Player Matchup

Janus
Janus
Diamond IV
ForbiddenTX
Janus
Diamond IV
Level 188
God Stats
11W - 18L
1,454 SR
Queue Stats
138W - 124L
2,039 MMR
Solo
Charon
Charon
Platinum I
LordDespair
Charon
Platinum I
Level 147
God Stats
1W - 5L
1,529 SR
Queue Stats
71W - 68L
1,974 MMR
Solo
Awilix
Awilix
Diamond III
LØUISSS
Awilix
Diamond III
Level 166
God Stats
0W - 5L
1,415 SR
Queue Stats
168W - 160L
2,035 MMR
Party 1
Izanami
Izanami
Diamond V
QforBussy
Izanami
Diamond V
Level 82
God Stats
4W - 2L
1,824 SR
Queue Stats
98W - 81L
1,953 MMR
Solo
Bellona
Bellona
Platinum I
TheP0r3nstar
Bellona
Platinum I
Level 192
God Stats
3W - 9L
1,320 SR
Queue Stats
636W - 666L
1,993 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,508 SR
1,999 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,460 SR
1,794 MMR
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond V
Kilo-D1-
Surtr
Diamond V
Level 139
God Stats
2W - 1L
1,293 SR
Queue Stats
91W - 85L
1,985 MMR
Solo
Athena
Athena
Masters
ViolentGirlscout
Athena
Masters
Level 160
God Stats
5W - 10L
1,470 SR
Queue Stats
438W - 432L
1,951 MMR
Solo
Fenrir
Fenrir
Platinum I
wharfratcat
Fenrir
Platinum I
Level 146
God Stats
2W - 2L
1,539 SR
Queue Stats
71W - 65L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,250
625
5,728
6,406
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
8
1 / 2 / 6
5,345
535
2,393
7,052
4,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Awilix
LØUISSS
Awilix
10
6 / 6 / 4
6,145
615
9,344
9,495
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
QforBussy
Izanami
3
0 / 1 / 2
3,845
385
1,727
1,843
379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
TheP0r3nstar
Bellona
9
0 / 3 / 3
5,015
502
6,520
10,847
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GebSerqetAnhurKhepri

VS

Bans
LokiThorKumbhakarnaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 3 / 3
7,127
713
7,157
7,717
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
 
Ra
10
1 / 3 / 3
5,988
599
2,606
5,669
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Kilo-D1-
Surtr
11
3 / 1 / 4
6,665
667
6,498
11,136
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
5 / 0 / 7
6,631
663
4,249
8,544
6,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
2 / 3 / 7
5,892
589
6,125
8,419
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
10
Kills
15
15
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
3
1.83
W
Ra
 
Ra
1
3
3
0.83
L
3
3
2
1.33
W
Surtr
Kilo-D1-
Surtr
3
1
4
5
L
Charon
1
2
6
2
L
Awilix
LØUISSS
Awilix
6
6
4
1.33
L
Izanami
QforBussy
Izanami
0
1
2
1
L
Bellona
TheP0r3nstar
Bellona
0
3
3
0.5
W
5
0
7
8.5
W
Fenrir
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,712
Damage
26,635
35,643
Taken
41,485
14,752
Mitigated
19,059
9,976
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,157
5,425
0
3,071
7,717
2,419
575
2,306
5,331
0
53,926
W
Ra
 
Ra
2,606
303
569
1,382
5,669
1,678
0
875
4,696
36,857
0
L
5,728
378
0
2,027
6,406
1,811
0
1,427
4,795
40,976
841
W
Surtr
Kilo-D1-
Surtr
6,498
1,920
0
4,384
11,136
5,104
12
682
10,372
962
38,135
L
Charon
2,393
738
0
1,379
7,052
4,113
0
1,749
5,281
10,547
0
L
Awilix
LØUISSS
Awilix
9,344
3,891
0
1,695
9,495
2,676
0
1,634
7,727
0
30,531
L
Izanami
QforBussy
Izanami
1,727
1,551
0
690
1,843
379
1
346
1,497
0
8,775
L
Bellona
TheP0r3nstar
Bellona
6,520
3,405
0
4,185
10,847
5,773
0
1,683
9,080
0
35,429
W
4,249
1,794
0
2,658
8,544
6,633
0
1,838
6,508
16,032
1,368
W
Fenrir
6,125
2,325
0
1,379
8,419
3,225
0
1,649
6,698
0
41,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
32,303
214
Minions Killed
328
0
Camps Cleared
0
913,502
Distance Traveled
1,083,508
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,127
713
103
10
0
186,111
2
W
Ra
5,988
599
86
9
0
217,973
5
L
Janus
6,250
625
75
8
0
212,260
2
W
Surtr
6,665
667
63
6
0
201,365
0
L
Charon
5,345
535
11
1
0
159,076
3
L
Awilix
6,145
615
53
5
0
240,513
0
L
Izanami
3,845
385
19
2
0
70,891
0
L
Bellona
5,015
502
56
6
0
230,762
0
W
Athena
6,631
663
21
2
0
246,652
2
W
Fenrir
5,892
589
55
6
0
231,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role