Player Matchup

Geb
Geb
Alorik Ok
Geb
Level 126
God Stats
1W - 0L
1,692 SR
Queue Stats
7W - 3L
1,706 Elo+
Party 2
Surtr
Surtr
Cyxx6111
Surtr
Level 102
God Stats
2W - 1L
1,506 SR
Queue Stats
5W - 7L
1,424 Elo+
Solo
Hera
Hera
Darzoc
Hera
Level 129
God Stats
13W - 10L
1,541 SR
Queue Stats
26W - 29L
1,426 Elo+
Solo
Da Ji
Da Ji
Luna_Holidayy
Da Ji
Level 127
God Stats
3W - 10L
1,369 SR
Queue Stats
150W - 131L
1,488 Elo+
Solo
Cupid
Cupid
Quantum Death
Cupid
Level 147
God Stats
3W - 0L
1,930 SR
Queue Stats
6W - 5L
1,441 Elo+
Party 2
Team Averages
Level 126
1,608 SR
1,497 Elo+

VS

Team Averages
Level 116
1,509 SR
1,448 Elo+
Ix Chel
Ix Chel
Hatheus Drauki
Ix Chel
Level 129
God Stats
2W - 6L
1,205 SR
Queue Stats
103W - 99L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
HurtHunnidBands
Heimdallr
Level 124
God Stats
8W - 7L
1,657 SR
Queue Stats
53W - 66L
1,412 Elo+
Solo
Susano
Susano
Rook Nihilus
Susano
Level 141
God Stats
4W - 2L
1,587 SR
Queue Stats
135W - 140L
1,437 Elo+
Party 1
Cabrakan
Cabrakan
SmiteMexsSuk
Cabrakan
Level 52
God Stats
7W - 9L
1,634 SR
Queue Stats
35W - 51L
1,456 Elo+
Solo
Tiamat
Tiamat
Xrama75
Tiamat
Level 136
God Stats
6W - 16L
1,464 SR
Queue Stats
162W - 152L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,726
525
2,035
5,184
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Surtr
Cyxx6111
Surtr
7
0 / 5 / 0
4,308
479
1,558
5,863
2,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hera
Darzoc
Hera
11
2 / 1 / 1
5,908
656
3,031
4,038
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
4,616
513
2,629
4,866
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 1
5,145
572
5,038
4,118
1,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,078
564
1,806
4,540
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HurtHunnidBands
Heimdallr
6
0 / 2 / 0
3,986
443
2,343
3,980
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
2 / 0 / 1
5,286
587
825
7,283
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
SmiteMexsSuk
Cabrakan
11
5 / 1 / 2
6,909
768
6,187
7,491
5,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Xrama75
Tiamat
10
0 / 1 / 0
5,320
591
2,357
2,606
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
8
8
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Surtr
Cyxx6111
Surtr
0
5
0
0
W
Hera
Darzoc
Hera
2
1
1
2.5
L
1
2
0
0.5
L
Heimdallr
HurtHunnidBands
Heimdallr
0
2
0
0
W
1
1
2
2
W
3
0
1
3.5
L
Susano
2
0
1
2.5
L
Cabrakan
SmiteMexsSuk
Cabrakan
5
1
2
6
L
Tiamat
Xrama75
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,291
Damage
13,518
24,069
Taken
25,900
9,676
Mitigated
11,549
6,418
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,035
155
0
625
5,184
3,354
0
1,832
3,352
12,888
752
W
Surtr
Cyxx6111
Surtr
1,558
747
0
812
5,863
2,530
0
3,190
2,673
80
18,360
W
Hera
Darzoc
Hera
3,031
664
0
1,082
4,038
1,115
0
2,459
1,579
34,733
464
L
1,806
135
215
1,507
4,540
2,402
0
1,200
3,298
13,168
732
L
Heimdallr
HurtHunnidBands
Heimdallr
2,343
889
0
1,430
3,980
1,120
0
702
3,278
0
16,949
W
2,629
420
0
962
4,866
1,626
0
1,791
3,075
0
24,207
W
5,038
2,910
802
2,135
4,118
1,051
0
796
3,322
0
28,756
L
Susano
825
95
0
3,972
7,283
2,032
0
622
6,627
0
25,815
L
Cabrakan
SmiteMexsSuk
Cabrakan
6,187
342
0
3,975
7,491
5,150
416
614
6,600
43,923
1,444
L
Tiamat
Xrama75
Tiamat
2,357
221
0
728
2,606
845
0
1,441
984
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
26,579
227
Minions Killed
266
0
Camps Cleared
0
908,683
Distance Traveled
810,715
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,726
525
20
2
0
195,633
4
W
Surtr
4,308
479
35
4
0
145,433
4
W
Hera
5,908
656
76
8
0
190,096
0
L
Ix Chel
5,078
564
24
3
0
168,787
2
L
Heimdallr
3,986
443
24
3
0
115,198
0
W
Da Ji
4,616
513
45
5
0
198,488
5
W
Cupid
5,145
572
51
6
0
179,033
5
L
Susano
5,286
587
54
6
0
203,903
3
L
Cabrakan
6,909
768
97
11
0
143,863
6
L
Tiamat
5,320
591
67
7
0
178,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role