Player Matchup

Sun Wukong
Sun Wukong
Astrónavega
Sun Wukong
Level 150
God Stats
54W - 44L
1,680 SR
Queue Stats
88W - 89L
1,537 Elo+
Solo
Arachne
Arachne
ITS JcRaZy
Arachne
Level 106
God Stats
43W - 46L
1,563 SR
Queue Stats
140W - 218L
1,386 Elo+
Party 1
Ymir
Ymir
Lance Atk
Ymir
Level 141
God Stats
4W - 3L
1,584 SR
Queue Stats
179W - 261L
1,403 Elo+
Party 1
Janus
Janus
TheKennyizDaddy
Janus
Level 142
God Stats
10W - 25L
1,408 SR
Queue Stats
404W - 498L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
cowboybuttsexxx
Guan Yu
Level 38
God Stats
11W - 8L
1,682 SR
Queue Stats
77W - 88L
1,531 Elo+
Solo
Team Averages
Level 115
1,583 SR
1,461 Elo+

VS

Team Averages
Level 93
1,559 SR
1,495 Elo+
Artemis
Artemis
BrushyCartoon62
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,403 Elo+
Party 3
Zeus
Zeus
DirtyDrik
Zeus
Level 101
God Stats
40W - 31L
1,610 SR
Queue Stats
142W - 121L
1,586 Elo+
Solo
Bastet
Bastet
HungMonk
Bastet
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 21L
1,330 Elo+
Party 3
Guan Yu
Guan Yu
Rockas18
Guan Yu
Level 157
God Stats
1W - 0L
1,687 SR
Queue Stats
48W - 40L
1,557 Elo+
Party 2
Ymir
Ymir
sergiod213
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 30L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astrónavega
Sun Wukong
11
5 / 1 / 3
6,390
710
6,766
6,831
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
ITS JcRaZy
Arachne
9
5 / 3 / 0
5,348
594
4,172
6,972
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 2 / 3
4,975
553
3,407
8,592
3,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 0 / 1
4,945
549
3,082
3,618
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
3,616
402
894
2,375
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
4,934
548
4,559
7,361
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
3 / 0 / 0
5,781
642
3,240
2,254
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
HungMonk
Bastet
9
0 / 4 / 2
4,633
515
1,625
6,836
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
Rockas18
Guan Yu
11
2 / 0 / 2
6,139
682
5,774
7,027
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 2 / 2
5,000
556
2,716
8,001
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
7
7
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Astrónavega
Sun Wukong
5
1
3
6.5
W
1
4
1
0.38
W
Zeus
3
0
0
3
W
Bastet
HungMonk
Bastet
0
4
2
0.25
L
Arachne
ITS JcRaZy
Arachne
5
3
0
1.67
L
Ymir
0
2
3
0.75
W
Guan Yu
Rockas18
Guan Yu
2
0
2
3
L
0
0
1
0.5
L
0
1
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
17,914
28,388
Taken
31,479
11,831
Mitigated
13,529
7,539
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Astrónavega
Sun Wukong
6,766
2,335
0
2,227
6,831
3,421
0
496
6,335
0
44,759
W
4,559
2,020
0
1,528
7,361
2,612
0
936
6,385
0
23,950
W
Zeus
3,240
417
0
125
2,254
492
428
83
2,151
42,312
0
W
Bastet
HungMonk
Bastet
1,625
295
0
2,163
6,836
1,742
0
995
5,723
0
23,416
L
Arachne
ITS JcRaZy
Arachne
4,172
3,115
0
1,880
6,972
2,365
0
2,412
4,560
0
31,752
L
Ymir
3,407
1,339
0
1,682
8,592
3,902
0
1,336
7,256
18,970
0
W
Guan Yu
Rockas18
Guan Yu
5,774
1,371
80
2,314
7,027
4,856
0
2,229
4,728
0
44,849
L
3,082
0
0
750
3,618
1,023
0
1,659
1,959
28,850
0
L
894
239
0
1,000
2,375
1,120
0
0
2,375
0
7,707
W
2,716
657
0
3,114
8,001
3,827
0
1,838
6,003
20,430
2,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
26,487
247
Minions Killed
266
0
Camps Cleared
0
822,128
Distance Traveled
895,416
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,390
710
69
8
0
182,266
0
W
Artemis
4,934
548
39
4
0
164,074
0
W
Zeus
5,781
642
82
9
0
169,097
6
W
Bastet
4,633
515
46
5
0
200,116
0
L
Arachne
5,348
594
57
6
0
203,554
0
L
Ymir
4,975
553
30
3
0
177,777
1
W
Guan Yu
6,139
682
69
8
0
183,641
1
L
Janus
4,945
549
72
8
0
204,827
0
L
Guan Yu
3,616
402
19
2
0
53,704
0
W
Ymir
5,000
556
30
3
0
178,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role