,624
0
3,885
6,086
19,453
918
W
Baron Samedi
xRATED Monsterx
Baron Samedi
7,728
429
1,400
2,207
9,119
3,880
610
4,332
4,338
21,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
22,762
149
Minions Killed
106
0
Camps Cleared
0
593,842
Distance Traveled
525,906
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,827
783
48
5
0
179,086
0
L
Geb
7,497
750
17
2
0
167,970
0
W
Sol
9,319
932
84
8
0
191,475
0
W
Sun Wukong
9,863
986
36
4
0
212,379
0
L
Chang'e
7,438
744
41
4
0
178,850
0
W
Baron Samedi
9,197
920
29
3
0
189,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role