Player Matchup

Ravana
Ravana
 
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BrBStickyP
Vulcan
Level 148
God Stats
12W - 7L
1,561 SR
Queue Stats
706W - 730L
1,430 Elo+
Solo
Atlas
Atlas
METALMIKE
Atlas
Level 159
God Stats
6W - 7L
1,445 SR
Queue Stats
217W - 226L
1,494 Elo+
Solo
Xbalanque
Xbalanque
Merses
Xbalanque
Level 158
God Stats
5W - 1L
1,846 SR
Queue Stats
113W - 118L
1,484 Elo+
Party 1
Chaac
Chaac
Mindr1pper
Chaac
Level 141
God Stats
6W - 2L
1,548 SR
Queue Stats
160W - 147L
1,484 Elo+
Party 1
Team Averages
Level 152
1,580 SR
1,478 Elo+

VS

Team Averages
Level 105
1,587 SR
1,539 Elo+
Geb
Geb
Bogdan27
Geb
Level 168
God Stats
1W - 1L
1,821 SR
Queue Stats
60W - 52L
1,565 Elo+
Solo
Anubis
Anubis
ThaSebb
Anubis
Level 62
God Stats
0W - 3L
1,407 SR
Queue Stats
50W - 66L
1,433 Elo+
Solo
Merlin
Merlin
Tiréan
Merlin
Level 173
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 4L
1,566 Elo+
Party 2
Artemis
Artemis
mucaak
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,401 Elo+
Solo
Skadi
Skadi
tinytulagaming
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
9 / 4 / 6
10,192
927
4,681
11,788
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
BrBStickyP
Vulcan
15
3 / 2 / 4
9,185
835
10,597
4,760
2,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
METALMIKE
Atlas
15
1 / 3 / 15
9,278
843
8,170
10,358
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Merses
Xbalanque
16
5 / 2 / 13
9,662
878
7,531
7,708
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
18
10 / 3 / 14
11,071
1,006
12,074
14,844
17,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,488
681
6,146
7,534
6,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
ThaSebb
Anubis
16
6 / 4 / 3
9,128
830
4,779
7,659
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Tiréan
Merlin
13
3 / 7 / 8
8,651
786
9,543
8,927
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
mucaak
Artemis
13
1 / 7 / 3
7,574
689
7,851
10,238
3,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 5
8,130
739
4,877
10,196
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
28
Kills
14
14
Deaths
28
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
4
6
3
L
2
3
6
1.67
W
Vulcan
BrBStickyP
Vulcan
3
2
4
2.5
W
Atlas
METALMIKE
Atlas
1
3
15
2.83
W
Xbalanque
Merses
Xbalanque
5
2
13
5.75
W
Chaac
10
3
14
5.67
L
Anubis
ThaSebb
Anubis
6
4
3
1.88
L
Merlin
Tiréan
Merlin
3
7
8
1
L
Artemis
mucaak
Artemis
1
7
3
0.36
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,053
Damage
33,196
49,458
Taken
44,554
39,723
Mitigated
21,112
16,045
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,681
770
1,411
2,206
11,788
7,035
693
6,162
5,626
0
10,234
L
6,146
198
0
1,550
7,534
6,139
0
2,415
5,119
12,467
0
W
Vulcan
BrBStickyP
Vulcan
10,597
0
454
687
4,760
2,210
959
2,093
2,667
26,693
690
W
Atlas
METALMIKE
Atlas
8,170
2,619
1,155
2,088
10,358
9,472
132
3,965
6,393
19,415
732
W
Xbalanque
Merses
Xbalanque
7,531
2,694
586
1,461
7,708
3,291
3,984
3,474
4,234
0
18,400
W
Chaac
12,074
411
1,034
4,963
14,844
17,715
1,063
4,774
10,070
0
23,338
L
Anubis
ThaSebb
Anubis
4,779
123
0
2,017
7,659
3,170
0
3,642
4,017
15,165
0
L
Merlin
Tiréan
Merlin
9,543
472
380
664
8,927
3,287
0
2,808
6,119
25,503
0
L
Artemis
mucaak
Artemis
7,851
2,545
0
250
10,238
3,682
0
4,386
5,852
0
16,608
L
4,877
1,946
504
560
10,196
4,834
0
4,523
5,673
0
13,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
40,971
130
Minions Killed
104
0
Camps Cleared
0
977,363
Distance Traveled
815,221
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,192
927
12
1
0
178,045
0
L
Geb
7,488
681
6
1
0
156,539
4
W
Vulcan
9,185
835
33
3
0
208,103
0
W
Atlas
9,278
843
22
2
0
188,421
0
W
Xbalanque
9,662
878
32
3
0
174,424
0
W
Chaac
11,071
1,006
31
3
0
228,370
0
L
Anubis
9,128
830
27
2
0
177,703
0
L
Merlin
8,651
786
27
2
0
167,543
0
L
Artemis
7,574
689
19
2
0
156,397
0
L
Skadi
8,130
739
25
2
0
157,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role