Player Matchup

Lancelot
Lancelot
GRM SHAD0
Lancelot
Level 89
God Stats
6W - 2L
1,645 SR
Queue Stats
401W - 443L
1,412 Elo+
Party 1
Tiamat
Tiamat
No_DoUbt_oN
Tiamat
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 40L
1,196 Elo+
Solo
Surtr
Surtr
Stampz4712
Surtr
Level 67
God Stats
3W - 10L
1,289 SR
Queue Stats
100W - 117L
1,371 Elo+
Party 1
Vulcan
Vulcan
fancypants99
Vulcan
Level 118
God Stats
55W - 38L
1,654 SR
Queue Stats
223W - 205L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
siegie28
Danzaburou
Level 105
God Stats
4W - 3L
1,646 SR
Queue Stats
147W - 134L
1,516 Elo+
Party 2
Team Averages
Level 82
1,547 SR
1,406 Elo+

VS

Team Averages
Level 134
1,460 SR
1,469 Elo+
Tiamat
Tiamat
 
Tiamat
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Plexus22
Khepri
Level 180
God Stats
1W - 6L
1,498 SR
Queue Stats
68W - 85L
1,367 Elo+
Solo
Set
Set
SkyeFrost22
Set
Level 44
God Stats
1W - 3L
1,249 SR
Queue Stats
93W - 94L
1,444 Elo+
Solo
Charybdis
Charybdis
phillykilla60
Charybdis
Level 149
God Stats
159W - 171L
1,554 SR
Queue Stats
489W - 472L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GRM SHAD0
Lancelot
7
2 / 0 / 0
4,070
581
1,610
4,365
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
7
0 / 1 / 0
3,967
567
857
2,787
938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
8
1 / 0 / 1
4,497
642
2,056
4,031
1,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
8
0 / 0 / 1
4,484
641
2,369
2,313
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
siegie28
Danzaburou
7
0 / 2 / 0
3,937
562
2,873
4,766
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 0 / 0
4,198
600
1,783
4,347
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
6
0 / 3 / 2
3,551
507
3,155
4,227
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Khepri
Plexus22
Khepri
8
2 / 0 / 1
4,344
621
2,083
2,584
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 1 / 0
3,276
468
277
2,175
793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
phillykilla60
Charybdis
7
1 / 0 / 2
4,294
613
2,608
2,556
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Anubis
 
Anubis
0
3
2
0.33
W
Lancelot
GRM SHAD0
Lancelot
2
0
0
2
W
Tiamat
0
1
0
0
L
Khepri
Plexus22
Khepri
2
0
1
2.5
L
0
1
0
0
W
Surtr
1
0
1
1.5
W
Vulcan
0
0
1
0.5
L
Charybdis
phillykilla60
Charybdis
1
0
2
2
W
Danzaburou
siegie28
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
9,906
18,262
Taken
15,889
5,271
Mitigated
5,261
4,503
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,783
336
0
1,868
4,347
1,452
0
1,910
2,437
24,950
752
L
Anubis
 
Anubis
3,155
181
0
1,246
4,227
1,328
0
482
3,675
21,423
504
W
Lancelot
GRM SHAD0
Lancelot
1,610
83
0
500
4,365
1,173
0
2,152
2,182
0
15,012
W
Tiamat
857
56
0
875
2,787
938
0
1,031
1,538
11,946
0
L
Khepri
Plexus22
Khepri
2,083
39
0
749
2,584
935
0
268
2,316
14,434
321
L
277
0
0
1,120
2,175
793
0
87
2,006
0
7,919
W
Surtr
2,056
616
0
1,085
4,031
1,475
5
769
3,174
345
20,584
W
Vulcan
2,369
152
0
750
2,313
591
0
1,352
961
23,231
731
L
Charybdis
phillykilla60
Charybdis
2,608
1,564
0
1,900
2,556
753
0
507
2,049
0
25,213
W
Danzaburou
siegie28
Danzaburou
2,873
1,359
0
1,293
4,766
1,094
0
1,053
3,447
0
20,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,955
Gold Earned
19,663
172
Minions Killed
196
0
Camps Cleared
0
713,333
Distance Traveled
600,031
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,198
600
50
7
0
130,673
2
L
Anubis
3,551
507
38
5
0
137,007
0
W
Lancelot
4,070
581
34
5
0
158,069
0
W
Tiamat
3,967
567
16
2
0
128,945
0
L
Khepri
4,344
621
37
5
0
140,906
0
L
Set
3,276
468
17
2
0
73,765
0
W
Surtr
4,497
642
31
4
0
136,645
0
W
Vulcan
4,484
641
50
7
0
160,486
0
L
Charybdis
4,294
613
54
8
0
117,680
0
W
Danzaburou
3,937
562
41
6
0
129,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role