Player Matchup

Athena
Athena
Silver III
DaBenSki
Athena
Silver III
Level 121
God Stats
3W - 17L
1,431 SR
Queue Stats
82W - 118L
1,222 MMR
Party 1
Loki
Loki
Bronze II
PickleRick817
Loki
Bronze II
Level 65
God Stats
7W - 11L
1,479 SR
Queue Stats
71W - 123L
582 MMR
Solo
Discordia
Discordia
Silver V
bnilla
Discordia
Silver V
Level 109
God Stats
2W - 19L
1,419 SR
Queue Stats
70W - 128L
815 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,443 SR
873 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,466 SR
840 MMR
Arachne
Arachne
Silver I
KiLLaKeLLz87568
Arachne
Silver I
Level 46
God Stats
51W - 48L
1,519 SR
Queue Stats
109W - 141L
1,132 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
random 8 pro
Baron Samedi
Gold V
Level 148
God Stats
9W - 26L
1,330 SR
Queue Stats
744W - 935L
1,047 MMR
Solo
Kukulkan
Kukulkan
Bronze II
warriorxenaXO
Kukulkan
Bronze II
Level 143
God Stats
29W - 56L
1,550 SR
Queue Stats
40W - 79L
340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaBenSki
Athena
14
1 / 3 / 3
8,264
689
4,806
13,125
12,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 7 / 1
9,005
750
5,033
12,392
3,997
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
bnilla
Discordia
15
1 / 4 / 3
8,885
740
9,064
7,186
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaSobekBacchusXing TianCthulhu

VS

Bans
KuzenboYmirMedusaChaacDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
10,838
903
7,916
12,607
5,005
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
random 8 pro
Baron Samedi
18
7 / 0 / 7
11,355
946
12,848
7,033
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
warriorxenaXO
Kukulkan
14
2 / 3 / 6
9,357
780
5,950
7,268
2,369
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
14
14
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
DaBenSki
Athena
1
3
3
0.83
W
5
2
7
4.25
L
2
7
1
0.36
L
Discordia
bnilla
Discordia
1
4
3
0.63
W
Baron Samedi
random 8 pro
Baron Samedi
7
0
7
10.5
W
Kukulkan
warriorxenaXO
Kukulkan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,903
Damage
26,714
32,703
Taken
26,908
19,392
Mitigated
10,625
3,080
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DaBenSki
Athena
4,806
1,309
0
0
13,125
12,843
0
6,571
6,203
10,136
0
W
7,916
6,031
0
1,962
12,607
5,005
344
5,007
7,314
0
33,373
L
5,033
1,530
0
1,883
12,392
3,997
0
7,733
4,181
0
25,307
L
Discordia
bnilla
Discordia
9,064
347
0
1,197
7,186
2,552
0
3,263
3,693
33,021
1,490
W
Baron Samedi
random 8 pro
Baron Samedi
12,848
299
946
3,318
7,033
3,251
1,102
3,479
3,268
46,064
978
W
Kukulkan
warriorxenaXO
Kukulkan
5,950
558
0
154
7,268
2,369
188
4,785
2,205
19,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
31,550
124
Minions Killed
152
0
Camps Cleared
0
630,400
Distance Traveled
655,441
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,264
689
15
1
0
212,767
3
W
Arachne
10,838
903
35
3
0
229,071
0
L
Loki
9,005
750
40
3
0
201,458
0
L
Discordia
8,885
740
69
6
0
216,175
5
W
Baron Samedi
11,355
946
83
7
0
241,109
0
W
Kukulkan
9,357
780
34
3
0
185,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role